An old diesel multiple unit train common on commuter routes throughout the UK historically, its controls are a lot more involved than just a...
Ah, on XBox the gallery cab car services never went away, only the bi-level, so I'd not noticed. Guessing it was another quirk of the PS5 DLC...
Indeed, without Metrolink and Coaster services, let's imagine if DTG did a route of a plausible sort of TSW3 length, and did say, San...
This has been a known issue with the cab car from the Baby Bullet DLC in TSW3 on all platforms since launch. It's supposedly set to be addressed...
The 101 is definitely a very rewarding feeling when you get used to it, it's so much more in-depth than just a forward-backward stick. I honestly...
I take it that part of it taking so long was due to the fact measures were taken to avoid the same issues with the rollout of it for TSW2 where...
Shame you didn't get a good ingame screenshot of it in the external cams, would have made for a hilarious entry to this week's screenshot contest XD
Finally PS5 players get equality with us XBox players. About time. Should never have been an impediment DTG needed to work around, good on them...
It's a great shot. Was pretty convinced we had a winner when it was first posted.
I see you found it. Yeah, go to "Manage game" on the menu for the game and install any routes you want from there.
Here's a thought, how about checking that each route is set up correctly to have the "new" tag go away within a reasonable time of it being...
I am hurt that I wasn't quoted here too.
Yep, TSW2 basically stopped releasing new content as XBox Play Anywhere with the advent of Rush hour.
Indeed, I am pretty sure MOST people who purchase games do so without looking into them in detail and doing a bunch of research beforehand. It's...
As an aside, this TSW2 comparison shows off my biggest issue with the TOD4 system, which is specularity. Try as I might in TSW2 I cannot recreate...
If I hadn't already uninstalled the route from TSW3 I'd go and give it a look. I can however go right now and get a comparison shot of it in TSW2...
Eh. I was well informed enough from what DTG showed and said to know I wasn't interested in buying it. They convinced me by stating categorically...
On the console versions you cannot disable TAA, as it's the only automatically enabled AA option, so anyone not on PC only has that option for...
I already pointed out elsewhere the issues with the tunnel entry flash but may as well link it here for folks if we're compiling a list....
It's the effect of having motion blur turned off. You also see it inside the windows of any cab you are sitting in. Personally I prefer it over...
They were quite open about all the problems with this route ahead of release, and that they had decided to release it in this state rather than...
Because these predate TSW3 unhooking locos from routes, and were included in many earlier routes each with their own quirks which require major...
It wouldn't be bad if they implemented something like this with improved customisation of our avatars. You could have different items of clothing...
Now there's a game with a hard time properly immersing you in the fantasy and simulating the experience it's selling you. Cast all your favourite...
[ATTACH]
The agony of trial and error your first few times running Clinchfield, with some services that have 4 yards between the acceptable stopping point...
"Exactly what they'd expect us to do, and therefore exactly what we shan't do!" [ATTACH]
Oh I see how it is, when we ask to be able to adjust the in-cab camera height, we're shot down, but passengers get special privileges players don't?
I mean, nothing as drastic, we do want to see improvements only possible in the updated system, but the system does need a complete ground-up rework.
Over on XBox, I've uninstalled the TSW3 version of the route and gone back to playing it in TSW2, where it joins the likes of Peninsula Corridor....
Whaaaaaa......?
Well, that certainly explains the backwards-train.
The ACS-64 just having a very normal one post-patch...
A general rule that can be applied to any game is that if you're running with mods and the game gets an update, then you start experiencing...
MP15DC, Gallery and Bi-Level cabs Peninsula Corridor[ATTACH]
I see they still need to fix terrain specularity in TSW3 across the board, as the new lighting seems to have a bit of a speech impediment, turning...
As I said, it's the short-term backup in case something goes wrong during an individual run, or you need to take a break before you can finish....
So, if you go and play another route, as long as you do not save during that run, you can come back and reload that save at a later point. The...
That's just TSW3 lighting.
CT97 Bi-Level Cab Car Peninsula Corridor [ATTACH]
Will do.
Just a simple billboard in the distance, if nothing else, to give the illusion of landmarks being there.
What exactly is going on in the cab here? The lighting seems super screwy all of a sudden. Every time I enter a tunnel the entire interior of the...
Well, if you get to the point where a train crashes in TSW, you passed the point of failure a while back already, so I can get why it's not worth...
Every time I see one of those all I can see is Steve Buscemi with the Pringles mascot's face, going "How do you do, fellow Pro Gamers?" [ATTACH]
Even with no support in a game for something, people will find ways to rip the game's models, rig them for other behaviours, and make them do...
Hope you're having a great time with it!
4090 is absolute overkill, and even if you go for a 4080, unless you are mostly playing RT games, the 7900XTX is 20% cheaper for closely matching...
I was specifically directly responding to someone comparing their experience of gen3 vs gen4 drives, and explaining why you see extremely limited...
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