I think the most likely choice for a GWR steam route is the Riveria Line - DTG did it for TSC and it's relatively short.
That I think is the key point. When the TSW2 DLC shows up looking and acting pretty much exactly the same, I think opinions may change...
Even just a few static people like this hotdog vendor would go a long way.
Guess that's why they call them "fright" cars! *rimshot*
SOS doesn't need a 2MT - it needs a 3F. It's ludicrous that there are these massive yards but no shunter.
I think that's just the lighting.
Rather obvious you didn't read the original post...
Is it?
Many would say that object-oriented programming doesn't work for games as well... And in any case they could have object-oriented programming...
You don't have to download and install everything at once...
All those things except for the limited loco selection are positives for what Derail Valley is trying to be. There are lots of games that do...
Yes, they have a few TSW2 DLCs. But only Preserved Collection stuff + SEHS and LGV.
Only really for TSW1 stuff. I haven't found any resellers with TSW2 DLC aside from LGV and SEHS.
I believe they mean that you will no longer be able to purchase TSW1 and 2, not that they will be removed from your library. I guess they want to...
Cajon has layered UP traffic, but not a lot of it.
No, driverwoods just tends to spout random wishlists.
That's already gotten an asterisk with the confirmation that fixes to the dispatcher will only be applied to TSW3... How many more promised...
You can, yes. But previously all the stock on UK routes (where appropriate) had the option to use AWS.
I'm not so sure. It'd certainly be more unrealistic if they filled St Pancras with LIRR trains, for instance. And in any case most of the time St...
The really logical choice would have been to start with a late 60s route rather than a 50s one - then the BR Blue diesels already in the game...
You seem to be arguing against the concept of detail in a train sim. I presume you will appreciate that there is a difference between the...
God forbid I expect realism from a train SIMULATOR...
And it has vacuum instead of air brakes, and there's no OHLE stickers, and the consist seems to be an SOS one so there's no support coach, and...
What is the point of creating a timetable based on the real-life one if you’re then going to run fantasy services under the guise of “railtours”...
i.e. nowhere without AWS, which the SOS Jubilee doesn't have.
Yet we get the Jubilee, presumably lacking AWS etc...
Not necessarily in the context of a simulation, though...
Ah, but we are no longer in the days of TSW2, where every user had the same base three routes - now there will be players who have German routes...
But the other option also leads to that.
Er, they could just have six loops, each with different signalling systems... This method means duplicating signalling tutorials for every new route.
Why is this superior to a keyboard and mouse?
Separate names with a comma.