Timetable mode, except on Bakerloo when starting in a non-tunnel section, where I find the train I want in the timetable then spawn on foot to get...
Let’s hope so. The 101 is the best train in TSW2. No route is complete without it. ;)
I don’t know whether it substitutes freight as well, I’m afraid. I don’t drive freight in TSW2 due to the lack of schedules.
I wouldn’t go to $100 but I’d pay more than the current DLC price if I got: - realistic physics (acceleration and braking rates) - the ability to...
A bit off-topic, but for anyone who hasn’t tried it, putting a 31 on the class 45/47 schedules on NTP (using Alexander L’s mod) and trying to keep...
At the UK operator I work at, there is no fixed figure as it depends on your reaction when you go over the maximum speed. If you go 1-2mph over...
That would certainly be an impressive collection - but given that DTG spread their routes between multiple countries and multiple eras, to get all...
The problem is it’s just another 40 miles of almost level, almost straight railway. No speed restrictions, few stations - a magnificent...
Totally agreed regarding the driving experience. The stoppers are great fun with the 101 too - even if it should really be a 117, from a Driver’s...
It’s a really interesting OP. For what it’s worth, I enjoy West Cornwall by imagining it in an earlier era than the one intended. I drive 45s, 47s...
I very much support WCML with 86s/87s, but recognise the difficulties of identifying a short enough section of the route which really works....
But true… ;-)
87s weren’t used on the GEML (aside from the occasional freight in later years). It went straight from 86s to 90s. Euston - Crewe or Crewe -...
That’s a thing of beauty… ;-)
Agreed - it’ll be released with 2 locos. But for me this is about the first add-on. Without the ability to run local services it’ll be a bit...
For me a big tank engine to work local stopping services is the the most important addition.
I find them OK as they are, but there is a patch to make the BML signals brighter:...
P.S. There are no amber signals on UK railways. They are yellow. Traffic lights on roads are amber. :-)
For the UK, it’s different for 4-aspect versus 3-aspect signalling. With 3-aspect signalling, the distance between the signals is, as a minimum,...
Better to back-date it to match the ‘Diesel Legends’ DLC, but as that’s already been done by some brilliant modders, it would only add anything if...
35.5 miles according to the timetable of the day. The fastest I can find is 51 minutes, start to stop, on the 08:40 Liverpool Lime St - Euston,...
One thing that stands out is that the stopping patterns of the longer distance trains are far less predictable than today. Take the 0905 SX Lime...
I think the ones which appear to terminate at Ditton Junction will actually have been going to Warrington (Ditton Junction being where the...
June 1958 London Midland Region Timetable. Tables 50 and 96 appear to be the ones:...
Not really. It should be a 108, but realistically, if we're getting a Jubilee and an 8F, there aren't going to be any other new trains in the...
Coronations did go to Liverpool, and indeed I think at one time some of the heaviest expresses were actually allocated a Coronation on a regular...
I think it's a good mix. The section from Crewe to Weaver Junction is pretty flat and straight, giving an opportunity for some fast running. Once...
They will certainly need to simulate absolute block signalling to be able to re-create this route in 1958. They've done it before, on NTP, but it...
It’s a fair point. I suppose, though, that 1958 wouldn’t feel much different to (say) 1960, and by then there would be plenty of 40s around, and...
Excellent choice of route, excellent choice of locos. I’m glad they went for the real workhorses, not something more glamorous. My father went...
I appreciate your perspective, but I think of it the other way around. Real life train Drivers may not go to work to be challenged, but challenged...
Interesting. The difficulty I see with this is that it makes keeping time really easy because you can lose up to 45 seconds between each station,...
That's odd. I tried this service, and had the same experience until approaching Redhill. When I got there, the signal protecting the station...
As a user and a fan of Raildriver I’d like to see TSW compatible with it for all trains. However, I’m not going to join an “it’s not good enough”...
The 101 is indeed one of the most difficult trains to drive, but it is also one of the most satisfying when you get it right. A few things I...
Yes. I did consider via the Cumbrian coast, but most people don’t have half a day to spare to drive a TSW route. ;-)
Replying to my own post (sorry) but of course if DTG set a West Coast route in 2002-2005 it could feature any or all of 86/87/90/221/390 in the...
That would be superb - but Preston would be a better starting point, being a regular crew-change location, and a station where all trains stop....
Given that passenger numbers can be easily adjusted, I wonder why DTG don’t just create a slider in the options menu which allows each player to...
Normally it’s: green - OK Yellow - OK, but not continuously for an excessive amount of time Red - don’t go there It does vary a bit between...
Great to hear you say this, Matt. It doesn't need to be anything dramatic. Just adding a small amount of random variation to the dwell times for...
3 minutes and upwards. However, it’s the primary delay (delay to the train in question) plus the reactionary delay (delay to other trains as a...
It may be different at different companies, but at all of those which I have worked for, Drivers absolutely keep time - that is why they’re issued...
In terms of the clock, my train company issues all Drivers, Conductors and Dispatchers with a radio controlled watch, so that everyone is working...
Thanks Vern.
Thanks Vern, I appreciate you digging in the garage! I’ve put a request for this to be corrected on the relevant forum on the Rivet site as well....
For anyone interested, the answer is that you must stop within 10 yards of the game's stopping point - and it turns out that stopping point is...
Thanks Vern. Not the answer I was hoping for but saves me more time messing about trying to work out how to do it! I'll now go and mess about...
On West Cornwall loco hauled trains are formed of 9 coaches, plus loco. The correct position to stop Is therefore the 10 car board....
Apologies if this has been discussed elsewhere. I did a search and couldn't find it. In the game, on the St Ives branch in the Up (St Ives to St...
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