One word: performance. Shadows absolutely murder frame rate; if they were rendered out to the horizon, no console and only the most monstrous PC...
The issue is the console command invokes the old TSW2 save routine, which is just as iffy as it always was. The problem has never been "route...
The cynic in me would like to say, "Because that way DTG get to charge us money for the fixes."
Are these fixes only for the TSW3 version, or applied to TSW2 as well?
It is a process for the future. I expect already that the rolling stock that is new with TSW3 is "linked" to the TC as home route and decoupled...
The liveries are the same. The differences are in sounds and functionality.
It would be an easy fix to the UI; the only question is whether DTG will assign someone to do it.
Making new rolling stock for TSC is MUCH easier and quicker than it is for TSW. The latter will never be able to compete in variety; that's the...
No, it's for Kassel-Würzburg! It will be the first German mainline diesel loco in TSW. My guess is it will run some of those night freights...
Three different versions of the 66: from GWE, ECW and now the new SEHS version. The last is the best, but as it stands there's no way to identify...
Where?
Oakville, uniquely, has always freely substituted any and all NA freight stock. A shame this can't be rolled out to the other NA routes.
I wouldn't install ANY old mods in TSW3, unless and until the original authors have either updated them for TSW3, or confirmed that they don't...
So it's not unlike "baling off" the brakes on a US loco?
Only AFTER installing TSW3 and transferring your profile
Supposedly, the correct horn for the SD40 already had been recorded and was going to be added "shortly", at the time of the release stream. That...
No update for Clinchfield was ever listed in any Roadmap. AFAICT, it's been abandoned.
Yes, all TSW2 routes and locos are automatically updated to TSW3 (i.e., new TSW3-compatible versions will be automatically downloaded). Your...
Thank you! I had always wondered what that switch was for.
File a grievance with the union.
Erm, that would be "brake."
Actually, no; DTG have said that the three core TSW2 routes will be slightly delayed.
I have no direct RW knowledge at all; I'm simply on the thin ice of relating the game simulation- which I have never seen putting an erg of...
IIRC, they even added PIS to the stations, which is nonsensical now.
That doesn't necessarily follow. Rather, LZB may be programmed to brake harder or more gradually depending on what the consist comprises, and...
Fine, but shutting off LZB at the breaker before even starting the speed-limited portion of the run still makes no sense.
You picked up a tail wind
My guess is that as TSW3-native DLC is rolled out, first Preserved Collection and then TSW2 DLC will be progressively discounted
That's not quite accurate. ANYBODY who already owns SoS will get the new version when they buy TSW3. Anybody who buys the Deluxe Edition will...
I think however in game terms, the difference can be explained by the slow reaction times of P- and often G-mode brakes back down the consist,...
What a bizarre scenario! All of this makes no sense at all- it's completely nonprototypical, indeed nonsensical.
Nah, nothing's as bad as Penn Station in LIRR
Also try this: foliage.DitheredLOD=5. This elimates the "pop" part of the pop-in by having distant trees fade in gradually instead.
It's been that way since SKA.
Are you running under DX11 (default) rather than DX12? I found that while with an Nvidia card, TSW2 ran fine under either, when I switched to an...
It's there, but you need to have a good subwoofer or really good headphones.
Yes, I do get the impression that DTG having implemented dynamic weather are sort of like American craft brewers when they discovered hops: Let's...
I believe that's correct; it's a leg of a StP to StP loop service.
I anticipate that happening over time, but probably not until some TSW3-native DLC has been rolled out.
IRL, the internal lights on the BR401 aren't controlled from the cab, but by individual panels in each coach.
DB regs state that braking to conform to PZB reductions must be done manually; relying on AFB alone is a no-no. This is because AFB only controls...
Not really. Going forward, all legacy routes (that is, Preserved Collection and TSW2 routes) will be sold as unified "TSW Compatible" DLC, as...
This will also avoid a problem on multiple routes, notably Clinchfield and Sherman Hill, of spawning into a cab and immediately starting to roll...
If you're on a grade, set the parking brake.
Hmm. AMD Radeon card software allows customized brightness/contrast/gamma on a per-app basis.
Ordinarily none of these problems would occur; LZB/AFB should brake the train in plenty of time. So what's wrong here?
Separate names with a comma.