The thing that caught me off guard was the AMOUNT of passengers on the trains and at stations. Refreshing to see.
The bugs I've encountered are the ones seen in the 2nd stream, I've found nothing new yet.
So why did you feel the need to make a new post about it? They already said in the stream that they weren't going to delay the release, the fixes...
Well considering 395's are 6 car sets, you'd need to make the 2nd set also have the livery, not sure you can do that though.
You are aware they are working on a patch to fix most things? Also if you've going to comment about bugs, post them so that people can either...
Southeastern High Speed
It's all over the forums. Class 465 will be sub class /9. With Metro-Cammell traction motors.
Most of the GEML and the WCML are still held together with fishplates and sticky back plastic..... Plenty of joints there.... Pretty sure CK95 can...
Alan's PC is a limiting factor as well. His stream bit rate is also quite low.
I believe it's a foot rest.... Everyone knows that train drivers like to put their feet up!
I've been playing this since the founders edition and never knew about this!
[MEDIA]
Well you tell me what I'm doing wrong then? [MEDIA]
Just remember you're commenting on pre-release gameplay. Your stating you haven't got any of the fixes you saw on the 2nd stream, with regards, to...
You need to run "gullible.exe" first....
Don't tell anyone but it's now too fast. Drives more like an IET (Class 800).
It's a known bug with the preserved collection which Adam and his team are looking into.
I'm looking forward to getting the smug face out when DTG update the build... Edit.... [IMG]
Sticks head back through the door..... Interesting......
/closes door on the way out.....
Only way to settle it would be to post a screenshot of the build number shown in the menu, and then compare on Thursday. If you're right and it's...
Careful. Pot calling kettle black with this comment. I remember someone saying the same thing to you when your opinions differed. Look how that...
Matt said that the second stream was a release build, however it had Test in the right hand corner of the screen on the TSW 2 splash. Which I'll...
Just to clarify I'm often the first driver on the trains I drive and have brought the train into service hence my comments.
If anything it's a little overpowered now. I've just done a run of the 0819 to Newbury, arrived at Reading at 0844 (booked to arrive at 0849)...
Does the version you are playing have test in the top right of the screen when loading? As Matt's version did so still want final.
Serious question, why do you continue to buy the dlc and play the game when you view it with such negativity?
Doesn't mean it's the release version though. DTG could still update it before unlocking it. Just because it is sat there doesn't mean its "the...
Nope because it's a game and not a true simulator. It's a rule book instruction in the United Kingdom to test the brakes after departing a...
You are aware DTG have to have a build in the system to hit the release window. If the build isn't submitted in time, they won't get certified in...
If you want to see it running on Xbox before buying it, I'll be running a stream albeit on Xbox Series X from 10am on Thursday.
OK...
I'd go with he's probably not playing the release build.
Report through the ticket system if you want to be kept up to date. I can confirm my 1938 tube stock livery has become unselectable.
16 miles was what it took on the old model of the game, now hitting 125mph at 12-13 miles.
Just curious, if you went from notch 2 to 5 at the 100mph by the West Coast Railways yard would you get wheelslip in real life? i used gradual...
Shunting at Hoo Junction is done with a 66.
I stand corrected. I was going on the word of a few drivers and a former GWR engineer.
It's been adjusted, not much, but you should be hitting 125mph at Iver or West Drayton. If you're hitting it after that, you haven't got the...
It was exactly the same beast until the new simugraph physics where added, then it became a slow slog to 125mph. With today's patch it's been fixed!
Oh do behave! Next you'll be asking for toilet paper in the 4 foot at Leeds station to replicate a dump you had on the Transpennine route in...
Generally only 1 power car is providing tractive power at any one time. Reduces maintenance costs and fuel as well as the drivers hearing!
Can't view the link, but the only issue I've seen is the big white building before the first short tunnel is too close to the running line by...
16 miles is accurate acceleration. You're trying to move 413+ tonnes with 1770 horsepower to 125mph with a traction area the size of a 5 pence...
So one driver has told you it's aggressive. I'm just saying if he's driven HST's he would have also said every set he drove would have behaved...
Well this is the first time I've seen someone say the brakes are too aggressive on the HST. Personally had some of my colleagues who drive HST's...
They did say that is due to the current PIS system, and they will be amending it further down the line when it works properly.
I'm not a developer, so I'll take your word on that.
I don't think that the TS1 assets are easily imported into Unreal Engine. Again the preserved collection assets might be different from the...
A fence is better than no fence... Pretty good for a weeks work....
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