I figured it out! It’s the cabin lights that are killing FPS. The game has 6 Dostos. On almost all of them, if the interior cabin lights are on…...
I found the issue! It’s the interior cabin lights. On almost all the Dostos if the interior cabin lights are on… FPS take a massive hit. I tested...
Yeah I’m liking it too. I barely touched the old version because it just seemed weird having a metro line with such little traffic. I remember...
Interesting. I have a 4K tv so I tried dropping it to 1080p… right away I noticed my menus and icons didn’t look as good… but when I tried TSW2...
I’ll try this myself later but maybe someone else already did… In PS5 settings you can actually adjust the resolution between 4K and 1080p. If I...
My experience with this on PS is the acknowledge works but it the sound that isn’t playing. It makes the sound of you use the handle on the desk...
To be honest at first I didn’t care so much because I figured I could already set the weather to whatever I want… but today running 2 back to back...
That’s not the case. The DLC limit has nothing to do with the file system and in fact the PS5 doesn’t have the same file system as the PS3. The...
Thanks! That seems to cover it all. Now that I can at least tell them apart it will help me figure out which one is causing the frame rate issues...
I took a look at the ones I seem to have on TSW2 by opening Therandter Rampe and loading each one. Seems like I have 6. Here’s a quick list of...
I am just starting to play some of the German routes… I own all of them… one thing that’s confusing me is why there are so many Dostos… and which...
As someone who doesn’t know much about German locos is this speechless in a good way or bad way?
SD40s aren’t used for foreign power on mainlines for years. They do local work and yard work on their home lines. It would make more sense to have...
Playing around with SPG now on TSW3 and right away noticed the BNSF SD40-2 is appearing in AI consists. That isn’t realistic… BNSF SD40s wouldn’t...
It should be like a 5 minute fix too because modders on PC have fixed it by changing one mass value in the game files… but for console we are...
Taking a look at patch notes it looks like the laughably light 2700t intermodal trains on Horse Shoe Curve haven’t been fixed? I will take a look...
They mentioned somewhere that it will but it will be a bit later.
Lol. That old bug. Seems to be an issue on routes with long freight trains. I get it on Sherman Hill and Sand Patch on PS5 TSW2. Oddly enough it...
I was looking for one a few months back and impossible to find. Now they seem available around me more often than PS5s. I think the PS5 is more in...
Just Sony doing Sony things. What an inane system they have.
[ATTACH] Another interesting spot along the line is the Fairhope grade crossing. In TSW2 there is a platform/bench adjacent to the track… and as...
From what I’ve been reading most of the changes in TSW3 won’t affect TSW2 routes… sounds like dynamic weather will work but the new lighting...
Thanks for this. All routes by Sept 20th, better than expected (especially considering we still can’t have them all installed on PS5 anyway).
Since the PS5 issue still isn’t fixed I was wondering: In TSW2 the 3 original routes are built into the base game and can’t be uninstalled so...
Almost all the buildings in TSW2 are a match for stuff that’s there in real life. Obviously TSW buildings are more generic but they do a close...
That’s exactly the conclusion I drew. TSW2 is a little too dark, even at high noon in summer it looks more like early morning in game. I set the...
And of course, there were plenty of trains to see: [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Salisbury Viaduct: [ATTACH] [ATTACH]
Hyndman: [ATTACH] [ATTACH] Mance: [ATTACH] [ATTACH]
Looking westward from Cumberland Amtrak:[ATTACH][ATTACH] Ramada hotel (where I stayed): [ATTACH][ATTACH]
After spending hours and hours in TSW2 Sand Patch Grade has been my favourite/most played route. I had some time off and ended up heading down to...
It been explained a million times that the performance issue is stopping them right now. Honestly with the way BML runs currently I’m surprised...
Sunny summer days look way better in TSW3 than TSW2. A clear sunny summer day at noon in TSW2 is too dark. Almost like 7am instead of noon. TSW3...
Are you playing on German routes by any chance when you have issues? Something happened recently where some of the Dosto trains on German routes...
All these limits (DLC install limit, DLC release limit, trophy limits) are moronic decisions at Sony so it’s hard to blame DTG here. And how...
Another example of Sony coming up with an inane limitation despite using the motto “Play has no limits”.
Most the German routes right now are an FPS mess because some of the AI Dostos are tanking FPS. Seems like some kind of bug as it’s been reported...
There seems to be a bug with at least one of the Dostos that causes terrible FPS whenever they appear on screen. I have it on PS5, and have seen...
Series X and PS5 have almost identical power. They both should be powerful enough to handle TSW. TSWs performance issues are related to...
The problem is the PS4 version has lots of cut backs like less services and shorter trains (for the big US freight routes). Even if you run it on...
It’s ironic that the PS5 motto is “play has no limits” when they literally limit play with their nonsense policy. As for TSW they should have...
Also I googled this issue and found a Reddit thread where people were complaining about it but were using a PC… so it seems like a big that...
I was thinking that too but it sounds like he’s only seeing the default routes which would mean no other DLC installed. Id try deleting it and...
Yeah with about $300 of DLC I won’t be switching platforms any time soon . But to be honest from what I see/hear the performance/optimization...
Add me to the list with PS5 massive frame hit from AI Dosto. Currently seeing it on the Rapid Transit DLC. Having one of these Dosto on screen...
Definitely notice performance getting worse on PS5. It’s always been a taxing game on the system but it used to be smooth pretty much every route...
I was just doing some more experiments with these trains. 1 intermodal train is 74 cars and 2714 tons. I disconnected the locomotives, which...
I will update this to say that a modder in the discord looked into the game files and find that the mass per unit values for container cars were...
I posted this in another thread but here’s a video of this bug in action about a week ago on HSC: [MEDIA]
I’ve had a few in HSC lately under exact conditions. Downhill, automatic brake in minimum, 25-30mph, dynamic around half. Not sure about yours but...
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