I‘m praying everyday until preview stream for the 642 sound to be at least „ok“.
Looks damn good, is there any planned release date? And I'm curious, does it include repaints? Like the trilex, or Ceske Drahy. I'm currently...
How do I even do that normal one?
In Train Simulator Classic, the MapTiler(https://rail-sim.de/forum/filebase/entry/8743-maptiler/) exists. This tool is a node.js proxy, that uses...
Can someone explain, what it is, and how I set it up? And what a folder structure could look like.
[ATTACH] Cant believe, I made progress
[ATTACH] Oh hello no, bruh
Content Modification
Difficult, because the microsoft, sony and nintendo dont want you to modify any files on the consoles, it can be possible if there is a route by...
pls tell, that everything making dresden riesa's timetable perfect will be in one .pak-file, including repaints, and formations.
You can still do it manually, I'm just not sure how that has already worked for me.
I think you need to pack your plugin folder, here are too links, that I used on TSW3 Pak's:...
[IMG] After working with meshes in most cases my laptop is starting to do this, when anything on the screen changes, some areas randomly start to...
What would you think about the german BR 462, I‘d love it, cause the sound is so damn good.
*pogchamp* Thanks :]]]
Does anybody know how to generally modify simple content files like audio, and textures?
Thanks tho.
Thanks for the answer, but would you mind helping me right here: How to make Sound Mod *? I'm kinda stuck right there.
Lets assume, I want to change sound for the ÖBB 4020. What would the folder structure need to look like? I currently have...
I reinstalled it, and made a backup of my files before, now it kinda works, and i need to get used to the escape button closing the sim.
No changes, after using a different gpu for the editor
I'm sorry, i ment, that this error occurs, when playing with the "selected viewport" option, and all the others, currently only the standalone...
"Fatal error: [File:F:/DEV/ND23-BuildPublicEditor-EpicRelease/Engine/Source/Runtime/CoreUObject/Private/Templates/Casts.cpp] [Line: 10] Cast of...
Ok, will that apply to running the game externally? Cause i cant run it in the window, I am getting "Fatal error:...
So... I basically created a very little soundmod for the öbb 4020, and I want to test it. So I created a scenario, that includes a Timetable, a...
For me It's not clear how to pak a plugin, can you maybe change that?
The first tutorial arrived? I'm trying this right away. Thx Matt :]
How to create trains, and write stuff like sound engines for it. How to work with rails (complex) How to work with assets (putting them in the...
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