Totally agree :love:
No you didn't go off topic, you were talking about the trains and AP sounds ;) Wherry Lines with or without Sheringham would do me, anyone who...
Fair argument, surely opening windows in the cab would be a feature of the train to hear external sounds like the SEHS 66 ;)
Fair enough, for the thrash I presume :love:
So two separate games is what you would prefer, I totally agree but couldn't the games be intertwined or would it have to be separate ;)
What would you prefer, hearing the train better or hearing the ambient sounds better :) A solution could be to open the windows ;)
They can indeed :)
We all know Rivet have some work to do on the 150 but look at the Electrostars that DTG made for BML which utilise AP sounds, aren't they good :)
Not a bad shout actually :)
Can we get DTG Jamie or someone to specify whether the FGW Mk3 is allowed or not?
Agreed ;)
It is a request stop in the middle of nowhere so what do you expect :)
Well AP have made sounds for all three trains so DTG would use those ;)
I share your opinion mate ;)
Was debating putting the Bittern Line in but I would love Sheringham too with a potential North Norfolk Railway add-on :love:
Page 3: Berney Arms: [IMG] Berney Arms railway station is on the Wherry Lines, serving the settlement of Berney Arms on the Halvergate Marches...
Page 2: Potential DLC: [IMG] The British Rail Class 37 in DRS Compass livery along with DRS Mk2s for summer services to Great...
Run along the East Anglian countryside crossing swing bridges and passing rural stations in Train Sim World 3: Wherry Lines: Norwich-Great...
It is the FGW Mk3, I don't think community mods are allowed are they DTG Jamie?
No Silverlink routes are in development at the moment sadly ;)
I don't mind you using my threads for information, that's fine ;)
Oh did I now, nice work there ;)
Already beat you lol :D:D:D
Yep, me too ;)
Yep, so do I :love:
No bother ;)
Yeah, I know but just now it's one or the other I'm afraid until a) 200 mile routes were to be made and b) mergers were a thing
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