And profiting immensely, at those prices.......
There also is this little bug thing which has blown most business plans and schedules for the past year and a bit all to heck.
NEC needs more than "a little upgrade." As Adam and Matt have said, repeatedly, it would be easier to rebuild it from scratch than to port it to...
And the red one is done! Next comes the blue (without all the TEE stuff, I'll have room for full DSG panoply) [IMG] [IMG]
And then you get people complaining about how long it takes things to get through QA.......
In real life the driver is not hanging on a ladder at the front of a half-mile of coal hoppers, but we do it in-game. Why? Because for the nonce...
Those are transitions: the electric transmission is "shifting gears." It's correct.
Found the problem- in the old cab I had to hit the brake cut-out button before leaving. My first run I choked out just because I was too...
OK, that isn't working either. I can take over the front cab, but have zero throttle function (yes, the reverser is set)
Does the 185 have a tractive force adjuster like the 143 and 155? Or a low gear?
Personnel are not like bringing on additional office supplies or inventory for a short-term need. What you are suggesting is that DTG have hired...
I couldn't get it to work- the train choked out about halfway up the ramp (yes, with Banking Comm on). Do you need to go set up the lead engine...
How did you get it to spawn in-game???
The selector lever,* like the unit selector switch, has all the functionality of the cab heater controls- fun to play with, but no effect on...
Sometimes elements come off way more easily and quickly than one anticipated going in... [ATTACH]
Planning two variants, a TEE version in red and a pre-TEE version in blue. (Legendary as it is, the blue postwar Rheingold only existed for three...
The Rheingold has begun.... [ATTACH]
I'm not quite sure what "enough time left" has to do with "saving and reloading."
Sadly, after doing some digging I learned that my motherboard's chipset won't support overclocking, even if I got a CPU that does. :(
DTG were trying to make a simple one-size-fits-none solution for all its trains, which in RL operate in a plethora of ways. It also gets German...
It also would not be very satisfying in terms of gameplay, since all these other trains would turn north or south and run off the map from Pasing...
Yes. Under Settings, turn off "Autoload Journey." Then instead of being forced into something, you are taken to the selection menu and you can...
If so, then it fails in Clinchfield, with many services (including shunting/coupling) in inky blackness- almost unplayable. DTG really need to...
Munchen-Augsburg is great once you have many or all of the other German routes, because of the layering of rolling stock; but by itself it's...
This happened in real life, which was one of the main reasons DB built the new tunnel and bypassed the Ramp.
One thing I have discovered, playing in headphones, is that DTG's sound mixes include a lot more than many people complain of, but they complain...
It's supposed to try to do so. That's not a guarantee (if you look at the MSD screen, there's a bar graph fpr "speed error" to tell you how far...
The weak link here is the DMH (which pops up and beeps at strange times)- the easy fix it seems would be to disable the DMH function completely,...
I control all my electronic devices with meat. ;)
I would love to be able to pitch in and make some visual mods for TSW, like I used to for TS. But do do so, I need to know how to crack a .pak...
The possibility of linking routes has come up over and over, and every time Matt has addessed it he's pointed out that it can't be done because of...
This is interesting! It seems, looking at the F7 manual (http://www.chartertoconductor.com/wp-content/uploads/2019/06/EMD_F7_OM.pdf), that DTG...
In general, don't trust the HUD on German routes. For one thing, it only reflects main signals, not advance signals, so you will almost never see...
The problem with using distinctive graffiti, or even distinctive weathering and rust, is that the exact same car then gets cloned over and over again
Incorrect. ALL locomotives except the lead should be set to trail. Trail position disables that cab's brake control so that you control them all...
The key is not to mess around. You need to get past that part of the job before the through train shows up.
Same with the cab lights on both locos, and the SD40 number plates
Well known, often posted, and reportedly Adam is trying to fix it (but it seems that it's more complex than one would think).
I suspect that the TSW2 version is closer to reality than the older one, at least with regards to the braking. The 143 is an old-school...
In most cases, look in the Pause menu under the Schedule tab. It should tell you the train number and its ultimate destination Be advised that...
This is a longstanding problem: the game mixes up the RRO and HRR 422s. Sometimes even in the same train! (hence double pantographs, or, for me...
The screens you are talkng about are hiding behind the "Explore" mutton in the main menu
Since advance signals are usually about 1-1.2 km from the main signal, that double yellow should be plenty of warning to get stopped. Though it...
Go into the Map and see which rakes have engines attached- those will be moving before long. (You can also peek at the timetable for departures...
Now, if DTG and TSG would only collaborate on a BR 103.....
That would be the sort of arrangement I would expect on vintage routes like NTP and TVL (where the coaches are still slam-door, as well). WRT...
Got that: but somebody changes the signal, or rather orders the signalman to change it. This process is connected in some way to the train being...
No, it's just that simple- especially since all trains have a caboose: it was a Federal regulation at the time. Climb up the steps, open the door,...
Who then initiates the departure process?
Simugraph is the train physics-modeling engine that makes the whole game go.
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