Hope it will allow manual post-processing to fine tune the results of this algoritm's work! :cool:
Arosa Line. TSC version is much, not, MUCH more capable. I was happy when took my money back.
I haven't know about such opportunity before, so used another way, via script. I think, mine is not worse as I have an ability to export any...
Oh come on. They didn't fall down since they bougth Kuju's code and made "Train simulator US edition" from cancelled MSTS-2! ;) Don't think they'd...
I wonder how'd RWE do custom HUDs with train data. I think, they used Raildriver API to get data from game core. I worked another way many years...
I have 1st, but in Pro version. RWE 2 is over-featured and too complicated to be "just a graphical utility". Some tweaks RWE makes are useful,...
They laugh from you guys so keep buying their DLCs ! ;)
It not only saves time, but also makes the perfomance better, as asset blocks work as a single game object, reducing game memory consumption. You...
If new routes come at 1st stage, we can talk that the story with content creation and Editor going to be the same as DTG's one! :D
I worked with similar technology many years ago - we've made train simulators for educational purposes and our software used cab ride videos with...
I mean more procedural features for flora like color and size randomness, updated and added new Asset block parameters, fixed procedural grass (it...
Everything I told causes newly created content only. I don't wish to change any one already created blueprint, route or asset, except bug fixes...
It's already done. Look for TSHelper topic around the Web. I already built a TS cockpit with fully interactive control desk, both with input...
I don't think Rivet Games has any licenses to create branded rolling stock and routes. It depends from brand owner's ambitions.
Oh come on, another one German route... Don't you like picteresque mountain routes? Just try to ride Bulgarian Rhodope railway (narrow gauge)...
Why? I don't think the game will run faster or graphics become more beautiful after that.
He's right. Editor was promised, and hasn't been cancelled, but shared with partner studios only. Talking about will to close the thread from...
Totally agree. Just Editor would be enough, but even promised feature was not released for 3rd Party use. Only the chosen studios have access to,...
All I said it's just a plugin written by DTG's developers to make design of rail vehicle components in UE Editor easier. Not the unique software...
Come on, guys. All Simrail's present locos have controls not more hardcore than TSC standard ones. Throttle, reverser, two brake levers, radio....
Simugraph is just a marketing term DTG invented to name their pieces of code and blueprints they've used while working with UE Editor. That's not...
That's the way V-sync works in all applications: if it can't keep stable display refresh rate (59/60 Hz), it will switch to the half rate of 30...
Not at Early Access stage, both like modding SDK at all. DLSS mode causes ghosting while operating cabine controls. Uh... Will wait for patch,...
Patch is awesome . At least distant fog and terrain were added, so picture became much more realistic. Flora was GREATLY improved, now it has a...
Uh, come on, they will just buy another one outsource content making team like Rivets !
Wise decision. Medium hardware requirements, tons of well-designed 3rd Party and official DLCs, Editor and modding capabilities are your choise.
Well, sincerely said, original Railsimulator started better in 2008! ;) And it already has had Editor out-of-a-box.
I've seen Polish software (old version) for city buses many years ago when I also worked in simulation business.
It means just SimKol makes training systems not only for PKP railroad operator, but for city transport too. They update now both from old...
Yes I do, so it never be done, like many other mature bugs present in TSC since KUJU's times.
That's not by Z-axis but when mesh's pivot point goes out of camera field of view. It also can be seen inside the cabine for some levers and...
Kuju bus - no way home! :cool:
Me too. Draw distance in TSC is more than enough. Shadow tinting distance - yes, it is. Distance where shadows dissappear is too small, and...
I agree all upgrades must be backward-compatible. But totally new features like new (never used before) shaders, game assets etc. can be done...
Sincerelly, I can't understand, how Mr. Brickrail782 has got trouble with RTX3070 without VSync while I play on 2070 super (6Gb) with Vsync on at...
Officially. I'm ready to donate everyone who just will do next tweaks. Or purchase new version of TSC, it doesn't matter. - add lighting...
1. Limit in-game FPS to 60 using Steam or GPU NVidia Control center. Not only fans become crazy, you can ever hear supersonic coil nozzle from...
Take plus from me too. If SimKol keep their promises about modding tools and API for SimRail (hey, DTG?) - this game will become the Market...
Seems we've played different SimRails as in mine EU07 even doesn't have any cab occlusion and has very weak track rumble sound. I open the window...
If the original is used by PKP as a simulator, I have a bad news for SimKol. My homemade cockpit made for TSC is much more stable and has better...
Well said, man. Not actually bad, but too raw product. Will see what way SimRail will go. DV already have chosen the wrong one - their graphics...
It think, that was only planned, not in progress. Migrating to DX12 means new shaders and contetn creation tools, so potentially it causes...
I don't think they've worried at all. Not talking about TSW, just some cosmetic tweaks to TSC like modern HD terrain grid, improved flora and...
Higher than was in Alpha release? Hope so, as drawing distance and flora were terrible there... Haven't purchased yet, but I'm planning to do...
This game is based on Unity Core, made by SimKol for their PKP training systems. So it has awesome physics core, same as MSTS many years ago. And...
Totally agree. This game could be awesome with capability to build your own locations with industry chains.... Developers have lost all gained...
Comparing SimRail with Derail Valley, first one has much more chances to became a mean simulator. Best practices Altfuture do to make their game...
All stock content in SimRail is outside of mine. My interest is content creation and mods only. If not - so, here's still TSC and also Trainz has...
I've played both Prototypes and Alpha and have mixed opinion. Pros: - This game will have official modding API and route Editor . That's the...
Well, does DLSS work at all in TSC? I think, no.
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