Are you running in 4k?
I think it more likely that, as said above, the date was picked for compatibility with existing rolling stock, as well as the fact that 2019...
Have you tried logging out of and back into Dovetail Live? Sometimes that forces a refresh
Interesting-- I put in a ticket for problems with October mastery challenges not registering, got a personal email from JD and the problem was...
Two longstanding problems. Passenger AI needs a ground-up overhaul, and several of us have been on DTG for ages to implement prototypical door...
IIRC, the need for the change had some connection to the ability of the 101 Expert to sub for it.
OK, that's DTG's fault. They could easily include those settings; there's nothing about a console which prevents it. I would however HIGHLY...
Sometimes there is a memory leak, but mostly it is a combination of multiple high-res textures and high-polygon volumes on top of the heavy CPU...
I'll remember that next time I have to wee in a cup in Europe
[ATTACH]
In fact it does. It's definitely a thing on all platforms, because it's an inherent feature (or flaw) of Unreal Engine: it handles VRAM overload...
Exactly. You have lightened the processor load back within parameters. So, does this mean in future, DLCs will have sparse schedules just to keep...
Supposedly all remaining DLC for Epic will release this Tuesday, Nov 4.
Blurry textures are not "graphical corruption." They are Unreal Engine telling you you don't have enough VRAM.
We really are starting to see an actual PC/console divorce. Either console players have to put up with blurred textures -which are built into UE -...
Not fixed on PC either
And crappier results.
[MEDIA]
Nail. Head. Blurry textures are a built-in UE mechanism, to reduce LOD when VRAM gets overloaded. Consoles and weaker PCs don't have enough VRAM...
Talking aqbout passengers, it's obvious somebody is putting a lot of time into the cosmetic side of things. There is now a vast variety of...
If DTG were to consider making an engine change, I don't see why they would have to restrict themselves to Unreal, which really id not all that...
Maybe a scenario involving an OHLE failure
Yet somehow modders made an 800 for the route with fully functioning dual modes.
The Preservation Team was originally assembled to port over TSW 1/2020 routes to TSW 2 - hence the "preservation." For quite a while these were...
The route isn't that bad. Quite scenic in parts; far better than the dull ED-GL. Probably Rivet's best route aside from Bernina.
One additional stop; not really a big deal
Munich-Augsburg was DTG's first attempt at a major switchyard and is still to date the biggest they've undertaken. bigger than Frankfurt, Hamburg,...
Admittedly a mod, so only available to PC users, but Fawx' Fife 2024 TT (based on "early 2024 WTT") includes • 166 playable Class 170 services....
Load the route first, then the Import button will become functional. The app needs to know which rote the file is attached to.
Also, STILL no points for safety systems
Beat me to it; I was about to report the same.
Still a major problem with the 294 Journey. Second new service, EZK (53383) Weissig - Riesa Part 2: insta--SPAD on spawn. Unplayable.
In the US, we've had the GP38 from the very beginning and the husky MP15 for a long time; in Germany we had the rather unsuccessful BR 204 but now...
M$ cut their own throats in this generation when they brought out the Series X for $100 more than the PS5. Combine that with the previous...
Assuming TSW continues moving in the direction of ever more detail the only future for consoles, as I see it, is for DTG to implement DLSS/FSR....
158 announcements don't work on Edinburgh-Glasgow either. Also, I'm a bit miffed that this is a separate timetable, and not an augmentation of...
OK, here's one: the 158's engine sounds just cut out for no reason. I'm driving a magic train powered by pixie dust now (also, the wiper bug is...
Aha! There it is- I had to quit TSW before Steam realized there was a pending update.
Um, have Steam players already got the patch? I haven't seen anything yet on my Steam client.
That part isn't true: CSX Heavy Haul had it from the start
Blurry textures are Unreal Engine's way of saying "Your equipment is underpowered." When VRAM overloads, the engine, as designed, starts reducing...
Try downloading a freeware unzipper app
Don't worry about it, penicillin cures it.
Here are my markings for SRM, for use with Winzarten's Route Annotations app. I have tried to include every road crossing, rail junction and...
Journey service, 5X03, Class 08. Derail on spawn. Service can be driven by spawning on foot and taking over the train, but you get no Journey...
Yes, I understand how to export the file; it's the distribution I'm not sure about.
Would you like another? AAS is trying to get a quart into a pint pot, but some think it's the pot-maker's fault. Simply put, AAS (like ATS...
All right, I've finished annotating Rosenheim-Salzburg! How do I go about sharing it so that other interested parties can use it?
I generally agree; my only contrary thought is that, for the first route with bona fide steam physics, you might not want to dump users into a...
The app overrides TSW weather. In any scenario which prominently features particular weather conditions, switch the app to Manual Weather...
Separate names with a comma.