we posted at the same time :) I am calling it a hotfix, as it is a rapid iteration to address issues. Yes "rest of", but we ended up with quite a...
Afternoon/Good Morning Gang, Apologies for the late update, I have been knee deep in stuff. Ok, the plan was for the hotfix to be released today....
HST sounds came with the HST from DTG, but happy to have a quick word with their sound team.
heya, that is accurate I believe for the HST yes. We had a lot of discussion on this with real HST engineers and drivers.
I defer to your knowledge Alex. I am happy to pass on your comments and guidance to William on this.
yes this is accurate in terms of required speed reductions for TPWS. Hopefully someone can chirp in here with TPWS details (as I am not at my...
You are quite right Alex. The 158 is really accurate based on feedback from numerous experts, engineers and drivers. I agree with you though, the...
Morning Alex, These issues don't feature in the hotfix (as its primarily a rapid iteration), but they are on the list to be looked at for the...
Thank you! I'm not at work, but I think the art team fixed these. Will check though.
once it passes QA I sure will :)) seriously, I will do so first thing. Really appreciate your help with this. it won't be forgotten. Next DLC...
thank you so much!
Matt, we believe we have identified this and fixed it. Your support was a huge help, thank you. It is in test and if all good will go out in this...
not yet, we are still working on this with DTG behind the scenes. I am "hoping" next patch. Its a core issue, so working hard on this with DTG...
Ok gang, the update from me. The current plan is to release the hotfix this week. Massive disclaimer, it is always possible it slips a couple of...
Ok a quick word from me. I am not going to respond to any of these issues as my interest is discussing trains. So I appreciate the support of...
just to reassure, every issue gets seen and reported to the team. I just don't always have time to respond to everyone, so apologies if people get...
No worries Sharon, thank you for the support. We are really excited to keep updating. I spend my free time driving this route!
An update from me that is important. A hotfix to sort the patch issues has just been given a release date (this will also include some further...
hey Alex, being brutally honest, I don't know but I know who to ask :) Will ask them after lunch.
I love it, the longest scenario in TSW ;) Thanks for spotting, passing it on now.
morning Steven and Gary, yes we are on this as I type to you. Appreciate the submission and support from you both.
connected to the core engine. We are talking to DTG teams about this.
hey Alex, not a problem at all. I am glad to help. I have logged everything to pass on to the teams first thing in the morning. I am grateful for...
Matt, this was super useful thank you. I will pass it on in the morning. Thank you so much for your time and effort. It genuinely helps us a lot....
If anyone is interested in the process on a general level I am happy to share. Basically, however, There are art and tech teams, who work...
exactly this.
this is correct, the art team operates independently of the programming tech team, who operate independently of the signals team etc. So its not a...
thank you Mark, that is down to Will and a bunch of very talented individuals, advisors and testers. I love it too.
thank you this may help with tracking! Really appreciate the info Robert.
I am really glad you like it. That is all down to Jon and his art team. They are talented! They are also not done yet!
hey Sharon, sorry it is out of hours at work, but have left a note for the guys to get you that info first thing in the morning. all the best Jane
That is part of what I have just asked. I am hoping early this week, but honestly not my call. I just got back to my desk and texted the people...
The PIS isn't our code, but we are talking with DTG on potential updates to it.
hey gang, Was away from my machine most of today (the busy life I lead with dev teams ;) ). I am going through all of the above issues now and...
I joined the company just before release of MML. However, this was the first ever UK route from the team, so the guys had to learn how to...
I have been very clear patch 1 (even with everything working as it should) does not resolve all signalling issues. I have been honest on that in...
signalling is a nightmare. We can do fixes (and we are) but it is VERY slow and laborious and can take hours and hours per fix.
Thank you Stewart, this info is really helpful. Many thanks Jane
this is also really useful for the team, thank you Marc. All reference is always appreciated.
thank you for this Sharon, really appreciated! Jane
Really grateful for your comments. The tech and art teams both worked really hard to update the route. Let me know how you enjoy it.
honestly Mark, right now I dont know but will find out more tomorrow. Its not something I am involved with, so get informed only. I certainly hope...
I think you have found something new. Thank you, I will pass it on in the morning.
thanks Dave, I like the sunrise stuff too and hopefully we get to do more content at that time. I find it so atmospheric. I used to love being on...
I am eagerly scouring this afternoon for scenarios, once Marc pointed out he had done some. I have found some great scenarios which will eat up my...
you are from Hull too? :)
I really appreciate the info, thank you. Will pass to the team in the morning. Thank you ever so much.
I agree completely. Was incredible when I spent days there Vern. Used to dash across from Hull, where I am originally from and hang out in...
not not a hint (honestly) that we are doing anything, but I miss the Class 56 from being in TSW. I used to spend a large part of my childhood...
I loved reading about that timetable experience Matt! It was exactly what I hoped would happen for people.
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