Meanwhile, loyal players on Epic: :(
The future roadmap does not provide valid explanation and basically repeated everything they said before. Waiting for how they'd response (or not...
This meme is finally coming true edit: as explained in the roadmap stream it's just particle effects from the toilets, probably the same as that...
They were confirmed to be returning in a month within TSW6 release (to all platforms except Epic Games), unbranded.
Oh wow. I guess Epic themselves knew this at the very same time as us, or even later.
Silly question I'm afraid, but where did the reply to ticket feature has gone in the new support portal? I see that you can view a list of tickets...
Does anyone remember the BaWu easter egg from before?
For solutions, would it be possible for Epic players to present their proof of purchase in exchange for steam keys, as long as full addon coverage...
This is the best solution I could think of, since DTG got their part of share upon purchase anyway.
Original NEC was the victim of large scale changes to the game engine, and Caltrain was probably due to electrification. Let's don't forget that...
Train: vanishes while sitting next to the platform Passenger: What?
Why on earth is Epic, being a PC platform, will be losing 50% of the DLCs going forward? I would like an deep-in explanation, solution or...
As previously stated by DTG team on a livestream, the main cost is the need to fill the submission forms for every single addon on every platform.
EGS players often get great discounts too, unlike consoles.
Probably some of them are the good old retail problems before launch, and they should be resolved later before launch. The three TSW3 base DLCs...
The following addons will not be carried on to TSW6 on Epic: The TSW5 Gameplay packs BR 313 Brighton Main Line <= Even ECW made it to the list...
Steam will probably be always OK, considering TSC with hundreds of addons is there
Something else (route only) that I haven't purchased: RRO NTP WCL Cane Creek Arosalinie Feel free to add to this list as I knew a dozen more...
From the official FAQ: [ATTACH] I'm just curious why DTG decides to do this - you mean that my NEWLY PURCHASED Class 170 addon is just... gone?...
Class 170 WMR & XC Pack still have this issue. :(
Rivet's new video on Youtube about the new Class 170s has indication of improved suspension with the train bouncing on junctions.
Train Sim World® 5: BR Class 86/2 & Mk2F Coaches Loco Add-On have no support for those languages. :(
Apart from that JT routes are the worst offenders of the passenger system. The Pacer is known for every single passenger alighting by evaporation,...
I hate the fact that DTG want some passengers staying on the train instead of just disappearing when hitting NPC count limitations. This makes you...
What the heck... Can't agree on this one
I guess designers have to work on the LOGO contrast issues... On the t shirts in the launch video, contrast was hideous. [ATTACH]
I'd like to ask of the issue of Chinese, French, Russian and Spanish localization support gone for recent DLCs, how "focus on our key audiences"...
I'd like to ask how this change has affected your experience.
Chinese (Simplified), French, Russian and Spanish are supposed to be officially supported language in the TSW core. However, every DLC released...
Chinese (Simplified) is supposed to be an officially supported language in TSW. However, every DLC released since Frankfurt S-Bahn Thomas 80th...
Loading times when the player is teleporting within heavy-load routes (FSN/FTF for example) or route hopping between such routes appear to be longer.
This command is questionable and I have observed crashes likely originated from this previously.
set ts2.passenger.ObjectPoolSize to 200, and you'll notice improvement.
I suppose we could learn something from SubwaySim 2, as they also use UE (albeit UE5) have a much better passenger system. Daytime passenger...
I'd love to but I play on Epic and migrating can be painful. And why is SKA new timetable not on Epic (100% PC Platform)?
It's from task manager's detail tab, and you will need to turn on "total committed" metric
When driving ICE 1654 and arriving at Mainz Hbf. northbound, 500hz status acts weird and continues ~30m beyond the signal. Is this prototypical?
For insights on memory usage with full timetable on PC: When full timetable is loaded, 22GB of virtual memory were used around those terminus and...
I'm on PC, and when running full timetable of this route, TSW ate 10GB/32GB RAM + 7.4GB/8GB VRAM. I guess now I know why this thing is not on...
I have no idea why they haven't pushed to Epic yet - it's a PC-only platform anyway.
Minor question here - If Frankfurt Hbf. looks empty, would it be possible to place low-poly, static and interior-less train models simply for...
On PC we don't crash here, just getting worse frame rate (8-15 fps) than Frankfurt Hbf area. If my CPU decides that it worked too much and...
The feature itself mostly works (fixes are needed), but is heavily let down by the horrendous passenger system - which is truly the one deserving...
I do get that TSC can be really good, but unfortunately the following is not to my taste: Lots of payware needed to make it decent, when sum up...
I advise reporting this problem through that big "support" button on the top right corner or/and the troubleshooting forums. If possible, it is...
Wait, it has Italian safety system built in?
It's only less than 24 hours into release, and its steam review count is already on par with WCMLOS. I guess sale figures would look very good.
I can confirm that it has been fixed now, thanks.
Thomas DLC is not loading up properly on Epic upon installation, seems to be pak file misplacement (pak is seen in Epic...
Which platform are you on? If on PS4/5: You will need to upgrade your DLC to the TSW5 version - read this; Not on PS4/5: If on the same platform...
Separate names with a comma.