That's what I've been doing and I get the results as seen in the attached logs so the cooking now begins but doesn't complete and I'm scratching...
UPDATE1: I seem to have gotten it to attempt to cook but nothing gets cooked. Attached my logs for the most recent attempt. UPDATE2: Tried a...
UPDATE: It appears the issue was assuming a path with spaces required double quotes around it. If you have spaces in the path name you don't need...
Portals spawn a train from a standing start, so it has to ramp up to speed unfortunately. I’m wondering now if it could be something achieved...
As per the title, in TSC you can set the player train in a scenario to be at a running start, already set up and going at the speed when you press...
I was going to ask the same. Was hoping to plug this into TSW4.
Did you right-click the Scenario definition and select "Set as Play In Editor Scenario"? If not, do this and then it will play at the start time...
However, you can only use the destinations defined in the route Station Directory. You can find this in the route content. If you're not sure...
dtg_jan Please could this be added to the master thread?
On the website yes, it is asking me to request access to the document [ATTACH]
How long did you let it run for? It will hang at that text for some time, potentially 5+ minutes depending on your computer specs.
The Route and Route Content is PboroDonny
dtg_jan would it be possible to get this pinned? Or maybe a sub-forum for Tutorials where threads like this get moved into? Dunno if it's possible...
As the editor is based on Unreal Engine 4.26, standard UE tutorials apply. Have a look at the ones here and find one that works well for you....
UPDATE: Worked it out by making a child of the Blueprint from a scenario DTG made. I needed to re-configure the success condition. So the tip is,...
Matt did mention in a post that he can see the need for the ability to define new destinations outside of the Station Directory. So, maybe that is...
This is great Rob, thanks for putting this together and sharing!
I agree with this. Video in the pre-recorded format was good, with the host in chat to answer things as the video went on. The abrupt ending was...
I got this to work by doing this. I'll be interested to see what happens in game once the editor can cook properly
I've created another tutorial video on how to add Walk To Markers to your scenario as well as how to set them up within your Objectives Blueprint....
Great to hear and glad it's helping. I have another quick tutorial recorded on how to do the Walk To Markers. I just need to edit out some waiting...
Strange, I'll have to check because I don't think they worked at the next station either. I'll check later and feedback here
I'm trying to find out this too. If anyone knows, please do tell!
Hi Everyone, I've done a little tutorial video after TrainSimTV_Tom and KTL_Rob Powell expressed interest in how I added a cinematic to the intro...
What did you need to do to get platform PIS working?
When you select the Share settings for the document, you need to change it to "Public on the web" to allow all to see it. But make sure you make...
Hi LastTrainToClarksville. This forum is for the PC Editor, so unfortunately this isn't the right place. However, you can find Photo Mode...
I did yes, then created a Move To Objective Action blueprint component. This then let me add multiple markers through the picker tool one by one...
Might be worth getting it included into the master document to go alongside the video that hopefully is in there already
Thought I'd show what I've managed to do within a test sandbox scenario I'm currently working on, which is allowing me to learn more about the...
Yeah I also noticed I couldn't do For Loops either, when I was trying to follow along a UE4 tutorial
Also, when did you last run TSW4? If it was a few days ago, launch it and then close. Then relaunch the editor. If you have had it open recently,...
How strange. You should be able to walk. Can you share screenshots of you Scenario Definition and also any Objectives Blueprints you may have?
Amazing! It works! Here's a screenshot to help others wondering: [IMG] Next challenge, work out why PIS isn't working at the stations in my...
Hmm very strange then because I get the objective, the markers don't render and the objective seems to be stuck to the player. Video below: [MEDIA]
I'm now trying to add the "Walk to platform" waypoint objective markers on my scenario test sandbox. I have the "ObjectiveWalkToMarker_C" actors...
Just sent on DM, thanks for your help!
Will fire up the PC and zip up my plugin then send over as a DM. Give me 5 mins.
You cannot modify a route that already exists or existing assets, let's be clear here. You can create new timetables and scenarios for existing...
Had a go at doing this using the video tutorial as a basis and it will not action when it creates my service at load. It won't even print to the...
It depends, if your service is ending and a new one is starting, yes best to end your service. However, I think it is possible for a service to...
I'm going to try this later on. If I get it working, now I think I know how it's done, I'll share a tutorial. Need to hook my airpods up to my PC...
Cooking currently isn't working. Once this is fixed (no timeline yet), it will be explained how to here on the forums.
Ok great, I'll give that a go tomorrow. Watching your tutorial now. About half way through and it's very good. It's all making sense to me, thanks...
Ok so I think this is where I'm falling down. Does it need to specifically be a .wav file? If so, then that's where I'm going wrong, because I've...
Thanks for making this and sharing. I'll be watching it once my cup of tea has brewed! I was playing with Sound Cues but I couldn't find anywhere...
Change your "Go to Condition" from Overlap to Within on all your stop instructions and you should find them working properly. You won't need to...
Separate names with a comma.