I just have and I might have to eat a bit of humble pie here. I did a fresh installation of TSW2 today but It seems like it's pulled some stuff...
Can anyone else chip in and help with this please? I will try and get some screenshots done again tomorrow to look for any areas. Anyone have any...
More than welcome Matt. I have to balance my grumbles occasionally with some constructive help ;) Just checked the grass and it's ultra on both...
Sorry to be a luddite Matt but what are you looking for with your above post and I'll try to help if I can.
Final one, still dirty dirty drive on peninsula TSW2 - Detail in the sky and the oncoming train lights don't look too bad. Similarly well spread...
Peninsula Corridor dirty dirty drive - This appears to be the other way around where to my eyes TSW2 looks a lot better. TSW2 - In this example...
Matt Just from a consistency perspective i've used HLL Bargteide return and then used the 8 cam Sandpatch was Clear cut as scenario opened DCZ...
I think it might be TOD4 Matt. When I was zooming in on my colour comparisons there didn’t appear to be a lot of difference I could pinpoint...
there’s a lot more range in the tsw3 on this one but it’s the blown out highlights that ruin it a bit
Was same on old tgv route to be fair so it’s been in scope for a while I suspect. Think camera maxes out at 120 odd mph
Yes, it’s the credits scene
I ran a service earlier and it was full of garish yellow billboards. Hopefully update imminently inbound at platform 3
I prefer a busier route but I’d like the correct stock ideally. Seeing the same train 30 times over isn’t as nice as seeing variety but equally...
TSW2 - As you'd expect under shadow the histograms more to the left but there is still some detail in the roof . [ATTACH] [ATTACH] TSW3 - Blacks...
I think from the histograms there is detail in the shadows or the values wouldn't be so high but I don't know if its the low to mid tones which...
To me and I'm happy to be wrong but it seems like TSW goes in hard on the shadows or highlights and loses the detail in the mid range a bit. I...
Currently are both vanilla for these.
TSW2 - You can see here, a lot of shadow in this scene, not a great deal of detail in the centre of the histogram which you would expect with a...
This example shows a difference. Exact same scenario on each game. TSW2 - The histogram shows a lot more detail in the shadows, not much...
I'm hoping this is a decent sized patch with more in
I would second this and it would support what I have seen whereby when you just stand and pan the camera up and down in some weathers it blows all...
Here is an example of things not loading in. This is on Pc. Look at the train number. Really in my mind that should be clear from any of those...
TSW2 [ATTACH] TSw3 [ATTACH] To my eyes, as londonmidland stated (if i read right) its that centre horizon point your eye is drawn too that...
TSW 2[ATTACH] TSW3 - Train appears really washed out here. [ATTACH]
This is from SEHS, both stock. To me, when you look at the building in the middle it appears lower res on TSW3 TSW2[ATTACH] TSW3 [ATTACH]
I think it would just be good to see some proper acknowledgment of the issues. I’m genuinely perplexed how dark the rose tinted glasses must be at...
:cool:Always appreciate your honesty DTG JD . Much obliged
That dirty dirt drive has been broken since release. It just bewilders me these things sit there. I'll kind of be glad when this add in manager is...
Well, with the flurry of new things we can guess what’s happening…… “we’re not working on it yet but we’d like to…”
Cabooses yes Interesting services yes, loading and shunting coal on steep gradients Couple of different branches Normal AtoB manifest services....
The stations on Kassel really suffer with blur on pylons
Agreed, I remember using your ini londonmidland for TSW2 and it was crystal clear at horizon. On this it’s like AA is screwed or it’s massively...
I think it was yea as I never tend to bother mucking about with the weather . I just play "rain (journey)" mode if I want that
As per Sharon E post, it will fire up and I have had made it in the same manner.
UE5 as well as mistakenly seen as the cure because its new. DTG have openly said nothing is being made for it yet (was trying to find forum post)....
I’ve never bothered for a while as it drops it to 25fps and I can’t stand the judder
I just can’t seem to put my finger on what’s off with it. For example in TSW2 window side scenery as you drove seemed to pass smoothly however on...
I’ve seen it a couple of times happen when running it in notch 8
Jamy with 0Y67 I had this too, however, if you bang it in to forwards and hit full throttle immediately to move the train it bypasses this. If you...
I think there are very infrequent services run with UP on this route but I don't know the specifics in regard to in game frequency
Thank you Matt. I did think it was a too good to be true article. :)
Just on the off chance, you need to have Sherman hill for them to layer in too
I tried it on my Xbox too and agree it was a shower there too and in places clunky as hell
I'm posting this here having come from a good experience of this game on TSW2 to something being really off in this game. I'm hoping this along...
Would be good to see this issue discussed on a stream if possible DTG JD
I run most things on ultra and it feels like it’s lower quality. I think the introduction of the new sky and lighting has made other things be...
As they are now my RAM usage has yet to see 16gb. Most I’ve ever seen for whatever tsw3 loads is 15.5gb. I’ve always wondered for those of us who...
How are people getting on with this? Anything interesting being created.
I personally got a better fps performance with dx12. I do wish they’d sort this awful stuttering out though, surely a dev, a beta tester etc have...
fanta1682002 anything more interesting to add to the forum than your graphics card history or wishlist. [ATTACH]
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