Maybe not highly specialised, but different. I'm sure you can read between the lines what Maik means.
There should be official source materials made available to use in the Editor. You can't expect people to just make materials (that most likely...
The pausing is a different issue then the shader caching stutter. And isn't it better to use seperate single timetable files instead of one huge...
After a quick look, there is a lot of npc's loaded in every train in the station at NY-Penn. No idea how they are loaded or kept in memory with...
Not using any custom liveries here.
The PS5 version is much better, It doesn't have the skipping issue I have in the PC version. But.. it does have the occasional hitch (not too...
Same problem for me, just moving the joystick up and down in the cab at NY-Penn results in a hitch every single time you move. This doesn't look...
He is a dev from TSG. So i'm sure he knows a lot. But the public version is nowhere near as usable (at this time) as was made to believe.
I would like to know if you tried the PUBLIC released editor and how much you did in it.
Rapid Transit and Rhein-Ruhr Osten are added. With soo much DLC it went surpringly smooth tbh.
A bit offtopic. But it's nice to see TSG/Skyhook/DTG helping out.
It can crash because you might add stuff where you shouldn't/can't. Where exactly did you lay a track? A new map tile or editing a existing map/tile?
I doubt people want to have patches for GB sized PAK files. It would take much longer to patch/crc check all files then to download new files.
Right, the mesh import is easy. The materials needed was a bit of a problem.
where exactly is there a spelling mistake? So I can check the Steam version and PS5 afterwards.
Yep, same.. The difference is night and day. :D
Not sure how the official editor will handle 3d models or whats included for 3d programs but you surely need to have the right materials added to...
Can't you edit a texture and edit a material (M_LedGlow_01) in your editor? "ParameterInfos": [ { "Name": "Lens...
One other thing I wonder about, is how many caches is too many? DX, Nvidia's caches After first run of a route I have very few hitches, I dont...
Most likely yes, it's very hard to find out what though with poor access to the engine itself. It could very well be the shaders themself. The...
Me to, forgot to mention that. A bit of money to pay, but worth it if you are into modding.
It's far from being as primitive as OMSI is, but then again it's not their primary focus. TSW is not optimised as it could be, that's true. But a...
You need so much time to cleanup and fix the result that you are better off using it as a reference as suggested by Thomas9970.
Everything is possible with enough time and knowledge... I assume you only want to use them for yourself and not release them?
As I said before, I hardly have stutters and mostly when compiling shaders. Believe me, i'm the first to complain on issues, but this aint one of...
When using photomode some distant trees have their leaves become transparent while the trunk is fully shown. Screencapture (Win-Prntscreen):...
Very nice.
------ Your settings: r.ShaderPipelineCache.BatchTime=1 r.ShaderPipelineCache.PrecompileBatchTime=1 r.ShaderPipelineCache.BackgroundBatchTime=1...
No idea why you have stuttering on a 2080Ti.. Lots of background LOVE running?
Improvement due to shaders being used again doesn't mean they can't gain (a lot more) "free" resources by optimising UE4 to enable higher...
On what kind of drive is your OS installed? HDD or SSD? When I had a 2070 Super I had very few stutters and with .ini tweaks (mostly a lot higher...
Antelope Valley is a lot better quality then what was shown in the preview stream. And after tweaking the vegetation lods (it's pretty bad, even...
Works fine here (pc) with a Xbox Controller.
While I understand the point you are trying to make, there are many children who had/have a awful life growing up. I do hope your life is better...
Well, dont feel too bad about early access, most of the times you wont get the final release version anyway. A day one patch is 9 in 10 times only...
Not sure about the 'Graphics - Brilliant'. I've checked many videos now and every one of them have major tree/vegetation pop-in. Which I dont have...
Thanks Steve, i'll check it later today. Is DX12 disabled? I think it was running in DX12 mode in a earlier or previous build.
DX12 isn't working (only runs in DX9) and there is no version number on the mainmenu, only in version.txt
The problem is also the size of the group, if you have a few people (and propably dont really know that well) that rely on eachother, changes are...
And, is it allowed to modify their assets and use it for a free route/mod?
Can't remember they ever did. DTG is very nice on the people who criticize the game. Which they should be applauded for. I can certainly be very...
Same for me, the graphics are more important then what's simulated in the cab or it's physics... Is it nice to have everything simulated? Yes,...
Okay, do you have VR or not? If you have VR with the right hardware, a good enough graphics card to have most details on high/ultra with...
There are cheap motion simulators for years already. Close to the real thing doesn't mean it is the real thing. But with VR ,hardware and...
What do you mean missing? Whats missing is the time spend to make it a bit less 2009 looking. Or do I "miss" something here?
You can sit in the passenger chairs also, or haven't flown either?
I play a certain flight simulator game and that gets pretty close to the real thing. With yokes, throttles and vr and my wife shaking the chair...
Hehe, it's not the best picture for an example. But I didn't have time anymmore to use the pc with Steam so I made a fast example of the first...
Heh, if you like popin of vegetation and low polygon models and dull looking scenery that's okay. I'll just stay with TSW2-3 which can do...
If you build a Train Simulator that lets you walk around and move around with a external camera then you created a situation where you need to...
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