How does one dial SSGI up / down independently? Based on the UE4 commands I've seen, SSGI is either enabled or disabled. Or did you mean dial the...
If you intend to update sooner rather than later, go with a Ryzen Zen 4 CPU. They run far more efficiently / cooler than the 11th gen Intel CPUs,...
Another brilliant mod by trainsimcz This mod replaces the 4.26 main menu / diorama to something more akin to the previous version. Key features:...
Agree with the sentiments being shared above. Worth reiterating that Dovetail are the publisher of TSW2 and all it's DLC content. As the...
This mod removes most invisible walls and all out of bounds triggers: http://www.trainsim.cz/?mod=article&showid=2499&query=
Just ran a service from the airport. Looks like a significant amount of work has already been completed. Was a fun little section of track, so...
Following the new Rush Hour passenger improvements, and the introduction of new "scenes", I'd love to see a few humans spawned along the route,...
Platform: Steam PC Loco / Cab: DB BR 101 Weather Settings: [Default] Date : Any Please allow more time for players to setup the train at...
GPU utilisation is higher / worse in the new UI than it was in 4.23. Updates are supposed to optimise and enhance performance, not negatively...
The GPU is running between 90% - 100% in the main menu The GPU is running between 80% - 91% in game The CPU is running between 40% - 50% at all...
Hi, I have a new high-spec gaming rig. GPU utilisation being higher in the main menu than it is in gameplay suggests something hasn't been...
Having just installed the latest update, I'm still experiencing very high GPU usage and temperatures when navigating the main menu. For context,...
Thank you :) My understanding is that having no value set will use the default value for that command (in this case 120 seconds). You could try...
Place the following entry into your Engine.ini file ts2.dbg.RelinquishPromptWaitTime= Then specify how many seconds until the "do you want to...
Also experiencing this explosive acceleration on PC. Recommend sharing this issue on the Rivet support forum and raising a support ticket if you...
Hi. Sounds like this is a multi-platform issue. If you notice any other trains affected by this, please share below, so we have it all in one...
The cab speedometer appears to be incorrect. It doesn't match the actual (HUD) speed. Updated OP to make that clearer. Thanks
Hi guys. I'm observing incorrect speeds on the cab speedometer: DB BR 182: Cab speedometer is 3km/h lower than actual (HUD) speed Class 483: Cab...
I would fully support DTG taken a release window or two to focus their full attention on fixing and optimising the content that has already been...
Curious, as I set max FPS in the Nvidia control panel and it had zero effect. Will try testing that again, thanks.
Great to hear this issue has been acknowledged and is being investigated by DTG. Thank you :)
I am observing very high GPU temps and GPU utilisation (80-100%) when navigating the main menus. Utilisation is actually higher navigating the...
Hi Matt. Based on reports shared by other players and my own testing earlier today, the post-game UE crash report appears to be linked to...
OK, I just ran a test to see if the post-game Unreal Engine crash report is linked with Dovetail Live. Based on my testing, they do appear to be...
The crash at close may be linked to Dovetail Live. I've read reports on Discord that players who have logged out of DTL in-game no longer...
Same issue. The new menu is drawing more power & causing my GPU to max temps - higher even than when in-game. By almost every meaningful metric,...
People with a visual impairment often require elements to be larger on screen, not smaller. An ideal solution would be a "UI Scaling" function,...
Hire a UX specialist. They will create intuitive user journeys and a UX design guide, then co-ordinate with the design / development teams and run...
There appear to be serious passenger behaviour issues on Arosa. Based on my testing of several morning timetable services (between 7am - 9am and...
Typo in the route intro: Currently reads "Amrak" instead of "Amtrak" (see attached image). Positives: 1. Appears to be a substantial increase in...
Great post chrisvazquez7! Very insightful. Hoping this will help Adam and his team work their magic with OSD. Nicely played sir
I created a poll on this in April, which includes an update / response from Natalie. I'm not aware of any further news / updates on this since...
Typically, when third parties are contracted to produce content on behalf of another company, stuff like roles, responsibilities and commitments...
It's a fun little route let down by frustrating immersion-breaking bugs that, many months later, still haven't been fixed by Rivet. Just a few...
Thank you :)
As someone who recently purchased RT, could you elaborate on what the 182 brings to the party on RT please? Heard mixed reviews about the 182....
Does this mod give you what you're looking for?...
Rivet have a "support" section on their forum, designed specifically for players to report issues with content Rivet have developed, which is what...
This mod by Will adds the hovercraft to IOW along with PIS:...
I've raised several issues relating to both IoW and Arosa on the Rivet Games forums. My posts are mostly (but not always) acknowledged. However,...
Nice! Me too! :)
The Baby Bullet is a fun ride. The cab is like something a Bond villain would operate from. I'm considering picking up the MP15 because of the...
I really hope the preservation crew are able to implement those changes - so much more potential on the route. A super helpful / informative...
Hi, have either of the two recent patches enhanced the amount of "life" / traffic on LIRR? My understanding is that the M3 simply replaces the M7...
Not a solution, but may help lessen the blow: LIRR livery collection over on train Sim Community:...
Another brilliant mod by trainsimcz fixes this issue Download it from his site here
Tagging TrainSim-Adam regarding the ATC restricting speed to 15MPH issue, to ensure he is aware of it.
Agree 100%.
Brilliant work - thank you @Alexander L!
londonmidland Thank you for sharing your engine settings. I'm particularly interested in the fov settings. Having tried multiple values, I notice...
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