Passenger stock on HST's didn't tend to, because it was a "safety feature or suicide deterrent". You'd struggle to undo the door at line speed if...
The only thing that could POSSIBLY be different between my Series X and yours, is that I'm in the Xbox Preview programme running the Alpha Skip...
Well we must be playing different games then. Yes I get texture flickers, but that's been present in TSW since it came out, it's never been fixed....
The texture issue on Xbox Series consoles has been greatly reduced and eradicated on some routes. Yes it still needs some tweaking, but it's much...
No it's not........ Jesus wept..... This used to be game breaking every 10 seconds....
Yes it's annoying that you've got some small flickers present and the signal aspect text is a bit poor, but at least it's playable now which it...
Are you sure the game has even updated for you?
Seriously guys, the problem is resolved (yes a little bit of blur happens when you go external and back to internal while it reloads but it's less...
OK testing the ACS-64 now. Can you give me a little more information as to what you're doing when it weird for you? So I can try and replicate it...
What console are you using? Just testing the TGV at the moment then I'll move on to the ACS-64. No issue noticed with the TGV at the moment. High...
It's got to be something to do with memory usage on Series S, as I'm not getting any low res texture pop or flickering on the Series X. Cab is...
What route you running it on?
I've been very critical of Dovetail Games the last 8 weeks. The issues have gone away for me on Series X on SEHS. Didn't have time to test any...
They are out dated, so therefore aren't the current version.
Maps added to above post.
I'm trying to source you guys some route maps of the BML which show signals etc, so you can figure out what you're up against. While BML...
I'm giving you real world input from a drivers point of view. Same old Bescot.....
Just to clear a few bits up here. Check your calling schedule before setting off, and know where you're going to be routed over junctions, it...
Let's wait and see if it is actually fixed before rejoicing.
It's a simulation of life on the railway, hence why it's called Train Sim World and not Train Driving Sim World.
You'd be better off modelling the WCML to Nuneaton, as that would be the end of freight runs that would be heading off to Hams Hall or Landor...
I don't get your point or see what your issue with another role within the "railway simulator" is? You asked how it could be implemented within...
All a second man really does on a diesel locomotive is call out signals for the driver, make tea and check on the heating system for vacuum piped...
I would suggest you go and read up about the role of a guard before saying it wouldn't be active or involving. In theory a guard has more to do...
No they don't. You're overcomplicating the principal of multiplayer. When not doing ticket checks, you're doing door operations at stations....
Those things are already built in to the timetable, it's called station dwell time for door opening operations, which would reward for time...
The same way Bus Simulator does..... It's an interaction, and automatic fine, that would award a revenue to the TOC, which they are required to...
For the purposes of the game, you could employ the "guard" role for many of the real life aspects of their role. Bell codes for guards
They promised it with TSW it never appeared, they promised it with TSW 2, it's yet to appear. Personally we've been feeding ideas about...
Well I stand corrected. Thanks.
Pretty sure the HDR feature has to be applied for the game to be accredited as Series S|X optimised. Happy to be proved wrong though.
You can't even get a train between the two, unless you get a GWR service from Redhill. But even then it would takes hours. It's a train to...
Sorry but that's impossible.
I'm pretty sure the signaller/dispatcher is semi dynamic from something that happened with the signalling upgrades that happened about 18-24...
Yes agreed. I believe both are RA8 cleared in the UK.
Hopefully the break in DLC will give them time to work on polishing RH content, bug fixing and maybe working on implementing some of the user...
HS1 runs all the way to St Pancras, the Eurostar trains have to travel over standard UK railway to enter/leave their depot at Orient Way (not...
Maybe add in a few dynamic bits and pieces to spice things up.... Like maybe...... Dynamic weather. Dynamic track problems (speed restrictions,...
They are no longer the responsibility of Network Rail as it technically no longer exists from 2023, but changes are already beginning to happen....
If that's the case, then why does Eurostar run on standard gauge UK railway? It would be out of gauge and the trains wouldn't be able to run to...
It's only going to get worse when they add Freightliner and GBRf versions of the Class 66. Especially if they decide to model the "Eurospec"...
Concur with your comments Willow as per social media conversations. Matt P stating the game is full object orientation might apply to platforms,...
That's because DTG can't figure out how to do the sound properly within the Xbox build of UE. It messes up in the conversion from what Matt P said...
They need to get the UE 4.26 update working properly before they add steam, but knowing DTG they'll add it and then try for 6 months to fix it,...
No, nothing about the DTG Class 66 is correct. To isolate the braking system on the Class 66, so it responds to braking requests from another...
Nope, you cannot cut in/out braking in the EM2000. You can only change the brakes between pass and goods braking mode on some of the locos. The...
The Class 66, does not have a cut in or cut out switch so to speak like the American locos. You would have to isolate the E70 in the engine room...
Separate names with a comma.