You're right; brainfart
In any event, the route (OG and remastered) is set in 2016-17, when the OLE was being installed but hadn't been finished, and so the 800s were not...
Can't really blame DTG for that. MS and Sony intentionally make their consoles as closed ecosystems with no access to the file structure and thus...
Both under- and over-; underground through central London, surfaces at Harrow & Wealdstone and uses the Overground tracks from there to Queen's...
It actually adjusts your speed up/down to the nearest multiple of 5 mph. ---------------------- I do wish though that it was mapped to the R key...
I don't attach much weight to TSfT's comments, because he comes in determined to trash whatever it is. I find balanced assessments more useful...
I have sometimes had crashes returning to Main Menu, but none during an actual service (yet)
Maybe; but I'd rather see DTG make a 408/ICE 3 neo.
The ICE3MF's, all six of them, only do the Frankfurt-Paris run; they could appear at Kaiserslautern as AI, but wouldn't run on the modeled route.
purple and white 387s. Anachronistic, but as close as we've got
For PC players at least, a realistic timetable by the estimable Fawx is in the works
The (British) 101 has a very useful keymap that snaps the brake lever to "Lap". Something similar for power/brake controller handles would be great.
Same issue as Munich: all those thousands of points and signals together with PZB and LZB processes means a massive shedload of number-crunching...
Not according to the locals, they'll tell you it's 'Ayes n' 'Arlington.
Not even as unbranded AI?
The route is still set in 2016, and the Valentas were long gone. In fact, the blue "dynamic lines" livery was inaugurated in 2006, five years...
Oh, I already have it. But I haven't finished the OG Journey, and kind of want it to look right --------------------- While on the 422, What I...
Substitution is different from layering, although they are often confused. A layer is a group of services, which don't exist if that layer is...
1) Did you set the independent (straight) brake in Cab 1? You can't release it from Cab 2 (it's also unnecessary, as shutting down Cab One...
Didn't mean to slight the rest of the lighting, which looks AWESOME. I suppose I'm spoiled, because I've been using your lighting mod practically...
Thanks- that's the one, but sadly it's never been updated since release, and won't run in TSW4 or 5. Bummer.
-DX12
I'm pretty sure that back in the TSW2 or 3 days I had a mod that substituted the (correct) BR 423 for the (incorrect) BR 422 in the OG Koln-Aachen...
The Mitsubishi Zero was a high-end fighter in 1941. In 1944, not so much.
(AMD 570 user whistles and rolls his eyes.....)
TSW only displays permanent speed limits in the HUD. Variable limits, such as German ZS3 and LZB limits, are not handled.
Those lights are a code which indicates the permissible speed upcoming. Here are the Metrolink signals:...
Actually they do. If it's a conditional reduction such as for a crossover or diverging, that's pretty much what they're there for. Same basic...
I know I saw a 390 there at 10 AM
Probably because the scheduling complexity of Frankfurt is insane, and they needed him on that
Read the signal lights
Well, Sand Patch's GP38 and SD40 each came in two variants- those aren't just different liveries, they're different models (most obviously, the...
No, those are transitions, perfectly normal. The electrical analogue to a mechanical transmission changing gears.
The V 90 was a much bigger, more powerful loco than the Gronk or SW series. More like an ALCO RS-1, actually, a road switcher with decent power...
My guess is that this is a core upgrade that applies to the TOD4 lighting system (Boston got upgraded to it), so all those routes will have it...
They are releasing a remaster of GWE (free for those who own it), following those of WSR and Cathcart.. How many remasters can they do at once?...
Maybe it's Aran's time of day mod? Dunno. Anyway, is there an environmental control in God Mode that would reduce the effect? [IMG]
All right JetWash , to coddle my ancient machine I'm running in DX11 with the Medium version of the mod (with the offending DX12-dependent lines...
BTW, many thanks to DTG for finally giving us m-Wagen, the mainstay of DB long-haul and regional passenger service for decades before the Dostos...
I see an issue with that, though, as a timetable copied from the default 101 wouldn't include any cab car services
Will the remaster implement route-hopping at Paddington with Bakerloo and the WCML?
Well, I found the problem: running under DX12 overwhelms my paltry 4GB of VRAM. In DX11 it runs (but doesn't look as good)
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