Just to point out, I've been on streaks on critical commentary on DTG and partners... and have not been banned from the forums. In fact I'm rather...
Was very fun! I am eager to learn the true meaning of the plane emojis!
Here's a comparison irl (a little grain of salt since irl conditions are cloudier than in-game). But whilst the direct lighting itself looks...
I posted this on discord as to my thoughts on TSW3 + New lighting looks awesome + New particle effects look good + Dynamic weather looks great +...
Nowhere near imo. TSW 3 looks more realistic.
I actually like most of the stuff they've done. However there's no denying that SEHS and SOS makes this transition messy for UK fans.
Yh just seen it. Someone is getting fired xD. Welcome to TSW 3 everyone
I can't see it on my end. Probably an issue with chrome. lol [ATTACH]
Ice 1 confirmed
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Cheers mate! Haven't been this excited for TSW for a while. Here's hoping DTG can keep the improvements coming!
I do believe that's the end of new teases untill the reveal. So have fun guys! Here's my prediction : TSW 3 @ $30ish US : Steam Route. Cajon Pass...
[IMG] Credit to solicitr . If this is true and the castle is Schwangau, I think it lends credibility to one of the plane emoji teases.
186km.... my god!
I know some people on the discord have their theories as to the route. My working theory for the emojis is that they are vague...
Just in case you are serious xD. JD did leak TSW 3 a few weeks ago, with a reference to in-game sparks.
Someone has called this release "Rain Sim World". I think that name will stick with me.
That's too literal, so unlikely. A 24 hour viral marketing campaign like this would leave riddles that are not too hard to guess.
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Could be a reference to environmental sounds both urban and natural?
Cheers guys! I'm awake now :) Updated
Right well, I have to go to bed... so just lemme know if I miss out on anything overnight.
I have good word that the reward is a "Pink Pacer personally presented by Peddleston" himself
I was certain this video would loop overnight... but no xD [ATTACH]
Just a note, I'm avoiding putting route ideas in the first post unless we get some really compelling evidence. Though some are pretty good...
Feel free to not post on it.
Cheers, added some.
Where was the morse exactly? Just asking.
The viral 24hour video is over now, so this first post will no longer change. The rest of this thread is discussing the post-TSW 3 announcement!...
Clouds look interesting... Also some drifting pollen
We all really know Dovetail is about to release the long-awaited pacer! Can you survive the worst suspension known to man?
The #Masterthemachine tag is rather interesting. Likely one new steamie amongst a new trio?
Normally I would be slating Rivet, but fair play this time around. Refreshed the route, did the 484 and addressing concerns from last time. Also...
Honestly, one of the first things I would want overhauled in TSW is the skybox. The 2D system was already outdated when TSW:CSX first shipped, and...
Not with TSW as it's a forced choice. It'd be more akin to the relationship third-parties had with TSC. The one real problem here is that if...
Eh not quite. Part of the argument here would be that after a certain userbase and for commercial third-party dlc, the editor could be subject to...
Back on the topic of third parties, if there was any advice to Rivet. Go hire another 1-2 people and have your own "Preservation" team. People who...
I'm sure people will chip in, but Rapid Transit (at the time) was the first route to be received somewhat negatively. Broken PZB, some weird...
Tbh, I'm not sure. If it is, I'll retract/replace the image for something more comparable/accurate. But ummmm... the current screenshots I'm...
Sadly the more likely scenario tbh
I dunno if it will be the first, but the S-Stock/Met line would lend itself quite nicely to TSW. But for a first route, I do think it will be...
Meanwhile in Rivetland... [IMG]
Absolutely. Even if you notice something is low poly, the fact it takes you time to notice (particularly when the scene is likely to be moving)...
Yup. For arguments sake, I think it's justified to say a) Some of the current third-parties are decent (either from what I've experienced or...
True. But if the argument was that tools have to be accessible on all platforms... then that is a fools dream. PC is the only platform that can...
Exactly. As usual always on the money. Now if we're making this thread third-party centric (and reasons why I no longer trust Rivet) [IMG]...
False. There are even tools now in Unreal Engine to encourage open world environments or even 1:1 planetary creations
Case in point... take a look at Hmmsim (Unreal Engine 4) and see just how great these environments can be. DTG need new artistic co-ordination...
I will beat this out till the day I die. Unreal Engine is not the problem here. If anything, it's the most malleable and capable engine available...
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