If signals are used as triggers for crossings why not create invisible assets, similar to Trainz. Or something akin to the TRC or ATLS system used...
Great Central Railway in the latter days of BR Steam, Aylesbury to Rugby would be great. Loads of scope for passenger and freight operations, with...
Not really sure what X-Tracks and MSTS has to do with TS, other than its predecessor, the original Rail Simulator, was coded by the same...
I think this is a route that really needs something to do, if it's going to appeal. i.e. hauling all those loads at low speed needs to be part of...
Night lighting really needs a revamp in the core of the game and certainly if there are any plans to push forward at some stage into TSW3. As a...
Haven’t bought Cathcart yet but I found ECW and the supplied train so incredibly boring, one of the few TSW routes I have refunded.
That has been "coming soon" for about three years now. Will be surprised if it ever sees the light of day, TBH.
Without labouring this point though, it's not just Cathcart which looks too dark. All the routes suffer from it, notably NTP where the cities...
True it might be pushing it with the current (TSW) tech, but it is around the same length as Clinchfield, I believe.
More to the point, many of us with extensive experience of Run 8 and their version of Tehachapi will be looking closely at this before electing to...
I haven’t bought this yet mainly because I’m still hooked into Snowrunner. However the lighting seems to be an ongoing issue in all TSW routes,...
To be honest this is the vibe I’m getting. I hate to mention Snowrunner again but after seeing what you get for ~£20 with the Season 1 Pass, the...
However London to Brighton is equally complex (Victoria, many miles of multiple track running) and is coming as part of a bundle the same price as...
Well hopefully the 314 will feature decent traditional AC traction sounds. I am still torn over paying £25, if you ignore the pre order discount,...
That sounds like the save game bug. I wonder if now it's popped up on a stream some serious developer time will be allocated to fixing it. Not...
The first thing to do is consider the routes DTG and their associates are actually making, particularly in terms of length. With the suggestions...
I haven’t watched the stream but my interest is piqued by what I’m reading. Not sure if it will be a Day 1 purchase for me, but the one question I...
I tend to agree after a few runs, it does just seem you’re running through a series of wooded troughs which is kind of the issue for me, very...
Yes I suppose all the old games did was remove the texture, might be more challenging with a 3D environment. I will give the 3 key a try as...
I mean actual cab interior is removed leaving an unobstructed forward view, just the HUD elements on the screen. Fire up a drive in MSTS or Open...
Sorry if this has been suggested previously but worth mentioning as a possible QOL change. Can we please have the option to remove the cab mask...
That's where I liked the feature in MSTS where you could remove the cab mask leaving just the HUD but still enjoy the view ahead. I am actually...
Well having had my first drive of the 377 on East Coastway, I would repeat my earlier desire for more interesting traction with this route. The...
Coastway really needs platform PIS too. I just worked the railtour into Eastbourne from Lewes, jumped off whereupon it promptly departed without...
Probably in the region of £250 to £300, though most of the stuff I have bought during sales. Only routes I paid full price for are NTP and...
The chief issue with a complex timetable editor is probably going to be allocating stock and setting it up to manage next workings, runround moves...
Haven’t we already had a multiplayer suggestion thread today?
I suspect for freeware would be a huge challenge at both ends doing two complex locations, but yes it’s surprising the resources of the payware...
I know it's a slightly different genre, but you just need to read the Frontier forums to see all the grief (literally called griefers) who cause...
This one sneaked up. Might treat myself to the Coastway later, teetering re Arosa but needs to be a bit more of a discount (90% :o:o?) before my...
About the only use I could see for Multiplayer is to have a real signaller or despatcher like Run 8, though ironically running with a group on a...
Against any sort of micro transaction to cover this. TSW is not a tablet game. The feature should just be available as an option, maybe with the...
I proposed Newcastle to Carlisle a while back, not beyond the realms of what could be done in TSW2. My preferred era would be BR Blue, but more...
Probably number one item for me is the lack of reverb in tunnels, steep cuttings or the sound traversing bridges. It doesn’t need to be overcooked...
I think if this route were to be done, the opportunity should be taken to go retro, i.e. pre high speed anything, when CEPs (BEPs), VEPs and EPBs...
Maybe DTG should also take a look at some of the excellent shunting model railway layout designs and look at turning one or more of these into a...
The only issue I can see is that complex activities on this route tend to fall apart particularly when the signalling throws a wobbly. Would be...
I have never been allowed to continue after a SPAD in the PC version. I have always had to go back to the previous save.
We could, perhaps do with some routes that would specialise in shunting. A port complex or maybe the ironstone network that used to operate around...
Look at a rail atlas! The unknown is whether the line will include the Redhill loop.
£54.99 is going to be a hard sell to the wife, but I'm working on it...
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