I think it was a mistake to announce the schedule reduction at the last minute. And even in the last lines of the text. That was a cold shower for...
Would it be possible to show a comparison of the shortened and full timetable?
I'm most worried that this DLC will be the second HMA. Empty stations, almost no train traffic. And there's also the possibility of blurring...
In all the time I've been playing on consoles, I don't remember any game content being restricted. The only restrictions were FPS or graphics...
RoadCraft is coming out on May 20th. I'd rather invest my money in this game. My slow PS5 will probably be able to play this game.
DTG could show the DLC's opening trailer on both console and PC. I wonder how big of a difference there will be between the PC and console...
So GTA 6 will work on those slow and underpowered consoles. And TSW 5 has a problem with graphics performance on consoles. Cyberpunk 2077 no...
I thought those wagons had disc brakes. But then I found out there were no brakes. That's a big graphic error. But I can't take it back, I drove...
They've been trying to fix the blurry textures for seven whole months.
I personally wouldn't say anything until everything is working properly. If there is a fix for blurry textures, I would wait until the fix is...
Perhaps this delay in releasing the new schedule is the reason that DTG already has some solution to blurry textures on consoles.
I haven't noticed any blurry textures. The game runs great on my ps5.
The signaling in the cabin car also does not work properly. The PCS is constantly on, the position of the pantographs does not show correctly, the...
How will this DLC work on consoles? Will console owners be charged full price, with blurry textures and frequent crashes?
Sales will continue until console owners run out of patience.
The first preview could be on console. So that we don't end up buying a bunch of blurry textures again.
This must be an interesting dev kit on console. No one at DTG noticed the blurry textures and frequent crashes when TSW5 was released.
No, the dispatcher is not to blame. The programmers from DTG tripped over the optical signaling cable while searching for lost textures. :-)
I would wait for TSW6 to be released. I don't know how DTG would be able to convince me to buy their poor quality software on my console. I expect...
I also believe this is a bug in the core of the program. The PS5 pro has 16 GB of GDDR6 RAM. Yet it has the same problem with textures.
So I don't understand why everyone is surprised by the technical condition of the London Overground Mildline DLC on consoles when they knew about...
I also wish that this problem is resolved.
At this point, I wouldn't be interested in the price of the DLC, but their technical condition.
The texture bug is present in many DLCs, this thread has been addressing this bug since the beginning. And I agree with you, it's a very nice DLC,...
Hi, I would like to ask console owners. Why did you buy this DLC? Most TSW5 users know what the texture problems are. DTG hasn't fixed anything in...
I would recommend DTG to delay the console version until the texture bug is fixed. A promise that DTG will fix the texture bug someday is no...
Can I ask? What convinced you to buy this defective product?
I'm still playing TSW 5. I'm playing the old DLC RSN and MSB. I'm running the handling trains in free mode. It's a lot of fun, planning shifts and...
After half a year since the release of TSW5, there is an issue with blurry textures on consoles. When will this bug be fixed?
Yes, they are fixing it six months after release. I don't believe it's about hardware performance. Cyberpunk 2077 also had big problems at...
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