Rain improvements are in the core game.
That looks like a problem with the light baking at Leeds to be honest
Ok. In that case you need to be using smooth motion in the Nvidia app. Cap your in game fps at 30. Use DLSS in either ultra quality or quality...
No, foliage settings include more than that now. There shouldn’t be any need to use ini settings full stop, there is no foliage pop-in with epic...
That would be too much for a 3070 to be honest. My recommendation would be get the Lossless scaling program as you can’t use smooth motion with a...
What’s your monitors refresh rate, or what fps do you normally try and hit?
It depends, probably in the old days it would have. If you try DLSS on Quality (probably ultra quality would work on some routes) you should be...
A second hand 5800x3D would make the world of difference for what it’s worth and not break the bank
Yes! Tell me what hardware you have and what your monitor refresh rate is and I’ll try and give you an idea of best setup
Your CPU is considerably weaker than your GPU, which will be causing problems at Nuremberg for certain.
I believe it is still required.
It will, Nvidia are working on it right now I believe.
I’m sorry, but that is absolutely untrue. I don’t have to defend my position as there is no position to defend, there is no pop-in on epic...
What do you mean? The overwhelming majority of this stuff is unnecessary now and a lot of it is messing with the new settings. Epic settings...
No. I’d say the best thing you could do would be get yourself lossless scaling and cap your fps at 30. You’ll find it soooo much better
No problem. There is no shadow pop in though, of that I am certain. If you’re seeing it your ini is likely the cause
No. Leave it at 1440, the level of upscaling determines what happens, as shown here [ATTACH]
You’ll have to trust me, there is nothing you can do about it. Increasing these draw distances further will not do anything, believe me I’ve...
I don’t know AMD particularly well, but you should be using FSR and frame generation and that should just set your screen percentage to 100 and...
Personal opinion, this is getting a little tiresome. No idea why your post would be hidden (sometimes it happens, and is almost certainly done by...
I’ve literally given a full explanation further up this thread. Regarding ambassadors, if anyone has actually attempted to get answers I can say...
So that is not a lighting issue per se but I do believe all of this is being looked at. It’s also important to note that I’d also like to work...
No it isn’t, and nor will it change. The sky is realistic and, just as in the real world it is not always a deep blue when you look at it. How you...
No it won’t, that’s the whole point of it not being on consoles at launch. We need to figure out which elements can come to console and not hit...
That’s cool. We can be different, it’s ok ;)
There’s a couple of things I’d say on that. 1) DLSS/DLAA would ordinarily go hand in hand with frame gen. That’s not possible in UE4 so smooth...
They are, but it’s the way gaming has gone and it works damn well. You can really see now how smooth everything is.
FWIW the tearing is sorted I believe.
I’d be more stoked to know that with smooth motion the game is absolutely maxed out, using DLAA and running with that much headroom on a 4080...
I’ve just explained what the issue is, it is not an issue with the game. I believe it’s the first time smooth motion has been used in a stream and...
It is nothing to do with the game. To use smooth motion VSYNC needs to be ‘on’ in the Nvidia app rather than the game, that is all. There is...
To be fair, in this instance the issue is with the PS5 and everything is fine on XBOX. This is PlayStation specific problem that is proving...
Basically, as it stands no update can be made to the PS5 version without breaking the audio, which is clearly an unacceptable state of affairs....
That’s down to your CPU, not your GPU. Running the game at 1080p will only exacerbate the issue sadly as your GPU is all but idle whilst your CPU...
It will. TSW7 is no more demanding than beast, and DLSS gives you a better image for less demand.
It should be, it’s certainly been working that way for me. You can tell fairly easily because the loaded trains take an age to accelerate if the...
I haven’t said that, and nor is it my place to. I said that it would follow after release ‘all being well’. I could also probably add ‘it is my...
Ordinarily DLSS as its hardware driven, but unfortunately UE4 isn’t compatible with DLSS Frame Generation (and I understand frankensteining it in...
Yes and I presume yes. The game isn’t HDR compatible so I can’t account for that at the moment. There’s more to be done with this hopefully...
Also, DLSS etc works with all 40series cards or higher and is very nifty indeed. You'll have no issue running everything on max with a 5080, and I...
This was made at least 6 weeks ago and as it says, it was work in progress. Colours have been tweaked since then but hey, I really can’t please...
Personal opinion, but I think TSW7 is a statement of intent. Not everyone will agree, but there is an awful lot here, and plenty to build on going...
Maybe just wait to see for yourself eh?
UE3, DX10 demo? Ok. It’s fine, just don’t use it. That’s why it’s optional.
It will come with three totally new timetables; Sheerness 2019 (466) Sheerness 2025 (375/3) and MVL 2019 (466).
It’s a loco DLC with a short route attached, the option won’t be there to buy one and not the other. The route was added to the loco DLC mostly...
There’s more info in the upcoming roadmap but yeah, DTG asked me to help with it off the back off this mod and then Medway Valley which was very...
What’s wrong with the new lighting? It’s also optional so don’t worry, you won’t have to use it. Bet you do though.
Come TSW7 this mod should, hopefully, no longer be needed. The mod (and much more) is now in the core game and will apply to all TODv4 routes both...
Where was that from out of interest?
Separate names with a comma.