You know that stuff from TSW 1 is transferred to TSW 2 right ? So if you got it for TSW 1 than you should have it in TSW 2 too. Many users are...
Last update of HRR route brings updated timetable which now include upcoming BR 101 services (around 30 services). Since DLC is not released yet...
Well that distance scenery looks bad, i checked the scenery with google maps and even the first distance hill in Chur suppose to looks like that:...
You can release on steam in time which you want, steam is releasing stuff 24/7, its just DTG who setup that time... they can push release earlier...
Mods are PC only.
Just start the game with -dx12, but remember its not officially supported and livery designer crash with that.
Before BR 465 DTG released update for SEHS where they again update the timetable. So version 1.2 was working but some of the services were not...
Livery Editor logo pack v1.3 (include 84 logos) -> http://www.trainsim.cz/?mod=article&showid=2455 - added white logo GWR - added TESCO logo -...
So you can use your own livery from Livery editor in timetable mode without mod ? Its broken for 3 months... if that is how they listen customers...
I forget to add Aachen station into the .pak file. If you download that .zip file before this message was here than you should re-download it...
After couple long working nights i made the mod much faster then i thought. So here is PIS for SKA. Again it require Munchen DLC as the boards are...
Not true. Epic got only one rule and that is: editor needs to be distributed by their Epic Launcher and im sure it still is for the partner...
Update 08.03.2021 I forget to add Aachen station into the .pak file. If you download that .zip file before this message was here than you should...
After release some users find out that i dont include Essen Frohnhausen (my bad, i completely skip that station). So with this quick fix i added...
Its release time :) PIS for HRR is out. It require again Munich Augsburg DLC and of course HRR DLC. There is again missing information about...
Right now its working because PS5 can play PS4 games too, the same with xbox.
As UE 4.23 dont support PS5 and new Xbox than whats the point to do Next-Gen Builds ?
I dont think they remove Image option, it is still there but you will not see it until you have some image for it. In that image section was the...
Update 04.03.2021 (v1.1) After release some users find out that i dont include Essen Frohnhausen (my bad, i completely skip that station). So with...
PIS for RRO is finally here, after couple of teasing pictures you can try it by yourself... This mod require Munich - Augsburg DLC (for the...
I think all that information need to be in timetable file, i will check it but working with timetable file is for long time and im not sure that i...
27.02.2021 PIS for RRO is finally here, after couple of teasing pictures you can try it by yourself... This mod require Munich - Augsburg DLC...
As DTG update SEHS timetable, its time for me to release updated version too :) So here is updated version 1.2 which include latest SEHS timetable...
I will activate only portals which are after the Ebbsfleet bottom station, so you will be able to add service (there is i think 4 portals or 2, i...
SEHS timetable v1.1 -> http://www.trainsim.cz/?mod=article&showid=2442 - fixed unnamed services (5JXX - some morning services under 395 - 8:17AM...
This mod is adding some paths to the bottom Ebbsfleet platform 1,2,3,4. You can now even use all 13 platforms from Pancras Intl. This first...
So yeah those are the stock movement as there was 2 services like that, i will add the name there and release update
Those entries dont have any text in timetable file so they are blank there... i can try to trace them. its difficult as there is around 600...
If you read the text than you will find this mod will remove invisible walls from all existing routes. For that out of bounds it works for all...
I already did that before TSW 2 release and it took them 3 weeks to reply with No, so i decided to start making my tools than :D
Well i can amaze you more... "Unless the modders got as far as creating their own editor somehow, that could load the in-game stuff" [IMG] [IMG]...
So after Out of bounds remover i got couple of questions if i can remove invisible walls too. Its not that easy like Out of Bounds trigger as that...
Update 20.09.2021 New version update: - added support for 4.26 - not sure if its working right with Epic version as some mods have problems there...
Separate names with a comma.