I appreciate your opinion, but in my experience (as someone who uses Claude Code everyday in my work) the people that scream loudest against AI,...
Is it really slop? I'm assuming from your comment, that you must have months if not years of experience using an Frontier LLM on an api or...
You may not have to wait much longer ;)
With all due respect, the reply was intended for someone else who probably understands it. So perhaps we could find you a good translator? ;) But...
Fair on the origin rebasing, on the signals I think we've mostly converged, and you caught me in one sloppy phrase. "Never reaches the player" was...
Since a Windows 11 update on July 14 replaced the system C runtime (ucrtbase.dll), TSW6 has been crashing to desktop with the exact same fault...
No need to get hysterical, the point is the productivity increases with agentic AI would be phenomenal. So, yes, waiting for UE6 is the right...
Maybe because they realized full MCP integration would be implemented in UE6 in the 2027 beta release?
I think for its time, it was very good. I spent countless hours making timetables and messing around in the editor. It was a frustrating...
Yes, but will the next "iteration" suffer from the same symptoms as this iteration? If the level of fidelity was this poor in UE4 with this team,...
[ATTACH] [ATTACH] [ATTACH] It's a poor author who has a story idea and then doesn't map out the arcs and the characters before they start. Case...
They dug their own hole when they refused to step back and fix the glaring base bugs in their game code, and instead just pumped out dlc upon dlc...
He could probably do most of this himself in Fmodel and write his own mod, but that would take vision, drive and the ability to critically think.
I'm just speculating here, but as someone who has some in depth knowledge about how this sim was coded (from my own modding and coding work) - I'm...
You just want them to whip up that game in UE5 for you, do you? I swear some of you people on this forum are absolutely delusional when it comes...
Yeah, we get it. They're a UK based dev. It is, however, a global world - and there is a considerable fanbase in both Canada and the US and the...
I guarantee you its going to involve shafting North American players with little to no content, while appeasing their UK/EU fanbase, as per usual.
People really don't seem to get that, that would be a massive undertaking. UE5.8 was the last major release before UE6. The rendering pipeline in...
Most of the changes in the popular one are in the pak file, but you can just upload the ini file and the godmode.sav to Claude (I used Sonnet 4.6...
My weather is working fine. [ATTACH]
Is this a Chat GPT or Claude markdown? I've been working on some plugins and mods for both TSW front end and the editor using Fable on my Max 5...
Does Emmy_man play counter strike?
The problem with dynamic weather from Route Annotations is that its really abrupt when the open meteo info changes. I was working on an overlay...
I spent 5k on a build right before ram prices went insane in 2024 (7800x3d, 4080super, 32gb ram) and performance is fine, other than the poor...
Anyone having a "dissenting opinion from the status quo" get called out by other users - fixed that for you.
Solution found elsewhere please delete thread.
Just came here to say this as well. Unbelievably distracting and a poor design choice to place a giant blue and yellow cone sticking out of a...
Just wondering if anyone knows if formation editor consists made with creator club repaints will appear as services in timetable mode for dlc...
Thanks for this info, but I'm not sure how accurate it is. There are two substitute switches in the formations files. One is I believe for the...
So I'm looking at the same thing on NA routes. Apparently, I'm hearing now, that DTG has disabled substituting liveries because it affects...
Is this the thread you may have been referencing? Is there anyway to get a definitive answer on this from a DTG employee?...
Sorry to revive this long old thread, but I'm looking into the same thing and your explanation as to why some of the subsitute switches in the...
Buddy that's exactly what I'm trying to do with the unofficial editor. Do you know of any links to tutorials from others who have unpacked dlc...
Ok, as far as I can tell though they have some of the cars substituted. Can you point me to a link to this information regarding reskins causing...
If the formation assets can be opened in Unreal Unpack, which I've done, is there a proper tutorial for how to import them into a plugin in the...
Yes, I realize how the Unreal Engine works with cooking files, and why they aren't accessible. That's been established. There is a way, however,...
I understand that about the timetable information and the datatracks etc. What I want to do is just edit the variables in the formations files...
This is what I'm thinking as well. You don't need to edit the timetable itself, just the formations files for the consists. Would creating a new...
Hey, great work! I'm currently trying to edit the existing timetables for Cajon Pass. I simply want to enable the substitution rules on the...
I've been reading threads, racking my brain trying to figure out why on some routes with some cars in consists, repaints will show up that I've...
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