i've never spent more than £30 on any playstation game, i specifically got the disc version of the PS5 as that enables me to buy the games much...
but to some people, these updates are not really that big or exciting. people have had weather like thunderstorms and lightning with a small mod...
i'll not be getting TSW3 for various reasons, and i have kind of given up on even playing TSW2 now... i was really hoping TSW3 would bring with it...
yeah that makes sense,
so... the real test will be a 100+ mile route with very few tunnels, so the scenery has to be drawn all the time as it's in view all the time?
but then wont the stuttering be seen throughout all the livestream... i.e. when people are talking, that should stutter too?
ya know... that Mat_Jam_Ca sounds to be trying too hard... almost as if they are being paid to say good things about TSW3... or hoping to get the...
it does, people are commenting that on the live streams it's stuttering as bad as TSW2.. if not more, and when people ask about this in the live...
I remember a little while ago when people were asking for the sound system to be fixed, someone from DTG finally said that they might have to get...
The way that when playing with engine.ini files to get one DLC working great, then needing totally different settings for the next DLC you try,...
Maybe offer a 'new journeys expansion pack' type deal? If the new lighting and dynamic weather / conditions / adhesion stuff turns out as...
we were told before that adding new sliders to the menu was not easy to do, as the menu ui had become too fragile in TSW2... So now TSW3 has a...
Cant beat a bit of hardware hacking, some people would simply ask 'isn't there an app i can download that changes the handles'
i believe they are taking their time to get it right before releasing SimRail, they have one chance really, either beat all other train...
so you're wondering if to buy TSW3 for PC or xbocks, Isnt there that game pass thing that allows you to run xbocks stuff on a pc etc? i started...
I used to take a class 101 part of the way to and from school on the early 90's, in winter the journey home was in darkness, but 90% of the time...
Oh blimey, is that going to be a feature for multiplayer, you can click your cab light on and off as another player comes past you... don't...
even with the beta testers, you can bet that within an hour of official launch, there will be pages and pages on the forums of all the issues...
press and hold the Behfel button, as you pass the signal the white light on the PZB light box should light up saying 'Befehl 40' when that's lit...
yup, the game controller is used basically as a very small keyboard, when i played TSW2 on the PS5, i quickly gave up on the game controller and...
Talking about game controllers.... the PS5 has those haptic trigger buttons, why aren't they used to give lever notch feedback? i.e. as you...
yeah, that's Cobra one who's looking to do the USB joystick to TSW raildriver thing, his raildriver and joystick interface transformed TSC for...
The one thing i miss from Zusi, and even TSC is the ability to have a live EBuLa on a 2nd monitor, and the MFA screens on other monitors, so you...
If Maik was in charge QC for TSW, just imagine how amazing it would be, yes there would be longer to wait between DLC releases because they'd be...
Yeah, i find it very patronising... ''if you are really good and find the wiper switch, i'll give you another picture of a medal'' like a mother...
oh bod... so we've got to go past all those damn 'well done, you have driven this BR422 trains 42.2 kms, have a picture of a medal' LOVE popping...
exactly... yet the 3 buttons that every German train uses... for the PZB/LZB switches, can be in a different location on the raildriver depending...
is 240 kph the max speed of this line? and to think, in 1988 along this line they set a record for doing 406.9 km/h,
i wonder if raildriver input will be in any way changed in TSW3... i still remember when people were asking for an option to reverse the levers...
only a guess here, but i'd imagine lighting for a road based game vs a track based game is going to be harder... the road based game, the...
wonder if someone will work out how long it will take to do the distance between the tunnels, it seems to be a tunnel every 1 to 5 km, so the...
ahh gotya, it's one of the things that bugs me where you only get the controls that the game maker think you want assignable to keyboard /...
Doh!... yup i said maths isnt my strong point, What i was trying to get at... the longest route ever, but almost half of it is tunnels,
maths isnt my strong point, but if the route length is 183 km, And of that 87 km is in tunnels, 96km is out of tunnels, that's still ~90% of...
yeah, then we get back to me moaning that consoles are holding back how amazing TSW could really be if they don't have to think 'this feature...
yeah, a few 'engine.ini' commands can change how TSW looks and plays, would be nice to have something like a draw distance slider in the menu...
Then why don't they build the PC version with a much longer draw distance? then scale that back for the consoles? why are we stuck with such a...
I bet if TSW handled the timetables like zusi does, there'd be no problems with save games etc, when restarting the game after a save, it'd...
RE: the complexity of the train based stuff... signals, safety systems, dispatcher etc...... Isnt that something Zusi3 (hobby edition) does......
This draw distance thing.. imagine you are writing code for a game, originally on the PC, but it will get ported to consoles as ..? 4 - 8...
ok i know it's not exactly a DX thing.... but every route DLC is effectively a different game in TSW... hence people who play with the .ini...
here's a bad deal.... what if the choice of 3/4 DLC's don't interest you? i am only interested in German local passenger stuff, S-Bahn /...
i have absolutely no interest in american or english routes, and steam traction is of no interest to me in any simulator .... ever. I like only...
Don't forget, a W is pronounced as a V in German, i make it: Vertz - boerg
so... they have separated loco's / trains from routes with this training center thing. This means that future route DLC's no longer need a dozen...
ahh yeah... that's where it'd need to either read past weather reports, or you can only have live weather working when you are driving a service...
The thing that would make the dynamic weather work... would be real time weather. Something i've mentioned before, as it's a feature i love in...
a polished up video to show off the game is a little different to actually playing the content.
AFAIK that limit is put in place by sony themselves, and not by any game makers, so its a console specific limitation, and not one that's easy...
i'm only interested in German trains / routes, but i like commuter / S-Bahn style runs, so this German high speed route is of no interest to me...
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