Not 100% without seeing your nodes setup and there settings
Bit confused what your asking sorry. You can spawn the formation on the track if needed on the formation node. You just don't have spawn in vault...
Not off by heart. As I've used it once ue remembers it so I don't have it in my memory sorry.
Also, there is a bug which means scenarios may not start at right time. There is a cmd you can do to sort time at runtime and put the scenario...
The + is because of clocks have gone forward. When they go back that plus would be 0
I wouldn't simulate. Reason for this is if stuff rely on say player being spawned and isn't error checked. Crashes can occur. Either use play in...
The month will set the season I think. I could be wrong though.
I would say do it in your own plugin. If the editor pulls a fresh read of the pak file you may lose what you put in there.
Again check the setting for the unload and load, have you set it to complete by a certain time or just told it to to the action for a set min...
So on the last GoTo node you would add them as Virtual Destinations.
If I understood you correctly, the GoTo nodes will form part of the PIS stops and ultimate destination. You can if needed on the last GoTo node...
So check what you have set for the below. If you have set a start time so left Create after delay unticked the AI won't take over that service...
It will spawn a character in driver seat.
so that is a dependency which will prevent one service from continuing from a certain instructed until another linked instruction has been completed.
from left to right, I have my formation node, then my start service node, then my GoTo node for portal and then a normal GoTo node. And then at...
not sure then.
You would do this, You obvs would need to do a GoTo instruction after the portal one and then you would either end the AI service or have the box...
Can you show your load and unload instruction as it will better so see if something is missing please.
So when you set your instructions there is something which should mean they show. I may be wrong on that though. Reason for this is I don't know...
So you can't enter or leave them but for AI Service you do a GoTo instruction and pick location and click on the portal. It will show something...
So this is one of my load and unload instructions. [ATTACH] [ATTACH] If your doors aren't opening I would check if you can something not set...
So you don't specify where it is as you would be sat in the station when this instruction is called. To outline you would have your GoTo (This is...
Yeah, it can be done. the only but that at moment is buggy is creating the Scenary tiles, some routes its crashing on. Also, the Scenario Manager...
Not sure without seeing settings etc, prob be something simple that's not set which is causing it.
I don't know how I've sorted mine but my Timetable no longer vanishes when doing that trick. Try to only load the timetable when your full into a...
If their doing it on every reload I bet the editor is having issue correctly saving them like into the assets etc.
Separate names with a comma.