Hi Gary, just wanted to check if you'd seen the recent build? There were a couple of issues getting the final build live this morning. We believe...
We're working on incremental changes, so hopefully in most cases the performance will have already improved - not to a level where we're happy...
Thanks for flagging. Investigating!
Hey - just wanted to check with you. Had you purchased WCL as of this morning? There was an update just before lunchtime which should have the...
Hey - sorry to hear that. It sounds like it may be a caching issue, in which case Sony will be best-placed to help. If you've tried everything you...
It's currently stuck in release with Microsoft. We're speaking to the team there, and will update when it's live (although you may see this before...
Xbox players should have an update for WCL now, which is the final version with layers and the changes. (There is still a 187 update to come,...
There should be an Xbox update now, which has the updated WCL build in it. The 187 is stuck in Microsoft's systems at the moment; we'll update...
Can you check now for me? (You posted at 9.34pm, and the update would have hit at midnight).
So, the WCL update should come at midnight. Hearing that the 187 should be live, but please give it until midnight in case it's stuck with that...
Investigating this. Thanks for flagging.
Thank you for letting us know. We're investigating now.
You should have that update with the core update today. Enjoy!
Hello folks, Please find below the details of this week's update. As well as enabling and updating the West Cornwall Local route (details here -...
We haven't pushed any updates as far as I'm aware. There is a patch due today, but as far as I'm aware nothing was pushed live yesterday.
It's a complicated process and solution, which is why it's taking time. The team are working on it, but it requires a combination of supporting...
Not with this update. Honestly, it's something we'd look at after providing a solution for the PS5 add-ons issue, so it wouldn't be any time soon.
Yes, it's mentioned on the thread this is for all platforms who have the relevant Add-ons (except Epic, who will be able to when the Preserved...
Will edit now.
It'll just update.
Hello folks, West Cornwall Local will be coming to you this Thursday, November 4th! With the release being delayed two weeks, we thought we'd...
Hello folks, and happy Friday! Here is this week's Railfan TV schedule, featuring the Roadmap, Workshop Wednesday, and an excitingly-titled 'To...
This is more of a 'wheels are in motion, so can't be stopped' kind of thing. We did try to hold the release on all platforms. Worth highlighting...
Hello everyone, We’ve made the decision to hold the release of West Cornwall Local as planned tomorrow (Thursday, 20th October), after we found...
Hey - thank you Blu first up for opening up about this. I've personally never experienced this, but I can imagine it has a profound impact on...
Hello folks, Please find below the list of Patches coming to Train Sim World 2 with today's update. These come alongside the preparation...
Spoke to Jasper_Rivet yesterday, and both should have RailDriver support.
Hey folks. Thanks for your patience. This fix should be coming with this week's patch, which will arrive before the West Cornwall Local route.
I've passed it onto Rivet to take a look at, but it won't be there for launch.
Hello folks, Here's next week's Railfan TV schedule. We'll be kicking off the week with a Q&A with Exec Producer Matt and Sam, answering your...
Hello folks, We'll be previewing the West Cornwall Local route tonight with Jasper from Rivet Games (19:00 UTC). Please post any questions...
Hey folks. Thanks for flagging. We've raised with the DTL team.
Hey - as I think I mentioned earlier in the thread, the changes we were able to get in for this week were relatively minor - quick wins to memory...
Ha sorry I went neutral as I wanted to see how the voting was going. Please ignore my vote!
I'd say that's the safest option. It's not ideal by any means, but until we understand the solutions available to us I don't want to present any...
Hey - thank you for flagging, and apologies for any inconvenience caused. I've added this to our issue tracker list, where it's been flagged to...
I don't believe within the original message there was discussion of turning them back on at this stage, so assume for the time being that they...
The last I heard, it is still in testing. We wanted to give it a long window for testing, as (as I think I've probably mentioned a few times on...
It's an iterative process, so this likely won't solve everything. These are the quick things we've been able to identify and solve quickly, but...
Still firming it up at the moment, so it'll likely come with the published list when the patch goes live.
Just edited my previous comment. The patch is going through some final checks, so may be later today or at some point tomorrow.
Hello, folks. We have a patch scheduled for today [EDIT - SEE NOTE BELOW], which contains some 'quick' optimisations for London Commuter, and a...
Sure; thread locked for further replies.
Hey Cash - if you head here, this is the correct link. Could you link me to where you found the outdated link? I'll update that when I get a sec.
I'm sorry you felt that way. Hopefully if you watch the rest of the stream, you'll see we did cover a lot of ground - including addressing the...
Hello folks, Hope you've been enjoying your weeks. Here is next week's Railfan TV schedule, which features a first look at Skyhook Games' DB BR...
Just to add a bit of context here. This was in relation to the layers discussion around 8th and 9th-gen consoles. Obviously, we'd like everyone...
This is a known issue we're investigating. There are more details (and a workaround) here. Thanks for your patience, and apologies for any...
Passenger increase in volumes will likely come with a future update - sadly whilst we could get the new models and behaviours in, we weren't able...
Separate names with a comma.