Judging by the crash log you posted earlier you have an issue or sorts with your GPU. MVL will not, and cannot, cause the D3D device to hang. It...
The mods are identical except I removed the memory streaming and garbage collection elements. I’m sorry, but at this point I simply haven’t got...
A patch won’t be for a while (critical fixes aside - read PS5 audio), but all patched items will be across all platforms as always.
It won’t! I just tested the revised track and I think (hope) you’ll all be happy.
We believe the ballast is fixed. bescot has been working on and off over the last couple of days on it and it’s looking much better. Even better...
Thanks. It’s not the same people, were tag-teaming it. DTG (particularly Matt) are going beyond the call here too, all of whom were working on...
An official announcement has just been made. There’s nothing more we can add at the minute except to say people were up past midnight last night...
That isn’t a fix, it’s a fudge. It doesn’t solve the fundamental problem. The good news is we may have made some progress with it
I have explained this already and can confirm we are looking at it but I can’t guarantee anything can be done about it. This is an unfortunate...
I don’t disagree but that’s a bit of a minefield that we’re not getting involved in. I know you say you don’t use mods but Luc (who made the 375...
That’s very strange, not seen any other reports of this. It looks like a tile loading and/or LOD thing specific to Xbox. Will look at it. I...
It might, which is why we urged on the side of caution and would like now to test it.
It is mentioned under the section ‘Passenger Door Controls’
It’s not a skybox, the lighting setup on console is identical to PC. I think what you are referring to are the clouds and the answer to that is...
I’d agree with the above. As fantastic as lossless scaling has been, I now use Nvidia Smooth Motion as it is an all round better solution and more...
That’s interesting, I didn’t realise you were on PS5. That is very helpful to know. However, Fawx has a PS5 and played it to me last night and...
So here are two examples of the in-cab announcements. The first has the volume slider at 70% and the second at 100%. This is exactly how we...
Ok, thanks. Not what I feared at least so that’s good.
Well, that’s a matter of opinion. At 100% the announcements are the same volume, but ours are processed to sound like you’re hearing them from a...
This was a design decision on our part to be as realistic as possible. The announcements would be quieter and muffled from the drivers cab than...
Mods and ini wouldn’t affect that. Do you have the windows open when you drive? re the configuration, that’s exactly what it’s been configured...
If possible, could you let me know ASAP what platform you are you on? On PC at 100% they are very loud for me. I have my slider for cab...
That’s odd, there’s no reason it should as I changed the default FOV. It doesn’t happen on PC which complicates it further. I’ll take another look...
Cab and cabin announcement volumes can be separately controlled through their respective sliders in the audio menu. HTH
[ATTACH] [ATTACH] [ATTACH] [ATTACH]
Hi again. I think we're just going to have to agree to disagree on this I'm afraid. Just so we’re both on the same hymn-sheet, terminology wise...
Yes. Use my mod and all is explained in the manual
It will be, yes
Yes, that is PC. Console uses the exact same setup except for the cloud layers and layer height which we removed as we wanted to be 100% certain...
and the same on SEHS, same date, same time, same place [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] I struggle to see how you could possibly...
On this, here is MVL on 0, 25%, 50%, 75% and 100% cloud cover, March 30th 10am [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
From what we can tell this is an issue on all routes, and is because the ballast mesh pokes above the sleepers to represent stones scattered along...
To be fair, this route was tested the same as any other. I can say though that we did a lot of testing internally on PC’s of different specs (some...
You have different levels of cloud there, so of course it looks different. It also depends on time of day, time of year, where the sun is in the...
Do you own the route, or are you basing this on what you’ve watched on Youtube?
If you wish to use ini changes please see this post here;...
I don’t know what to tell you. There is no overexposure (it’s actually the opposite) nor constant fog effect on MVL. Nothing has been done to...
That’s not ini related. It is mod related, so you’ll need to have another look as you will still have some in there.
Honestly, I’m not sure. Keeping track of this stuff is getting increasingly difficult to be honest. FWIW Birmingham to Crewe and Riviera were...
We’re looking into it for MVL because what we see in the editor and what some (not all, not me anyway) people are seeing in the game is not the...
The track on MVL is the same track as on every other route in the game for what it’s worth.
Those lines have caused crashes for me on a number of routes since TSW6 launched last year, to such an extent I had to remove them last September...
Excellent. Enjoy.
Well, you need to update my mod to the latest version as described above. I can only guarantee what my mod does, and using ini settings from...
To see stock in HOO yard you need Cargoline packs 1 and 2. Do you have any Class 66 mods installed? First port of call will be to remove them.
I’m almost certain that the lines that I have removed that relate to memory streaming, garbage collection and a host of others are to blame for...
As was mentioned previously, are you chaining together runs on the route over a period of time? We’ve seen YouTubers playing the game for 3hrs...
Being able to enter at least 1 cabin and use the bed, ideally in such a way you could look out of the window, would be the bare minimum I would...
I absolutely LOVE coming out of the Chatham tunnel towards Rochester at night with a bit of fog and passing through the disused station. Adding...
Oh balls. Yes, you are absolutely correct, those are some of the lines that have been causing crashes for me in TSW6. I’ve updated the download...
Separate names with a comma.