I saw the title, thought we were having another go at getting some Mark One catering vehicles in the game! Nevertheless, I agree. On a busy...
Having just finished another Journey run I have to agree. This is not a simulation of a steam loco. Can run for mile after mile at 100% regulator...
Rapid Transit is so old and has such an awful default train, they should actually pay us to own it!
Good spot Lulon. But this is exactly the sort of thing that should have been documented for release of the editor!
I tried clicking on that tool but nothing happened. It also gave me the impression of being a nuclear option doing every loft on the whole route...
The "team" seem to be otherwise occupied at present as I'm still waiting for a clue as to how you form embankments and cuttings around the track...
Yes apparently there’s a few rain showers forecast.
More like the infamous RV from Breaking Bad!
That last bit is certainly true. I’ve wasted nearly a week trying to understand what should have been basic procedures, not to any great avail....
If that Trans Siberian sim ever comes out, that apparently features a bit of role play and combat alongside the train driving. But so far as TSW...
Had another go last night (believe it or not TSW4 getting a bit boring!) and still all good. Couple of very nice drives with the EP08 and EU07...
The last interview I had on the railway before retiring, which was basically in house applying for your own job under reorganisation, was not at...
The Android and Apple tablets are awash with these poorly coded full of adware train games that have no compunctions about using images from...
Yes I had to redact mine before posting a screenshot for someone showing where to put it. In good old TSC you actually input the API key in a...
Ah that is the angle of the gradient of the track itself 1 in xx permill or %. I was referring to the slope of the embankment or cutting created...
"Forgive me Father for I have sinned..."
Still better than 5 MPH/8 km/h!
Main motivation to build routes in TSC (or Trainz, or DRS) at present is the TSW Editor! :) Perhaps some DTG reverse psychology at work.
Sculpt suddenly worked for me, not sure what I did. Highlighted the Landscape actor as suggested. In Location altered the y value from 0 to 20...
I’ve watched that several times and have been unable to repeat the steps to smoothly attach a point motor to the node.
Apart from the one scenario which is broken and means you can’t finish Journey mode, the G6 had a nice mixture of shunting and trip workings. Even...
Also be aware that as soon as you save your game and come off, it will probably not restore the objective data for a subsequent trip you are...
Oh don’t misunderstand me, I love Run 8 in its own way particularly serving the industry and I have had some great trips across the desert with...
Think the Run 8 version with billboard trees and Dulux green paint ground textures is a close second though!
I have been on it most evenings but got to be honest after spending an hour or two wrestling with the editor earlier in the day, the temptation is...
If you get to these stages and work out how to do it, please share with the rest of us: How to attach point motors or levers to points. How to...
That’s a possibility but I would prefer to learn the correct method. Got a few things to do today so not likely to be spending much time on the...
I will test that out tomorrow but you would think editing landscape would jump to the appropriate actor. And of course it still doesn't solve how...
This has been discussed - crossing timers are set too tight so you get the signal check. Though fail to slow down at your peril!
This is where game needs a time acceleration feature - does the "God Mod" have this by any chance? Other option only slightly less boring would...
If you are using the new minimal HUD the current speed restriction is shown on the top LH tab. If you’re on the old HUD it’s a red dot on the...
I think there are more pertinent issues to sort than implementing some sort of in game currency system. It’s not Hay Day or Transport Tycoon.l
Once you’re in it’s a different matter. When I applied for a job in the Diagramming Section at Paddington in 1983 I had an interview with the...
If it's a job on the railway, to emphasise the point above under no circumstances ever let on that you are any sort of enthusiast or "play" with...
Today did not go very well and I fear we need some enlightenment from DTG on the following before going much further: Placing junctions. Current...
This has been an ongoing issue since Creators Club and the first scenario editor arrived on the scene. Need to sort it out and apply some common...
Yes it is a basic flat terrain formed from DEM at sea level (it's an upscaled model railway). It did occur to me that maybe applying DEM sets the...
I would just like some of the processes we take for granted in TSC to be applied to a front end on this. Auto placement of junction switches or...
Nothing happening with ramp tool, click multiple points and the option to form never appeared. None of the landscape tools are doing anything and...
Anyone worked out how to do this? I've got gradients working but now want to bring up the terrain to form an embankment under the track. However I...
Here you go... [ATTACH] Click on the coloured gizmo I've circled then put your API key where I've redacted mine.
I’ll have a look shortly, think it’s in part of the expanded menu in the main viewport. This really is the most confusing and frustrating editor ever!
I couldn’t get my overlay to show either, even after finding where to put the API key. Probably a simple step we are overlooking but until...
No it is like that in Trainz and TSC too. Think it has taken buildings and tree clumps then averaged into the terrain.
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