It's a shame there's no sleeper car model for the sleeper train :|:)
Yes, I just drove the Southbonder Liner scenario...otherwise I never drove containers within the schedule...I'll try
So there's a mistake there... :o
I'm currently driving the first scenario, a container train...what surprised me was that the maximum speed allowed is up to 105 mph...is that correct?
Speaking of markings in the HUD track, I noticed that the HUD track sometimes shows some yellow crosses, I think it's at the Shap Summit switch...
Oh well ..... well then I have no idea what the BR 37 DLC layer actually means ..... thanks for the tip
Thanks for the reply, I was at least expecting something to be added there -...... but nothing happened to me, although, as I wrote, two layers...
So I bought a map of Tees Valley and even though two layers of BR37 and HEA Speedlink were activated..... I can't see anything anywhere......
The question is whether the problem is the scenery as such, I think that there is a bigger problem in the design of the traffic and the type of...
There is also a solution that is 100%, delete it and don't drive at all ....... sad story
...... it doesn't even make sense to comment .... a waste of money for TSW and all addons
that's a bug from the update with suspension ...... and since there is already such a rule, it remained as a feature .......
Yesterday's patch did not solve anything in this direction again......
I don't know whether to try TSW4 on PS5 Pro, I'm already tired... it's not fun, just a desperate attempt to break up TSW5 in some acceptable...
For example, in Salzburg Rosenheim, it runs more smoothly in less busy places, but the blurring of textures continues, even in Dresden - Riesa,...
Blurring of textures has practically not improved on PS5 Pro
I'm also afraid that it will remain unfixed ...... today's reaction in the Patch3 Feedback thread, when it was locked by DTG, can also be...
This is a big test of TSW5 user's patience on the PS5 platform .....
I would say that the Rosenheim-Salzburg route has gotten worse, it gets blurry after crossing the border, it's worst at the container...
Then I would have to wait, that in the case of switching the settings from 4K to HD resolution, there will be some change.....that occurs to me,...
Route Hanau - Frankfurt, near Offenbach Ost, it's been crashing quite a lot lately ..... regardless of the service
The problems still persist ......
PS5 console PhotoMode keeps resetting the weather to clear......
I don't see much improvement... a while ago I finished service 4507 with 114 from Fulda to Frankfurt Hbf and from Hanau we are all blurry... and...
PS5 console 1) After today's update, the game crashes when viewing new timetables at platforms in LiveMap for a long time ... regardless of...
I returned to TSW4 a week ago, but if you carefully focus on the details, you'll find that it's happening there too, even in Dresden (DRA) or...
On the Riesa-Dresden line, it gets blurry even with the ICE3 service
I tested the ICE-T on the Frankfurt Hbf - Fulda service, and already around Offenbach there was a blurring of both the cockpit and a strong...
Blurring of the cockpit, especially the control label in the cockpit, occurs mainly when using zoom, but then there are situations when it is...
Thanks for the reply, so hopefully it can be fixed ..... I tested maps Frankfurt-Fulda, Dresden - Riesa, Salzburg - Rosenheim and unfortunately...
Hello, just a question, have the dev come up with something in this direction? Can we expect a fix?
Look at the light board near the 3, 4, 5 track. You will then find the connections of the RB12 line there
Just a little thing like that. When the Tankers layer in the Frankfurt-Fulda map is turned off, the layer of the same name is also turned off in...
That's why I wrote that for PS5 games it will remain at the level of ideas :|
Due to the fact that I play on PS5, this file will remain in the wash rather than being updated
In particular, ICE1 is quite white compared to ICE-T, it has a very dull impression. More shine and a little darkening of the whites would...
When ICE-T meets ICE1 or ICE3 for example in Frankfurt, it can be seen, especially on ICE1, that it would like to update the textures. I don't...
I think I already mentioned it here, I suspect that Dosto car is behind it in general in connection with the complexity of the map and traffic...
Unfortunately, it doesn't work so well on PS5 ... I also tested the condition where all layers were removed and only the RE50, 51, 55, Dosto train...
When I look at it, you don't have almost any DLC Layers turned on .... this is definitely something bad about TSW5 EDIT: I have no idea what...
I've been looking for a similar path, but I can't find a suitable configuration..... share with us your layers and weather settings?
But here we are on thethread of PS5 .. you probably have a PC On PS5 I have not this settings :)
Local findings Map Linke Rheinstrecke, service BR103 (IR 2130 I think) Mainz - Koblenz, no problem, no blurring. I'm really starting to think, of...
Couple of screenshots of Dresden - Riesa maps .... [ATTACH][ATTACH][ATTACH]
A slight blurring of the outer texture of Dosto cab, white stripe, occurs even on BR 111 services after arriving at Salzburg Hbf. It also happens...
Unfortunately, even after arriving in Fulda, it's blurry.... so clearly worse condition :| [ATTACH]
The only tolerable form .... an outside view and the camera as high as possible, or as far away from the train as possible [ATTACH]
The problem is not only in Hanau, Frankfurt Hbf is also interesting after arriving from Hanau....... in general, I find that it is important what...
It also blurs the outer textures..... [ATTACH]
My feeling is that it is worse .....
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