I’ve no doubt whatsoever that when Blackpool releases that will change. It doesn’t excuse the situation as it is now though and it should be a...
Is that on Steam? I thought TSW3 had been pulled from sale when TSW4 released. What the heck?
My thought process FWIW; 1) I was very sceptical about TSW4 and the need for it. Still am. Also very critical of it before release 2) I bought it...
I agree, the route looks amazing. It was just my initial thought seeing that vid was ‘that looks rapid!’ The acceleration numbers might be...
My bad, I didn’t add it correctly trying to do too many things at once. It was a rhetorical question anyway. As I said, I don’t know if it’s...
It’s faster than the 323 and the 158 in the game when going straight to full power. It might be prototypical but it just looks fast to me, for...
Is that acceleration in the video correct? I’ve no idea but it looks very rapid, more so than I would have expected and faster than other more...
Wait for the next version, coming once Blackpool is out. It’s looking amazing :cool:
Sounds like NYT (which I don’t own) is much better but I haven’t seen a change in anything I’ve got. It ran fine before and still runs fine if...
Probably a daft question, but would museums / non-commercial railways be an option?
They approve. In fact, they’ve just stickied a thread here for people to list the ones they use so they can make sure they’re compatible.
Can we keep it on topic, unless you’re listing favourite mods please don’t post here.
FWIW my must haves are; GodMode TSW: God Mode - Alpha 0.3.3 - Train Sim Community Lighting & Graphic Enhancement (which requires GM) TSW4 -...
I mean, you don’t have to update every time Nvidia release an update. If you have a driver that is working well for you then stick with it....
Just to confirm that after last nights update to the update everything works beautifully. Again, thankyou for fixing it so promptly.
It runs fine as TOD4 I got as far as having it running with TOD4 using the universal mod, had added scenery in the bare bits courtesy of RobS and...
I believe only the bit affecting mods. Either way, credit where it’s due, that is an impressive turnaround.
Perfect response. Even a bit beyond the call given the time of day. Thankyou.
One thing, I’d actually forgotten just how very poor this game looks in it’s vanilla state
They've nerfed all the core mods, and this relied on GodMode which was one of them. They've also killed LondonMidlands signals mod which I refuse...
Load up the game and see what it looks like without these mods. I can't even tell you how many hours work I put into this and as of now it was all...
Guys, DTG have just killed GodMode with that patch so taken this mod and many others with it. I just give up.
DTG have just killed all core mods, so GodMode is dead (which takes my lighting mod with it), LM's signal mod is gone and so on. Thanks DTG.
I’m only using the ones in the lighting mod but am literally seeing next to zero hitching or pausing. There is a tiny tiny bit on first run...
That’s a good point, but then surely people aren’t sim gaming (or any gaming for that matter) on an HDD these days are they? If so then it goes...
I have to say, I’m not seeing any noticeable hitching at all on any route with DX12. DX11 is a dogs dinner though
For what it’s worth, my two cents; - DTG’s sounds in TSC were generally pretty terrible. Third party sounds were generally excellent, although...
Show me another sim, any sim, where on a paid DLC there is a disclaimer that effectively says ‘the sounds are LOVE’ in the manual. Isn’t it...
This little phrase is at the front of most of the manuals for train DLC in TSC and this one is a direct quote from the manual for the Pendalino. I...
I wish you could just disable this points nonsense full stop. If it actually meant something it wouldn’t be so bad, but the whole shooting match...
It’s just marketing blah in the same vain of Rivet going back to record a new sound set for the 385. There’s absolutely no chance of it happening....
I said elsewhere that TSW seems to be in a constant identity crisis and is trying to be all things to all people, which just isn’t possible. It...
Totally agree, none of this stuff has any place in a simulator. The worst part is that it’s all also completely meaningless and can’t be turned off.
I’ve still got issue with the signals constantly being a double yellow aspect then changing as you get close to them. Supposedly this is down to...
To be fair, that’s only the tip of the iceberg when it comes to things that are wrong with ECML. Glaring bugs and errors showing now signs at all...
Have you guys gone a different direction with the lighting set up on this route, or are you just good at taking screenshots? :) It looks more...
These forums are a mirror of the mess society has become. Two distinct sides completely entrenched in their views with many people unwilling or...
It’s an opinion, and he’s just as entitled to it as you are to yours. ‘Smear others’? Have a word with yourself.
That comes down to one party caring, and the other just content to release any old thing as long as it’s a rough approximation of what it’s...
That’s epic! Fantastic video :cool:
Updated version, including updated manual now available; TSW4 - Lighting & Graphic Enhancement Version 3.2 - Train Sim Community
All, Hold my hands up here, I’m a plonker. I missed a step in the manual to clear the DX cache (which is needed for the shader compilation to...
Case in point, I’m just playing SEHS. How many cracks at this route have DTG had? 4? 5? It’s still a bug-ridden mess and almost every time I play...
I don’t believe you ‘complete’ a simulator. In TSW’s case, there is very little gameplay beyond the back and forth, and many services are nigh on...
Those issues are as to close to removed with this as it’s possible to be. You’re right, this is on DTG to fix but they’re clearly not going to,...
r.SkylightIntensityMultiplier= :cool:
And thanks for your valuable feedback during testing it. I’d never have known about the AMD GPU thing without it! :)
Version 3 is now live on TSC. Please read the accompanying manual as a lot has changed. Enjoy!...
This isn’t adding foliage. It’s swapping older, less visually pleasing foliage across a number of routes for the foliage that is native to ECML in...
Just in case you weren’t aware, thanks to some epic work by Bescot, we’re happy to say there is now a TSW4 version of this mod that not only...
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