It’s just a case of when they are developed, the 375 is basically the same model as the 377 with some visual tweaks needed to get it into...
Yeah they’re just influenced by real cities, so the main map for BS21 will be a US city influenced by San Francisco.
Funnily enough I haven't actually run this route in winter yet even though that's the theme, but i'm pretty sure that one of the features were...
To be honest with you it isn’t much busier with the layers, Munich HBF usually only has an ICE in it anyway, most the extra traffic you see is...
Yeah seems to be effecting a lot of people at the moment.
I agree with the above, go back 12-18 months and nobody was bothered about the FPS, now everyone seems to be plugging in keyboards and complaining...
Yeah I was excited for HMA with layers too but it’s still dead, you see maybe 1 or 2 RE’s, an ICE and a couple of S-Bahns but then both main...
20-25 fps might be smooth enough for them?
I’ve used a Samsung 870 QVO 1TB SSD for about 3 years now, I already had one of these installed on my PS4, and eventually bought another one to...
The same thing that makes British and US routes different, they’re different routes. If you’re a fan of the modern German network then this is...
I suspected that’s what you meant. Hope you enjoy it.
It does on PS5 too, definitely doesn’t run at 15fps.
I’d expect the loco substitutions will be there, as for the ICE I believe they cannot do that due to a limitation that would cause them to layer...
We have all that info from 4 images, plus 2 streams showcasing the route next week, they’ll be showing off the route plenty, just because you...
it should be where the train lights (or any light source really) hit the sign, it should then reflect.
Atmospheric lighting, reflective signage, Images containing the Dostos in their new livery, ONE containers, PIS on the 143, updated PIS on the...
This should just drop as a regular DLC, maybe with the usual small support update a couple of days before.
Depends where the screenshot was taken doesn’t it? PIS doesn’t work in scenarios.
Looks good so far. One thing I want to ask is, these 3 rush hour routes have upgrades that we have been asking for, for a while now, Boston...
Honestly I’d of loved to see the 400 & 200, not the big ugly XL version they’ve done (unless I just haven’t seen the standard 400?). Whole shifts...
Try the button behind the driver seat on the lower left next to the door cab door.
They’re still being worked on however in my opinion, DTG are becoming less confident in delivering them. When HMA released it was a case of them...
Just out of curiosity, are you running any AI? I used to have the same problem on HMA with Pasing, used to crash every single time at the exact...
Exactly.
I’m definitely looking forward to seeing some more about this game, however Bus Simulator left me with a salty taste in my mouth. Great to see...
In the ACS-64 they’re on the wall of the cab directly behind the drivers seat, you’re looking for ATC, ACSES and alerter. In the F40 you need to...
Yeah I think they made a mistake going with Cathcart as their first ScotRail route, it would of made a much better supporting DLC rather than a...
And there you go proving my point.
I mean you can now do it with TSW 2 as of literally 4 days ago and you’ve just quoted my reply from over a month ago… Maybe you should be worried...
The irony of this post is laughable. Literally never seen such appalling attitude.
Yeah I think their QA goes as far as does the route load and then that’s it. In any event either ACSES and ATC weren’t used during testing (if...
It’s better but it isn’t there yet. You should try the 185.5 (the black MRCE one you get with RRO), the sound improvements on that are substantial.
I haven’t arrived on time yet in 2 scenarios and 7 services. I did get gold for them all however.
So I gave the 185.5 a go after reading this thread, and wow, sounds are much more improved but I do have a couple of observations. 1, I do agree...
For PS4 load times the only realistic improvement to be made is on your part, by way of using an SSD.
As a console user also sitting behind a desk with a 4K monitor, I too would like a smaller HUD. The ‘small’ option really isn’t that small.
While I partly agree that New Members are creating a good majority of the low effort posts, there are plenty of not so new members contributing to...
Agree with everything you’ve listed. ACSES I’m confident is completely broken, coupled with the pre-determined red signals that only clear once...
For me it’s night and day, as Droyden said, everything across the board (visually) [barring FPS] seems to have drastically improved.
Pretending that it’s something it isn’t is fine, however it’s less so when it’s predictably broken, for example getting forced down to 30mph, 6.7...
ACSES is completely broken, as others have said it detects red signals that are miles away from where you are and keeps you crawling at 30 mph. I...
Are the decals all grouped together? If so try ungrouping them and it should up the pixel count when they are all individual shapes.
I mean the 5 is running better render draw distance, extended shadow distance, double the passengers of PS5 and HD textures. The lowest I’ve...
Yeah loving the update too, after some initial issues (mainly DTG being unclear about what was actually happening), my only issue overall is the...
Yep same here, only issue for me has been the UI and ACSES/ATC.
Yeah it’s terrible, definitely a step down. My biggest gripe is that when you select your weather options you don’t actually get anything...
You wouldn’t be saying that if you tried it on a console…
Definitely better than in the scenarios/training modes, in Boston and Providence you see around 30-40 FPS then 50-60 everywhere else.
Which route? On Boston I did notice it was at 30-40 frames but when I got out of Boston it picked up to 50 - 60 again, on my approach into...
Yeah this is being reported quite widely now, hopefully DTG will pick up on it ASAP.
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