No, the system handles that automatically: dynamics first, supplemented by air as required for the indicated braking level. The proportion of...
Unfortunately, when cut down to matters germane to this thread, this is what is left: When there is precipitation platforms and other any other...
I'm not sure I understand what the problem is. PCs and 9th-gen consoles have oodles of storage space; and even 8th gen typically allows for up to...
So there are no general route overhaul/upgrades left? Not SFJ? Not Oakville?
And runs the risk of using up your air
I certainly would appreciate it, because it would make possible to keep alive a very long drive, like a Clinchfield "turn," while still being able...
Creators Club is your friend
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What "clear goals" did you have in mind? A proper simulator has no goals at all- "goals" are inherently gamey. I'm also not sure what you mean...
Ought to be; at least on PC, the same keys (R and F) govern Acela cruise control as govern AFB on German trains, and speed control on those...
I'm not talking about all the stuff people want fixed, but rather the things DTG have expressly told us is being worked on. (And I'm not talking...
Thanks for bringing up US diesel cabs, Matt. Functioning distance counter (both count-up and count-down-from-setting modes) Functioning airflow...
It must have been a glitch. Although it happened every time when I was restoring from a save point at Route 128 ((although the first time was not...
I think the thread has drifted a bit from what the OP intended. It isn't supposed to be a general wishlist; rather; it's supposed to be a list of...
For example: this is on the new Acela [IMG] No Acela service terminates at Providence! That screen should read either "New York" or...
Maybe cActUsjUiCe could comment? Because the route is undrivable as it is- passing that "clear" signal produces an irrecoverable penalty brake,...
DTG have been faking this for some time, for example the Engine Start button in the cabs of US diesels (not really there)
Running the first (Boston) Acela journey service, Providence to Boston. Get to Route 128, unload people, no problem. Start up again heading for...
If your PS5 is set to performance mode, then its "4k" display is actually upscaled 1080.
[IMG]
Accessible/modeled engine rooms are not gonna happen.
PIS databases should always include off-map destinations if prototypical Services should include a minimum 120 seconds setup time Ditto Princess...
Query: in the F40PH, where are the switches for ATC/ACSES? (Yes, I know I can use the keyboard, but where's the fun in that?)
That is intentional. DTG decided to come up with a control system for manually-lapped brakes which is easier to use than the old Class 101/F40/F7...
Especially since NEC/NORAC rules require sounding the bell a lot.
https://signals.jovet.net/rules/NORAC Signal Rules.pdf The tri-lights are just a different way of arranging three colored lights from the more...
:(
Try TS2Prototype-Win64-Shipping.exe, or whatever else looks like the primary game app file. There has to be one!
I'm pretty sure that's intended to represent spots of primer. (Although why primer touchups on a newly-painted livery would be required........)
Just put it in whatever directory contains ts2prototype.exe
http://trainsim.cz/?mod=article&showid=2491
Interesting, since that's pretty much how I drive German trains with AFB- which, I understand, is totally against DB regs. Maybe it's an American...
There are no track joints. Welded rail.
Running them down the track sideways would probably exceed the loading gauge
<facepalm>
If it's CWR (and the main line, at least, is), there won't be any 'clickety-clack.' That's caused by joints, which welded rail doesn't have.
Which is already out
Nah, it's just to make it easier for mobters to toss former colleagues off.
Fine on PC
ACSES, yes, because you (should) know where the permanent speed restrictions are. But ATC limits are by definition surprises- you don't know...
It does appear that the F40 installation is sort of like Swiss ETCS- it only cares that you are braking, not how hard you're braking.
Boston revised is suddenly a pleasure! A route I had avoided since shortly after release, due to bugs and especially signal issues, is now a...
A patch was announced for the new US content- but acc to Steam, there is no pending update.
That depends
No, it didn't- bummer. Probably a casualty of saves generally being disabled in TSW3 at launch. (Note- it was a PC-specific feature; consoles...
No, it's a simple .exe developed by trainsimcz; run it and it auto-mods the game file to increase the layer limit. Very easy, no faffing about...
Depends- are you on PC, or on console? If you are on PC there is a nifty hack that raises the layer limit from 300 to 35,000.
Oh, dear, no rush hour passengers! Unplayable!
Yes, that completely ruins immersion. No way is it a realistic simulation of the RW if Amtrak is less than 30 minutes late.
Given that it cuts out the throttle, it isn't something you want to activate while in motion.
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