Would be interesting to see if 101 layers are added to RT after the summer timetable update
Well the biggest mystery right now is will this just be a repackage of already released commuter routes or will it be entirely new routes (routes...
I actually did just contact JT support and sent them all the information I've gathered. Surprisingly, I have been in contact with people on...
I do own both the Chiltern Mainline and the Aylesbury extension through the Just Trains site and not Steam. I have already downloaded the most...
Here is my log file at the time of the crash on the Aylesbury route. The errors that seem to be present are "blueprint set not found", "Ribbon not...
Unfortunately creating a separate timetable won’t solve the issue of the liveliness of the route. It'll give you the opportunity to drive all the...
I think that’s an irrelevant comparison. A 6% grade is very very steep. To put it in perspective, the steepest grade in the U.S. is 4.9% and Sand...
This is an issue with UE4. Because entire routes are in one .pak file, any update requires redownloading the new .pak file.
Definitely. Running a 10700K, RTX 3080, 32GB memory, and have TS on an SSD. I also don't think it's hardware because like I said the crashes...
I own various Just Trains routes and I’ve continued to experience OOM issues on several of them in very specific locations. Just Trains are kind...
^^^^^
Unfortunately probably not, that is just a poster advertising Rivet's Albula Line for TS classic. (That actually is a screenshot from TS not TSW)
Well said. You basically summarized a 10 page thread in a few sentences
I'm not an expert on how Steam compiles its survey data, but from what I can see, Steam did not determine how much gaming or how many games one...
According to the Steam hardware survey for March 2021 (https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam),...
I think the timetable issue is not getting enough attention. In fact, there should be extra room in the timetable to take into account if you need...
DTG did not remove the layers from HMA or SKA on the PC version. I should know considering I just did an S-Bahn service on HMA in the 423 today....
The number of AI trains is realistic, it's not a busy commuter route. The speed limits are realistic and true to life, however, the speed limit...
But the content is not the same. It’s different trains with different completely new service patterns that provides new gameplay.
Probably not. As DX12 is not officially supported right now. Once DTG do officially support it, then it would likely be fixed.
That’s the issue. LGV hates DX12 for some reason. I think it has to do with the loading of assets in combination with moving at high speeds. I...
I actually think something exotic would be very cool in TSW. A route set in somewhere like Japan or Eastern Europe with very different locos from...
You’re not using DX12 by any chance are you?
That’s funny. I owned TSW a couple years before it first released on consoles. Guess I’m a time traveler? If you think PC players are somehow...
Obviously all platforms should receive the same amount of content. But my PC should not be limited to console FPS in the name of “fairness”. Also,...
What else would you expect from an 8 page thread? I still have to disagree with you about fps. 60 FPS is significantly better than 30 objectively...
Did another train go out in front of you heading northbound? This happened to me and you have to wait for the AI train to reach almost the next...
Without getting too much involved in the FPS debate, I’d just like to input some personal experience. I used to play games on a crappy old laptop....
This is one of the worst takes I’ve seen on this forum. What do you want? Only trains. Without a realistic environment, scenery, and weather you...
The weird thing about all this is that I don’t think the route has any performance issues at least in my experience so far playing it. I have a...
The derailing issue is definitely a bug. I was doing 15 kmh and derailed randomly twice in a row on the same scenario.
Yeah, it would be in the kilobytes. Most gaming oriented PCs have at least 16 GB of RAM anyway plus the VRAM on the graphics card (which typically...
You are in fact incorrect. What you are talking about is high resolution texture packs. Some games have free 4K or 8K texture packs that would...
How would changing a texture affect performance? That’s one stretch of an excuse by Rivet. Changing a road texture to have more realistic shades...
On the bright side, the background mountain scenery in that shot doesn’t look half bad.
I play on PC and the performance issues at Munich Hbf on HMA are not console exclusive. With all layers enabled on a high end PC, I only get about...
That really is such an odd excuse by Rivet. Since when is achieving 60fps across all platforms a priority for TSW development? Clearly hasn’t been...
I wouldn’t be surprised at all if they just rant about how consoles, time restrictions, and/or performance were a priority for Rivet and dismiss...
If you’re trying to simulate the Watford DC line then you don’t need to access the National rail tracks. Overground trains share the underground...
I can confirm that the Tadami Line does work with fastload. Instant crash upon attempting to load.
To me it just looks like Rivet is trying to transfer too many skills and methods from TS1 route making to TSW. That's apparent with the textures,...
Well that really shouldn't matter even if it was true. I mean DTG include railtour services in ECW and SEHS that run at the same time everyday and...
I agree, a route that didn’t include the HS1 part would have provided for a lot more interesting service mode. In an ideal world, the route...
As I play SEHS more and more I began to realise how much DTG missed the opportunity to add the Sheerness branch. The variety of services is very...
I agree with the thing about the colors. The stream showed colors that were very washed out. Especially the buildings and houses seemed too...
While that could be a reason, in some parts of the routes right next to the track the trees are lacking. So that can't be the sole reason.
Agree. Almost looked like two different games. The lighting, scenery, and textures all looked significantly better than Arosa.
What are we optimizing for? PS2 and Xbox 360 or a PS4 and Xbox One? We're talking about 2D trees here not 8K textures
Let’s hope that it’s possible for modders to add some trees to the background scenery like they were able to add the fencing in SEHS. I don’t see...
The lack of detailed scenery is kind of appalling when you really think about it. And it cannot possible be entirely performance related. Examples...
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