There was a high speed freight route done on TS Classic - can't remember name, maybe the hiline? but it's virtually a straight line from end to...
Even with the shift key you can't go faster than about 100 mph - so once you're on a high speed train you just can't keep up at all. Matt.
we already have a comprehensive design for a full firing hud - have had one since the start, its just only a bit of it implemented right now :)
Our video editing team make *extensive* use of the xbox controller when recording footage. You can change the camera height in new controls using...
Awesome great to hear that's working for you! Assisted still leaves you in control of the loading of coal - so that would explain what's going on...
Just to clarify the performance of the loco is not being adjusted with any respect to the timetable at all, its just being enhanced as more...
Not for release - but I'll feed back to the team for how we improve it.
as posted in the other thraed - if you're on manual firing, please try automatic. Matt.
If you're on manual firing, and not putting coal in the fire by manually opening the firebox - your fire is going out. Quick way to prove this is...
The boom camera, on 2, is the same as the one in TSC - or do you mean the floating follow camera on 3 in TSW? Which is indeed missing on TSC (and...
the 8 camera is a completely free camera and should be unrelated to the train. What you're looking for is a "good" 4 camera, which tracks the...
We switched the trailer load out for the new model - I can see if it can come back as an additional option perhaps but it's not there right now,...
Interesting, can anyone else replicate this? I've tried this by starting the service directly (fireman appears) and by spawning on foot and...
If you set manual firing, please remember to keep adding coal consistently and regularly. Else you might find "service terminated" messages...
Gotcha. I'll go make enquiries and find out some answers :) Thanks for the detail :)
Yes I believe the AI fireman is putting coal in "as fast as needed" :) [Warning: Pie in the Sky future-talk coming up, without promises, dates or...
Sounds like TSW2 was far too overpowered then in some cases perhaps and its coming back to more realistic levels now. Matt.
[ATTACH] Can you? yes. Should you? Probably not. Thrilling and invigorating ride provided for all, especially with the junction not far after...
Scratch that, you did earlier - running it now. Matt.
Get me the service name/time and i'll give it a go see how I get on. I wouldn't stick with 19% though - i've been finding that once at some kind...
It's worth noting that with the new physics, you can push the cutoff a bit further forward than you have been able to previously - getting more...
That's not in this patch, no. I don't have a date for that to come in yet either i'm afraid.
This is the AI Spad and yes, it's fixed, unless you all tell me otherwise!
The "Closed Damper Bug" ?
BTW - if you're careful, I did manage to complete 06:34 as it was without the fix, you just have to be *real* careful going over that tight slip....
Yep later testing found that there's additional problem with 06:34 - and related to that I also found that the 19:32 has the same problem on that...
The 8 cam in TSW does the same as the 8 cam in TSC. There is no 4 cam yet in TSW because I seriously dislike its behaviour in TSC. I have a...
Addons manager is how TSW loads content now. The only way PC doesn't get it, is if it stops receiving further updates. It has the name "addons...
Before I make a fool of myself let me go check for 100% sure they are in the builds now ... I know they're done :)
No need for apologies - this stuff is complex and confusing and i'm only barely keeping up with it myself :) Matt.
Once we release the update, loaded services will be loaded. The update has not launched yet, hence you are not seeing it.
We have the license, but we can't show images of their brand until they have signed them off and we have made any improvements they have requested...
Before, I think - the fix went into Crewe first and only late in the day made it into Peak so quite possibly not there. Preview stream soon so...
Wow. Gotta say I do need to call up the use of "lazy" here just a tad. The team have been anything but lazy. The 4F you're getting is 100%...
Great feedback I will get some answers :) thank you
You're all arguing over something that, basically, shouldn't matter to yourselves, based on supposition and assumption on things you don't know...
Ok i think I can see what you're referring to. I'll go check with the people I know who understand MetroNorth really well. Essentially the way...
Could you share a video of this ? thanks!
Folks I need some specific examples, "run this service, at this point you get this reduction, the brakes slam on and there's nothing you can do...
You'll find with the new volumes etc it's a lot less annoying - there is something to be said for managing to keep your safeties off even just...
I've had a couple of people looking at Harlem today and they've not had any problems. Can you get me some example services to play so that we can...
Signals are not scenery, they are linked and work a lot more closely to the real things - however - there is a clear issue with this specific...
Thanks for the vid - i've had lmited success at reproducing it - have done once so far - then every other time it worked, sods law. Will continue...
ok will try low speed.
Fun fact, all our track joint sounds are recorded from... you guessed it, real track joint sounds taken from recordings from mic's that are...
Not sure what you're asking here Vern - i'm literally testing a fix for the AI spad problem at the moment and thought i'd said as much. As far as...
Oh? ok i'll go try driving very carefully and slowly then :)
Just re-played Time For Scouse in the shipping build (the same one you have) and it's letting me get to the coal loader no problem at all (and I...
Just tried Time For Scouse in development build and its fine - going to re-test in shipping build, perhaps it's been fixed by other changes that...
The AI spad is, as noted above, AI trains coming off the turntable at Liverpool Lime Street, I think the proximity of the stop light so close to...
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