Same here. It´s not a preserved collection issue only therefore, but a game engine issue. I also lost the brakes release sound when the horn was...
Those two are the problem, specially the first. A 5 in the viedistance is too much. Take into account that with 2 on that variable you can lose...
The 20fps are just caused by heavy tiles or by screen scaling usually and this simply indicates your system is not able to perform well for the...
By the way... Which is the best solution to record videos while using g-sync monitors? Unfortunatelly the improvements from g-sync are only...
After Nvidia updated their drivers this is not the case anymore. You can use a freesync monitor with Nvidia cards. All you need is a 10xx, 20xx or...
That one looks good to me. It has good high 165Hz frequency (more than enough even for first person shooters) and works at 1ms, which is important...
Sure it makes sense. Those fps are similar to the ones I have in game. It makes sense not only for this game but for any game where you have...
I got really tired of this here and in other games and finally decided to buy a variable refresh rate monitor (g-sync/freesync monitor). That...
What we need is a 3D model of a railway operator placed next to the objective marker when coupling is involved. So it's just a modified version of...
I never saw that either. Seems quite bizarre. Do you use any rain mod? Maybe that´s related to the windshield rain textures. Cheers
I saw them as well and I was wondering what they could be. I thought they may be broken rail detectors as they were always placed at the rail...
Yeah but in those pics the camera is not placed at the driver´s seat but closer to the door. Or at least that´s what looks like as the driver seat...
About the horn ropes I just found pics with two ropes tied to the control column or tied together. Probably not exactly the CRR model but clearly...
Even if it´s realistic in the F7 the horn hanging rope just blocks you to see the speedometer. I mean... Do we really need to have that in front...
The effect is related to the shadows view distance as you move. The snow disapearing is a bug for sure (most likely related to LOD0 missing the...
This is related to both trees 3D model LODs and shadows detail. For some reason the medium to far distance details are extremely low. You can...
I understand then it does the same as the service selector switch available at Caltrain´s shunter, so enable series--> parallel transition for...
I agree. We should be able to see at least the portion of the train which is outside the tunnel. Cheers
Let it burn then till you reach 1000fps at Hagen! Hahaha :D Nice to see that you guys get better performance. Remember that shadows and...
It´s part of the preserved collection. As soon as you own Peninsula Corridor route (or any pack including that route for TSW1 or TSW2) the shunter...
I hope not to have advertisements in game locomotives. I have enough with the TV ones :D Cheers
They didn´t even correct the overall PZB behaviour for freight. It checks that 23s after 1000Hz you are below 85 (so same as a passenger train)...
I just drive with the next speed limit announcement in the HUD mainly to avoid those problems of missing speed announcements. It gives you and...
Here we go with the full service and dynamic weather in action. You will see the complete weather cycle from clear sky to snow and back to clear...
Is there a settings menu in game to increase or decrease game graphical quality? Detailed content can be created as players can adjust the quality...
If you hate the trees pop-in you could raise foliage.LODDistanceScale to 6, but I think 5 is good for most routes. About the tracks on GWE this is...
I don´t use all of them but it would depend on how you new PC behaves. Some comments below anyway with just my opinion. The first block is not...
The wagons are too small and the whole town came to the station to take that train :D Cheers
I use that one as well and it does not really hurt as the overall shadow drawdistance is quite small. Indeed this setting is not increasing them a...
Guys be careful with the shadows settings. They are massive resource hogs when not balanced properly when increasing the objects details as...
Yes. Both spawn times are in seconds. Cheers
Yes that´s the correct way but you need to add some values to the last four variables. If you put the " = " without any value that will give...
That depends. Are we talking about Scarlett Johansson´s love? Answer fast as I´m about to uninstall TSW2 and burn my computer. Cheers
This is a quick demonstration of my Dynamic Weather Tool. I will be using both tools during my gameplay. You will see it in action during a SHS...
Hi. I will post here some of the gameplay videos I´m recording. The first one is short as it´s just an example of how you can use radio protocols...
Ok, I found one of the guilty actors: grass.densityScale. Using any value higher than default setting (grass.densityScale=1) has a severe impact...
Guys I have noticed that grass.densityScale has a severe impact on performance on Rivet´s routes. Maybe because they use a quite dense grass...
It´s true that DX12 gives better performance but in order to reduce stuttering what you need is stable FPS, not high fps. If you use 60Hz for your...
[MEDIA] The video was recorded with DX11 so I got similar results with both DX11 and DX12. The key point is to be able to get stable fps. Using...
Cotax, you don´t need DX12 at all. Indeed I recorded the video with DX11 only and you see the good results. DX12 is more effective at higher FPS,...
The problem with dynamic brake is that it´s not effective unless the locomotive is heavy enough, as it mainly uses the mass of the unit to reduce...
Going back to the original topic I have being testing the route today. I found it very interesting and challenging and really different to what we...
The gantry signals (the square type ones) at Oakville have also an issue. Signal superstructure LOD changes as well when you are approaching them...
I have not played so much on Arosa yet but that makes sense as I have seen that those boards behave like the end on shunting area ones in german...
This happens to all manual switches in all routes. In the case of german points is even worse as the whole switch mechanism changes from being on...
Yes you need to overcharge brakes to release them in that case. But normally changing the selector should be done when brakes are isolated (in...
This is another nice mod mate. I think the problem with signals light intensity is that you need to use a texture for the light instead of single...
They are stop marker boards like the ones in Sand Patch, in the british routes, the Wuppertal polygonal boards or the german end of shunting...
We need maintenance staff, track workers, cleaners, walkers/bikers, police/ambulances, wildlife and the most important one: the station master in...
I never had that issue and it´s quite bizarre indeed. The tool just sends to the window matching the game title defined in the config the...
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