It comes with the base version. Should be something about it in the manual. But you add it the same way as other engines in scenario editor. I...
Have you made custom consists or scenario with it? You need to add the diesel unit to make it work.
In my opinion this clearly shows that your textures are too dark. I guess you want a metallic look on the grey part. Then you need both specular...
Did you test on the same route with same weather condition? Place the trains in the editor side by side and do a test. The weather plays a huge...
If I understand this correctly you can pack the route without the assets, just like we do today in TSC. The end user will then be required to own...
You can use it, but can you publish it? Or will it be like today, that the routes you have taken assets from will be required to buy/download and...
I don't think cooked (packed) assets can be added to new routes you are making. One of the reasons for that is that DTG doesn't create all the...
You must use engine blueprint (bp) for both. The one with a simulation bp with traction (use a simulation bp without traction for the cab car)...
Is it just in quick drive it doesn't work? If it is a DTG product then lights should be operated just by pressing H. There might be a manual in...
I use RSBinTool with win 11.
[6] ConvertToTg.exe -i "G:\SteamLibrary\steamapps\common\RailWorks\Source\Developer\Addon\Particles\ExampleSmoke.ace" -o...
LOD - level of detail Identify the tree and open the geopcdx file. You can open it by adding .bin to the filename, then drag it into serz.exe to...
Just set the 2.8+ version to use 2.79 key and mouse settings :)
I do not recommend using TGATool2 to open TS ace files. You do know that Blender can import IGS and ACE files via the BRIAGE plugin? Just go to...
Convert bin files to xml with Serz.exe (drag and drop) then just edit whatever you want with a text editor such ast notepad++ etc. Drag the xml...
I use it with Blender 3.5 I have also tested it with Blender 4.0 alpha, and it works. So I guess you can also use it with the latest Blender 3.6...
Use the "Select" mode [ATTACH] Click on the rail and move in one of the directions - distance at the bottom. [ATTACH]
You cannot distribute content from Google, even for freeware stuff. Unless you pay them money and have an agreement. But for reference it is ok....
If you zoom in this will make it look much slower. Changing the engine/wagon blueprint. But this doesn't change the "sensed speed", but the...
What has not been mentioned here is FOV - Field of View. This may differ between addons. And FOV has an enormous effect on the sense of speed. Try...
I did test this yesterday and I lost about 30% framerate, compared to the default TSC 64 bit. I'll stick to DX9 64 bit.
Try to lock the FPS at 60 or so, see if that helps. Might only affect the GPU..
For me the frame rate have been doubled in most cases. But the increase in performance is very system depended, some people only report a 10%...
Same here, only 30-40% of the GPU is used.
Just gave it a quick test, and I notice a huge drop in framerate. From 80-100 down to 30-50 on the route I've tested today. Other than that no...
I didn't write anything :D It was Kim :)
Setup_Audio.bat
Same here.
For me the FPS have been doubled on most of routes that I've tested. Where I earlier had 100fps, I now have way above 200fps. And one of the worst...
Are you using MapyCZforTS2? Have you set the slider in TS editor accordingly to the instruction in the MapyCZforTS2 program? Instructions:...
Looks like you have to set the correct zoom level according to the map you want to use. [ATTACH] [ATTACH]
Translated: We don't have a quote for this map background available, try choosing a different zoom or a different map background. Is that with...
There is an instruction on that page, haven't tested it myself. This is the updated version.
Try this one: https://github.com/JachyHm/MapyCZforTS2
Nice to see the route on Steam workshop :) Too bad that DTG won't allow custom assets. That doesn't seem to be any problem for Transport Fever....
More information about this can be found here https://unrealvr.dev/, alpha version can be found on GitHub.
Restart Steam and you can select which DLC you want to be downloaded.
49" widescreen.. :) It looks a lot better if I open a side window. So the window tint is definitely a problem. But where are the shadows in the...
You'd think this photo was taken in Train Simulator Classic. But it's from TSW3. Where are the shadows and colors? Over exposed in general. A...
Exactly! That was my first thought when watching the stream the other day. I did drive out of a tunnel yesterday and I could see everything...
Doesn't really look like that. The sky looks bright, even if it has clouds, but the ground is dark. [ATTACH]
Is it just me or are the brakes on 166 very weak? Strange that it only have two brake notches before full brake..
"Unreal Engine 5 (UE5) introduces a series of changes, upgrades, and new features to the systems that made up Unreal Engine 4 (UE4). Although...
It isn't far from completely dark. This is daytime, sky is blue and bright but ground is very dark. Looks terrible, and it has been a problem in...
Most likely window tint but if it isn't that it can be eye adaptation/auto exposure if that is enabled in TSW.
[MEDIA] Nice details, some sounds are correct but the running sounds from wagons/bogies are terrible.
Did you follow this instruction? This download link will only work if you are signed into github and have joined the epic games organisation:...
Both projects are removed from roadmap. https://live.dovetailgames.com/live/train-sim-world/articles/article/tsw2-roadmap-2022 Scenario Planner...
And you also have this article with some more images :)...
Whatever it will be it will be recycled and broken generic sounds for the rolling stock, like it always have been. The route itself might be good...
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