Just a guess, but that could represent the real-world elevation from sea level.
Not to sound like a broken record, but the lighting and shadowing is still being a pain in the ass, to be honest. Spent most of my long weekend...
I've been learning what works and what doesn't when it comes to baked lighting in UE4. Last week was spent trying to get my station to self-shadow...
That wouldn't happen to be me you're referring to, would it? ;) I still remember the migraine I got from doing that!
Easiest way is to also have Unreal engine 4.27 (or it might be 4.26) installed. Then you will have the option from the epic games Launcher to add...
here is the tunnel entrance south of Eglinton, no longer in proxy form :) (could use some decoration and cleanup though) Now it's just a couple...
TL;DR: didn't get much done on the route this week. Nice seeing some beautiful shots from others in the community in the roadmap video! I'm...
Thanks! I'm going to try starting with signalling on my own later in the week, work keeps me pretty busy after all.
That's about where I'm at, too; I've had a poke at setting up the needed assets and folder structure for my subway car (which I learned about...
Definitely sounds like something is missing collision. My guess is that it would be the landscape streaming proxy for the tile you're loading on....
Managed to get hold of some detailed diagrams of the cab of the Gloucester :D, so I'm starting over with modelling the cab. That'll be the focus...
Decided to use landscape splines to start rebuilding the cutting between St. Clair and Summerhill Stations that has been decked-over for as long...
by default, on a US-style keyboard, you simply press the tilde (~) key, and the console box will open on the bottom of the screen. Not sure which...
Solved the problem! I had the station wall's lightmap index set to 0, where it should have been 1, since that's the UV channel I was actually...
Just when I thought I had this lighting thing figured out... [ATTACH]
That sounds like what happens when a light map fails, either because you have too many dynamic lights overlapping, or because the actor and light...
Just checking, but are you accounting for any time zone differences?
Yes, that is rather concerning. Of course by project files, they could either mean the editor plugin files, or maybe .pak files, if they elect to...
Tomas9970 Somehow it feels more natural to me to kind of do half of everything, then come back later down the line and do the other half, all the...
He had me in the first half, not gonna lie ;) that said, there's more on this subject in matinakbary 's unofficial documentation collection...
And from this: [ATTACH] I was able to make this reference photo: [ATTACH] I'll be using it for overall dimensions of the control plate, and to...
I don't say this often enough, but I want to thank everyone on this forum for the tremendous support they've shown not just me but everybody. I...
It may just be they lost association with your material. If you are using 3d modeling software such as Blender (sorry if you've mentioned whether...
I totally understand. And thanks for the advice, I'm sure I'll give them a shout.
Since you mentioned your spline, my first thought is to ask if you've tried exporting the spline (file:export in the main menu, I believe.) This...
greggryan2 I'm in precisely the same boat (er, train?) at the moment with my G-1 Gloucester subway car. The full extent of Simugraph knowledge on...
also dragging and dropping the .uasset files from the actual plugin folder using windows explorer into the appropriate location in the editor's...
Actually, I've gotten farther than I thought I might, laying the groundwork for the Gloucester by following this guide:...
Reminds me of the last line from Fritz Lang's silent film Metropolis: "The mediator between the head and the hands must be the heart." Let's hope...
"Digging tunnels" is a matter of using a transparency material in the Landscape: paint mode. Have a look at this thread:...
Well, things at my day job have been busy this week, so not sure how much energy I'll have this weekend to get anything done on starting to set up...
the *original* footplate from a Gloucester G-1.
Guess who found his old backup of all the reference photos he took on a trip to the Halton County Radial Railway museum in Ontario in 2007, to see...
Cutting Comparison
2TallTyler It may take a while for me to find the time, so no promises, but I'll see what I can do!
I know exactly what you mean! So far working on the Gloucester, and parts of Eglinton have been like that for me, evoking memories left, right and...
So I've only just in the past couple days got the baked lighting working in this tunnel. Lots still to do (including putting track down,) but...
I'm watching this thread with great interest, and I'm wishing you all good luck; it shouldn't be to long before I'm trying to cook & import my...
Thanks for the help, pilot21 ! I think I've got it worked out! Just had to keep the geometry super basic, and not try to "clean up" the result in...
As many of you will know, rail vehicles have to be all a single skeletal mesh. (At least that's my understanding.) For those using Blender and who...
Here's my (for real) take: I for one plan to forge on ahead, regardless. Hopefully, DTG will opt not to snub such a dedicated part of their...
Without hearing more from DTG, we're left traveling through another dimension -- a dimension not only of sight and sound but of mind. A journey...
In my case, I had some misplaced vertices ("Clean Up" in the Blender menu has options that can gelp with this, if you happen to be using Blender.)...
Thanks for getting back to me! You were spot-on, my mesh had a few problems that were preventing it from being lit correctly. Have a look at it...
pilot21 I know this is an older thread, but I'm trying to tackle this exact problem, and if you have a spare moment, I had a couple of follow-up...
Unfortunately, it hangs about 1 out of 10 times I manually save, right near the end of the saving process when the message box reads "serializing...
Just a bit of progress to report on this time. It's going to be a busy weekend for me, so I thought I'd get a diary entry out up front. So here...
Sometimes I forget that working on TSW4 and the editor is what they do for work! :) Not sure I'd trust myself not to somehow mess up my install...
Just going to @ Matt and Alex to make sure DTG is seeing this. DTG Alex DTG Matt have you seen this? I know we'd all like to know you're working...
Is this happening even with the updated version from the Unreal Games Launcher? (1.0.11, if I'm not mistaken.) I haven't tried it since I...
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