Looks great but it shouldn’t really be up to the community to fix glaring issues in a £30 DLC!
Because steam in TSW is grossly simplified!
So you don’t like a challenge? :D:D The overpowered electric units with one handle and hardly any sound are characterless IMHO. But each to...
There’s a few sailing games I tried, but they are either too complex or in the case of Sailwind set in a fictional pre industrial world where...
Not sure about the multiplayer aspect but the concept does have a certain appeal. I think the crossings would have to be fairly short to mitigate...
And WSR!
That is the only issue north of Inverness, though you go back far enough and there was still significant freight plus excursion traffic. Still...
Much needed as is the early diesel era for PFR. Sadly SoS seems pretty much consigned to the “former” DLC release status and PFR is already...
It all seems a bit random. I have often had the xxx miles run in a particular traction unit pop up when I’ve already done far more, or sometimes...
That Twitter image just looks like the WSR, nothing unique about it. Yes it needs a layer for the 4F and a GWR pack but that sits at a lower pay...
Yes you can’t put on the pink headphones and high five on a stream over, “Here are 200 fixes and updates going back to Rush Hour. Sorry it’s taken...
Yes it almost plays out like an actual scenario as the AI signaller moves all those delayed trains around you at Neustadt. On the final run down...
More like under protest..! Still think ECML could be a really good steam/diesel transition route with a Deltic and A3 Pacific plus various other...
Well I would prefer Hastings to Ashford with a Class 205 or Class 207 Thumper! I do believe in the latter days of Marshlink Thumper operation some...
It's very basic and you can't save a run in progress, despite an end to end journey taking several hours. For me personally, SimRail was a...
The Class 700 has several issues including sound levels, non working PIS after loading a save game. DTG have been tight lipped on whether these...
Good shout. Can we have a 4 CIG and 4 VEP to go with that, though!
Well it certainly doesn't fit with the LAMP process and all it demonstrates to me is an ill thought out bleat rather than a structured and...
Other than trying to play the run without saving and resuming, probably not. This old route I suspect is in the darkest bottom of the deepest...
Yes rather ironic that an official feedback thread doesn't actually garner a response, then quietly unstickied so it slides down the forum. Still...
Agreed. Maybe the money would flow better if content was released in a better state, rather than having to rush out skin packs to subsidise the...
Just wondered why this thread is no longer stickied, given the issues raised especially around the sound levels have barely been acknowledged let...
Agree, a list of names would be better under each heading, if not so colourful.
Despite the flaws, Rush Hour definitely wins out over the TSW3 additional content. Whichever way they achieved it, from the customer perspective...
Clinchfield - Load Extra 3001 Northbound Coal On loading the save game SD40 traction is stuck in the dynamic brake position where I left off....
More detail needed for those not familiar. What era are you suggesting? Current ATO operation is fairly boring from a driving point of view. Set...
They are not going to duplicate the BML currently in game, nor is it likely to see Bedford added to the existing route as, 1. It already teeters...
I suspect that was an exception as 50% of the route is in long tunnels, 45% in wooded hills and 5% slightly built up around only three major...
Not strictly true... In the past DTG have used "loco pack" to describe skins or slight reworks of traction types that are already in the game.
Only if it turns up on Quick Play lucky dip. SPG remains a far superior driving experience across a broadly similar style of railway and if I want...
I really don’t know why banking comms isn’t on by default, particularly as the game rarely prompts you to engage it. IMHO TSW needs a quick start...
I wonder if they will be trying to advertise these as “new locos” as happened previously with livery packs.
I wonder if the scenario would still complete if you detached some vehicles from the rear and left them behind, as had to be done on some other...
Probably way too long for a TSW route.
Good point, well made!
Nail on head. Most TSC routes merged or otherwise come with a handful of scenarios. You cannot jump off a train, take over another or decide just...
If it’s on top of the forum, will that be “poll position”, ha!
Not that I drink much these days, but TSW is a bit like the morning after hangover when you vow never to drink beer again. But next Friday or...
Hopefully we will find out in just over two weeks… The only issue with adding 4472 to the game is that it’s another “big” engine, joining the...
Nice as it sounds, I don’t think this is going to score very high on the LAMP process. It’s the sort of route that would be great to build if DTG...
In addition to Bishop Auckland, the Boulby freight only extension at the eastern end was a major omission. A very scenic stretch of railway with...
Too long as it stands, maybe Marylebone to Banbury or Banbury to Birmingham would be feasible. In addition with only one new train being produced...
Well the core route is around 150km or 90 miles not including the S-Bahn bits, so not likely to meet DTG’s commercial criteria and the suggestion...
Something like that eventually happened to me. Although the display stayed at cut out, eventually the brakes did start to build air and I was able...
This is still an issue. In addition, despite stopping the train I cannot get the brakes to save as cut in on the screen above the cab window.
They are not going to duplicate a substantial part of a route already in the game.
Maybe an option to have them moderator approval? But yes they are getting a bit tedious particularly as we know DTG will pay little attention to...
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