A few years ago I built some custom scenarios to the Chatham Mainline route for TS20XX with the aim of making "super realistic" and...
There's nothing in principle that prevents this. The physics probably has overhead for 10x speed up, maybe the dispatcher might bonk out doing...
Something that could make the freight driving more dynamic, without significantly updating the dispatcher (I think?) would be to slot in a good...
Money talks, polls walk?
I'm imagining Köln-Dusseldorf with endless stretches of sound barrier boards :D
True xD
Yeah, I buy that argument for sure. For me, I don't really care about the Meissen branch but I would've really liked the Dresden Flughafen branch...
The route, without the branches, is comparable in length to Hamburg-Lübeck or nearly 50% longer than HRR. I think it is unreasonable to call it...
Seems like the tank wagons would weigh about the same as the number I mentioned above then, since methanol has similar density as kerosene (about...
I did some research and found out that there is a chemical plant located near the railway between Riesa and Dresden called Wacker Chemie AG. In...
I missed the announcement, do you have a link? EDIT1: Nvm, found it. Yeah that's a bit disappointing, more so the lack of Dresden Flughafen...
This was one of my favorite UK routes in TS1 so I'm definitely onboard with this suggestion!
Yeah, it depends on what is most desirable. If the wagon is supposed to be simulated as the UN-number in the game (Kerosene) then imho 72-73...
Kerosene is a liquid so it is nearly incompressible. I checked the isothermal compressibility (how much the volume of the liquid is changed when...
Do you think 72.3 tonnes (gross weight) is too much for a chubby little tank wagon loaded with kerosene, like the Zacns (62,100 liters) in TSW2?
Thanks for the kind words :) Great reply! 4) This is what I thought as well, but then I looked at the model in the game. Firstly, it looks like...
Hi Richard, I already have these numbers since they are visible in the simulator :) What I am interested in is *how* loaded the real wagon is...
For the last week or so I have been trying to determine what realistic loaded weights would be for the German freight wagons. Reading the print...
Yep, they remind me of a Swedish locomotive (Rc6) that I've ridden in a few times. You can hear that the fan "spool-up" sound is quite similar....
Nice! I just tried this in a 3-wagon Dosto RB service (BR143 pulling). Not sure if I did it correctly according to your instructions but when I...
Currently the only locomotive that models variable Pass/Goods (UK equivalent of P/R or G) timings with a functioning switch is the Class 66. In...
Great! My German is not very good, could you explain what the -30% and similar values are for? Is it the percentage you decrease the braked weight...
I'm interested in the document :D Also about lower speeds than the PZB Zugart gives, perhaps you are thinking about something like this:...
Yeah, I know. That wasn't what I responded to. doublefine7 Mentioned a rule of thumb for PZB Zugart that depended on mass, not brake weight. I...
Oh, I see. Well yeah, DTG doesn't seem to have programmed realistic speeds for freight trains. I don't even know if commuter trains that are...
Do you have a source for this statement, because I have never heard such a thing (but maybe my knowledge here is simply lacking). From what I...
The BR185.2 is not a freight wagon ;) EDIT: What this means is that a BR185.2 will only travel at 140 km/h in light engine configuration or while...
Like FD1003 said, in TSW2 currently the only German freight wagons that can travel at 120 km/h in loaded configuration are the Sggmrss 6-axle...
I presume the x-axis is supposed to be time from initiating the braking (there was no axis legend so I have to ask)? If so the first plot is most...
Question: Is this a case of realism vs gameplay enjoyment? What I mean is: how dark would it be out the cab window in a UK train (trash lighting...
So the record was made in 1984 (37 years ago) and still hasn't been beaten xD. Reminds me of how we haven't gone back to the moon in 48 years...
Hmm, I'm confused. Do you mean that they go Mainz-Frankfurt-(?)-Koblenz? I was only aware of the Schnellfarhstrecke Köln-Frankfurt which...
I agree with you that the Mainz-Koblenz section is more interesting and scenic (especially the picturesque section Bingen-Koblenz as you said) but...
Well if this link is correct it is not just "almost true" ;)
Firstly, I think you are slightly exaggerating the density of the Rhein Valley vs LGV. A lot of LGV is country side yes, but there is also a large...
I don't think the route is necessarily too long. At 93 km it is the same length as LGV Marseille - Avignon and shorter than Clinchfield (103 km)....
I couldn't upload a plot of the relationship in my edit so here it is instead: [ATTACH] quite non-linear as you can see.
If the physics and systems are made (or already are) realistic, then players should in principle have no problem controlling the trains since real...
I think you are incorrect about the physics (i.e. the curves), but you might be correct about the lever-percentage (something's iffy there). I...
Yes, I think the bolded part is correct. You make the phase angle larger than 90 degrees which causes the power to have a negative value from the...
Unfortunately I don't. I have some documents of train handling techniques (BNSF air brake & train handling manual) and some stuff on how the...
There is a reason why tractive effort/dynamic brake effort are usually similar: if you have the magnetic flux/current capability etc to provide x...
1. Dynamic braking shouldn't be related to the engine that much, should it? On the contrary. Traction and dynamic braking are very much related...
I feel your pain. It's incredibly demoralizing to have all your work just disappear.
It's not dropping at 12 mph, it's dropping at around 17 mph, my graph was just imprecise because I couldn't write down each value in time (I...
M I don't own TSW2 on any console so I presume you are talking about the AC4400 dynamic brake performance on one of those (iirc it was the PS4)...
Actually, they should increase as the speed reduces. The AC4400 has AC traction motors. They don't decrease in strength with reducing speed except...
I don't care too much about certain visual details not being perfectly accurate since I'm mostly inside the cab. What I care most about is realism...
I thought I'd discuss my proposed changes to the tread brake friction curves. As mentioned in previous threads the curve I have is based on a...
I'm confused. My TSW2 does have an fps limiter (Settings - Advanced Settings - Max FPS). It works with Vsynch turned to off. Are you saying that...
Separate names with a comma.