Yep, they definitely need sorting, but will it destroy the timings on the timetables if they fix this? If so, they may not decide to fix. However,...
Would be great, he did a cracking job with GWE, the detail level was impressive.
Agreed. I've been having a play around with the 66's recently and have been a bit disappointed with the braking 'feel', however weirdly enough...
Interesting thanks for the info. If it's anything like what happened to Omsi, should be a cracker (although the rain kills my PC on openomsi for...
Are the braking issues just with the containers or does it affect the wascosa wagons as well? Might hold off on this until the braking issues are...
Just like the Class 66 modals then, looks like it needs a bit of tweaking. Other wagons seem to behave appropriately with the 66, just had a play...
Looks great, looking forward to this, but please get the signalling correct from the start (approach control) - MAC was almost perfect but needed...
Nice to see some updates today for the route, but would be even nicer to see the approach control signalling at Rugby and Stafford mentioned above...
Thought so, so maybe the container brake application physics need sorting (when attached to the 66 anyway, need to see how the 70 responds)
Yep, do this as well, but do drivers do this is real life? Always wondered.
Thanks for the info. I also find that applying the brakes for these wagons is incredibly sensitive, i.e just a touch and the train responds...
I don't know if there's something up with the container brake/braking physics in this sim, watching BA's 70 video it took an age to release (Matt...
He certainly produced some excellent routes and assets for TSC (B2E and Cresston had a great feel to them) as well as many others. I did wonder if...
Thanks, didn't notice that, but does goods mode take even longer to release on UK stuff? This is where my knowledge breaks down. I think I...
Looked excellent to me, will buy most definitely, but I'm wondering if the brakes took too long to release? Hopefully that's a realistic trait.
Would be nice to hear from DTG about these issues and timelines to fix - they are a bit quiet about this, considering it was a new feature. Also...
Yep, there are some issues with the approach control implementation on this route unfortunately, apart from that, it's an impressive piece of...
Im pretty sure it's UE5, great sim, runs well on an old PC.
What I've noticed recently is that I've actually needed to use the sun visor in game to reduce the glare when driving towards the sun, pretty...
Loving the EL, especially with clear/overcast skies but I too have seen that slightly misty effect with scattered clouds. However, sometimes it's...
Agreed with the lower probability settings above. However, I think they apply to AI trains as well, which naturally causes adverse signalling - I...
Seems to be back working, getting clear/cloudy sky variation in London area.
Now, just playing the Leeds route, seem to be getting some cloud variation, not just leaden skies...maybe it's come back to life.
Yep, I think it's broken, just getting overcast skies where it's clearly blue skies at the moment. Strange, because I'm sure it was working a few...
Just had a run in GWE remastered (which I must admit haven't really played), and what an experience with the new lighting, wow. HST to Paddington,...
I hope so as well but I fear it won't, remasters don't seem to involve signalling/trackwork changes. It's been asked, but no reply as yet, so you...
I like the pax chatter from the cab (although in this route it's very quiet), but the sneezing is a bit annoying....especially as I seem to have...
Not sure if reported, but there's a missing large pylon, West end of the passenger loops about 3 miles from Leeds. Not generally fussed about...
There's a mod available on tscomminity that adds 158s if on pc. Nice to see 158s zooming through.
That's strange, because I find the cloudy/overcast skies really immersive now, I don't get the washed out effect I used to get in TSW6. Could be...
Getting nice results on a very old pc (i7 7700k, gtx 1080) using the frame gen thingy in the menu (I had no idea my card could do this) getting 30...
It looks like they've filled in the missing scenery/foliage around Steeton with the update, nice one.
I get it, because it really feels like a game changer to me, the best feature by far. I wasn't massively looking forward to this new iteration but...
It's a good question, but are they there in real life? - don't know, maybe someone with local knowledge will furnish us with some info.
Anyone getting nettles like this? Looks a bit dark to me, maybe my settings though. Have it on Epic foliage. (Must admit, the new lighting does...
Good spot, just played that service direction and noticed that also. Disappointing that this wasn't picked up in testing on an otherwise excellent...
Just been playing this route with Freight hauler, and I must admit, it's a brilliant route. The amount of detail that's been put in is awesome,...
Now what would be good are more save slots for this excellent mode of playing TSW..
Loving freight hauler, just spent ages pootling around Fort Lauderdale yard trying to sort out some cars with the excellent SD40 (now I have to...
Just wondering if the lack of car stop signs in the route is as per reality. There are a few but not at all stations.
Just had a quick first run from Skipton to Leeds in the 331 - pleasantly surprised actually, I think the streams don't do the sim justice until...
Hoping for an extension but I doubt it unfortunately due to their KX announcement. But it's a great route, insane level of detail they crammed in,...
Just watched a stream, looks ok but someone who clearly knows the route spotted a signalling issue approaching Skipton with inadequate approach...
Quite impressed with the route, really like that they've incorporated different ballast shades at last, the textures seem to blend nicely (also...
It still baffles me why they don't use a realistic set of UK speed signs like Firefly/ATS. Should be a simple thing really, makes a route more...
I personally like this idea, hours of gameplay sorting stuff out, random populated sidings in timetable mode sounds great to me, and slotting in...
I thought the route looked really nice tbh, v good foliage work (new foliage?), nice varying track and ballast (UK routes could do with this), and...
Definitely not, imo one of the best regarding immersive modern day driving. So much detail in that route. The trackwork at one junction was bad,...
Looking great but still using DTGs unrealistic speed signs instead of the realistic set used by Firefly/ATS? Dont really get this as their routes...
Very nice looking foliage use there.
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