This is the only accident reported at that location: https://www.railwaysarchive.co.uk/eventsummary.php?eventID=112 The initial cause of the...
"The perfect is the enemy of the good." It might be worth remembering that. It sounds to me as though the two constraints "We will set this...
Look, I don't think we're trying to count rivets here - just avoiding gross errors that negatively affect gameplay. It might not matter if we...
While I think of it, I don't actually think the MGR style of loading is appropriate for the limestone traffic. This is evidenced in part by the...
There's probably a lot of upheaval in the release and maintenance processes associated with DTG's takeover by… whoever it was. The current drive...
Though the route is modelled for the early 1960s, a 1950-ish steam-hauled timetable and an alternative 1960s primarily-diesel timetable could be a...
As a practical in-game solution to the wet windows problem, you can open the cab window. You've got a roaring fire next to you, so it shouldn't...
It's a heavy train, to be sure, but with careful handling it can be started. In bad weather you'll need to use the sanders. In dry weather I was...
So, how were local passenger services on this route organised before the advent of DMMUs? That seems like it would be a reasonable model for...
That could well be a guide dog being trained by a sighted person. I notice the dog isn't wearing the high-visibility harness that most working...
Happily, we can actually keep this on topic by directly comparing the 150 to Skyhook's 158. They're both members of the Sprinter family and are...
As far as I can tell, the whole boiler model is just a basic placeholder. Coal and water are not actually consumed from the tender, and the...
These elements have actually been in the HUD Guide since SoS release, and are not new for Peak Forest. It has taken rather a long time for manual...
Well, you've just lost any and all credibility you might have originally had.
What I mean by "Warning Arrangement" is simply the delayed clearing of the signal, as a reminder that all is not clear ahead. In some places this...
The Mastery section of the GUI seems to be a bit glitchy in general. Restart the game and you should see it there.
I do tend to appreciate the conciseness of Finnish train announcements. When they have to be repeated in both Finnish and Swedish - and sometimes...
Steam achievements for DLC are routinely hidden until you have the DLC installed. This is normal. Even on a machine where I don't have TSW...
For DTG's attention, I have been thinking about how semaphore signals could be reflected better in the HUD, ie. more consistently with the HUD's...
Looking a minute or so earlier in your stream, you passed a Distant signal at Caution. That's the yellow semaphore arms, as opposed to the red...
That is a good point: all the current routes, whether British, German or American, are standard gauge (4' 8½"). The vast majority of the...
Most types of safety valves have a partial opening mode which triggers before the full opening does. Those based on springs, such as the...
As it stands, you can effectively run with "remote control" or with the assistance of a shunter on the far end of the train, by using the external...
I believe it's this one: r.MaterialQualityLevel=0 There's a whole list of them here:...
The low-level foliage on all routes behaves like that. AFAIK it's an Unreal Engine trope which works better for viewing at human eye level and...
It occurs to me that we're talking about TSW2 here, and that a couple of patches were just released for the TSW3 edition of Spirit of Steam. Is...
The brake van tour is a relatively short train. You would expect its brakes to be relatively responsive, but slower than a light engine. The...
One of the things the recent update *did* fix was the volume of the safety valve audio. You should be able to drive without being deafened.
If you want a reasonable lamp code, then Class K isn't the worst choice by any standard. It's the correct code for a pick-up goods which would be...
Currently I think the boiler physics are just a placeholder, which is why they aren't very good. A lot of improvements - including new HUD...
I just ran this myself to be sure of it. And yes, you can do it within the rules, even in the rain, if you know what you're doing. (If it's...
Well, there's your problem exactly. If you don't add any coal at all, the fire will thin out so much that the draught will literally start...
This is true, but the small ejector is enough to pull the brakes off - just a bit on the slow side. Keeping it simple for the guy who clearly has...
Kind of related to this, something that's rather obviously missing is the ability to spawn some arbitrary consist into the Training Centre, to...
I can't seem to find that thread. Do you have a link?
Make sure you're on auto-fireman. Without that, you could end up with a dead fire without even realising it - and that's apparently a scenario...
You're probably hitting a set of TPWS overspeed grids. A known problem on MML is that the TPWS (and other aspects of signalling) are not set up...
The 31 does get used for some passenger services in Diesel Legends. I would assume (but haven't checked) that you can use those formations in...
You do know you can climb down from your cab, up into the other cab, and set the controls appropriately there - then go back? I do that all the...
I honestly have no idea what you're going on about. The locomotives, and in particular the brake systems, work exactly the same way in the new...
The main constraint is usually the "Light Railway regulations". These are much less onerous and costly for heritage railways to adhere to, but...
Sounds to me as though Windows has done its favourite trick of replacing the GPU drivers you installed with the ancient ones in Microsoft's...
What you describe is known as "counter-steam braking". In the earliest days of steam locomotives, this was practically the only type of braking...
On these services, I just keep the train moving. You have to use the momentum from running through the underpass, together with a decent amount...
Fully agree that raw route-length does not make for compelling gameplay. Kassel-Würzburg is the perfect example of that. If they had included...
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