I noticed this too. I don't mind too much to have such thing as a feature, as it brings a bit of variety when it selects a loco that I would not...
*cough* Kyle of Lochalsh *cough* Just give me anything with stone-built houses and lush green nature in their level of detail and I'm happy....
In most signalling systems this is done intentionally, it may take a bit until all parts of the signal and accessories are properly lit, so the...
Most importanly this type of simple logic will still cause deadlock if two trains already stand in the two-track station, as the dispatcher will...
I don't see any new or smart logic in that, it's the same "whoever first completes the task gets the path reserved" as always.
It was on IC 2037 in Delmenhorst.
I also encountered today that I was not put into restricted 500 Hz after stopping on 101. The mode light just remained steady until I passed the...
Entering a train number into a radio has no effect on PZB settings whatsoever.
I noticed a thing today and I'm not sure if this is prototypical behavior or not: I was driving a cabcar and got stopped in Gelnhausen where the...
I would like to highlight especially to DTG that this type of bugs can have health consequences for players. Epilepsy is not caused just by...
The fact that Maik says that the BR420 is going through significant 3D remodelling from its previously planned 2010s München version (and somehow...
The screenshots without scenery make me feel like they removed in bulk the terrain and all assets linked to it (tracks for example), but forgot to...
It's not the first one, there is one in Radebeul on DRA too. :) One more is near Freital on DCZ, although I don't remember if that's visible in...
That is why I did not call them fixed, but in considerably better shape. MTB actually does not have significant bugs anymore from what I have...
You just had.. Vorarlberg, Rosenheim-Salzburg, Semmeringbahn.. Literally every mainline route in TSW4 ran through or near mountains :)
There are no significant sections over 10 ‰ around those stations (or anywhere else on the route aside of multilevel crossing areas), at least in...
Does that happen in reality? Yes. As long as the line speed is around 110 km/h (depending on number of stops), it is often worth to send straight...
GDR locos may look retro from today's perspective, but they are still 30-40 years younger than Einheitsloks. Still in widespread use, easily...
Routes like LFR and MTB are in considerably better shape now than at the point of their release, for example.
cwf.green I don't remember in which thread you were talking about the limitations on spawning states of locos in TSW, but can you consider adding...
This is absolutely lovely service, even for me who tends to drive ICEs as I believe they should - as a premium train where you don't get too wacky...
It was already confirmed that there is a second expert loco in the works, but if they only started now, the research and development for E101 took...
A lot of us would appreciate if we had player-substitution of 101 on freights across the board. Not for AI, just when the player choses it. It is...
Now I am curious, whether there is any actual reason for this other than paper rules? Both wagons have bogies rated for 120 km/h. I'd assume that...
In reality I'd assume that ICE uses the same system as everything else, so you would have 70/85 alternately flashing, or a text saying...
Fix for the TSW5 Live Map not being available on the route.
All four wagons mentioned on its steam page are already in the game coming from other addons, just.. each of them is misspelled in the BR 187...
With an exhaustive list of all the tunnels and viaducts on the route, Semmeringbahn: Wiener Neustadt Hbf - Mürzzuschlag is now available....
There is actually a list of interesting things people have done with this under the name "Chaos runs" in the Awesome services thread.
I had the opposite problem, when there was restrictive signalling towards the end of the LZB section at Hailer-Meerholz, the Ende signal was never...
Convenient part of DTG strategy to release the same game under new name every year is that new copies of the DLC store pages start with emptied...
I have definitely seen it as AI service.
I feel like RB/RE content seriously suffers by now. In one direction you have at least some variety between 110/111/143/146.2, but all services in...
There is a "Disable junction derail" option in settings, that may be why some of you derail and some not.
If the machine-readable version of data from my book timetables would be helpful to you to expand it to other routes, let me know.
They pretty much said that the main stock feature will be BR111 + old dostos, as least going by the snippet of interview from Gamescom. There is a...
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AI 155s are driving around with rear headlight on. [ATTACH]
I've tried ICE 1652 and while it's not a bad run, it just feels like what I would expect as a standard run downtown in peak hours. Some traffic, I...
It sounds like you installed only the core of the game without any DLCs, if there is no content installed, there is also no progress to be shown.
103 is still in state of eh.. better alpha version. Until recently, the PZB was fundamentally broken on it overall. [ATTACH]
There is no shortcut for changing the PZB mode, but there is a shortcut for changing the cab (Ctrl -). However 700 ton freight may be running in O...
As for the Frankfurt-Fulda route, there seems to be LZB brake curve being generated to the scenario marker (at least on some services ending at...
You should be able to suppress the AFB brakes (while resetting it) by putting electrodynamic brake lever to 1A. Although I am not sure how...
You were probably thinking about it, but you were too lazy to do it. List of the matching trains from FTF and KWG (and BRO). I'll just put it...
I love how giant updates that change the game from bottoms up once per half a year (but not talking to the community in between) are "glacially...
Good news, everyone! Kinzigtalbahn: Frankfurt - Fulda is now available. This is probably the largest timetable I have done so far, so have fun...
Empty tankers should be 120 km/h, the game simply applies flat 100 km/h on all freight services unfortunately. I do not think it's correct. In...
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