Longest train I ever ran IRL was a 190-car transfer manifest with three ES44's on the point. The length was about 13,200 feet or so. Shukal,...
If it helps for a couple of spotting differences on EMD's vs. GE's: The GE's have an angled cab in only one corner (Dash 8 - ET44AC), whereas the...
Cajon may be a BNSF line, but it was the first American DLC for Rail Simulator, with all-UP content from San Bernardino to Barstow. It's possible...
Rumors, speculation, and wild theories on my rail forum? Say it ain't so! We really are good at looking for information where there is none....
No, I agree with you. One other phenomenon that happens after the thread has been hijacked is that a quite interesting and fulfilling thread dies...
I'm on the California Zephyr tomorrow; it would be great to see detailed models of the entire consist. The CZ from Denver to San Francisco is all...
I'll be honest; I'm so sick of the east coast that I'll avoid anything from there. I'm open to freight and/or passenger, but I'm just sick of New...
Screenshots show a single-chime. I'm not a fan of the single-chimes, but it gets the job done.
Sweet. Most of my favorite go-to power has been SW's. More in the SW1200 and SW1500 lines, but still. I'd much rather prefer switching with a...
Man, if they chose something like Colorado... [IMG] This would be amazing to see in TSW.
[ATTACH] Top row is notches (1-8), data is Gallons of Diesel per Hour. Here ya go. Also should mention, "Low Idle" is when an EMD is in Idle and...
When a locomotive starts using dynamic brakes, the prime mover notches up. In the case with GE's, it's to provide the mechanical velocity needed...
I know of at least one instance where six SD40's got up to over 100 mph. https://en.wikipedia.org/wiki/San_Bernardino_train_disaster Not under...
It could also be UP (I hope), as they have licenses for their stuff too. It probably won't be BNSF, as the big orange has been having licensing...
Definitely slack is modeled. I got some of that yesterday by playing with the independent at low speeds.
Finished playing with the SD40-2 and AC4400CW. Holy cow, DTG, you did a good job on this one. I used two AC4400's on a long loaded autorack train...
In real life, I think my record that I've seen was about 10 hours. But usually 15 minutes to 2 hours.
They also sold most of them to CN. The locomotives running on the route between Chicago and Milwaukee are basically any main-line locomotives...
New Route Proposal thread: "I think a line from New Delhi to Moscow is needed to truly make Train Sim World. It can run XYZ equipment. We...
Would posting this to the front page (Live Article) in a write-up allow more people to see it? I'm not sure how many people check the forums every...
I'm hoping one of them is LtBligh, who made Adriana County, Majestic Falls, and Blackwood Creek. His routes are extremely well-done.
Question for DTG regarding the editor, and UE4 in general: If you purchase something on the Unreal marketplace, like props, trees, textures,...
Not entirely related, but Run8 allows a continuous run from Seligman, AZ, to either Los Angeles or Fresno CA, depending on which route you want to...
My icing would be either the point-and-acknowledge system, or the train crammers (those guys who push people onto trains). Of course, I know that...
I passed up LIRR because it was passenger-only, and I'll do the same it it's like that. I prefer freight routes, especially with switching....
As things stand right now, you cannot drive locomotives from one route onto another route. There is a way to change this with the editor (when it...
I was there when it was still called "Rail Simulator". I still consider "Railworks" to be the "new" name. I'd enjoy an updated version of Cajon...
I'm interested to see how well thing scan be made by 3rd party; I know DTG imported some of the legacy models from TS201x into TSW. I'd like to...
If you look at some of the old Railworks routes: Cajon Pass & Donner Pass: No banked curves (half-hour fix in editor), no real lighting. One of...
I think my issue with the motion blur (I always turn off first thing) is that it's a little too easy to start, and it's a little too blurry? I...
I agree. There's a lot of prep work that goes into these, from finding employee timetables, to modeling locos, to finding out train frequencies,...
No worries! After seeing what other developers have done in UE4, I don't think it's that far of a stretch to get the smoke to look right. While a...
How come, exactly? I figured UE4 is robust enough to allow for the thermodynamic calculations involved for a steam locomotive. I've been setting...
I agree, while a lot of the Midwest can be flat and samey (I live in Illinois, not Chicago), there's several routes that have fairly interesting...
I grabbed the data from https://www.railserve.com/stats_records/state_railroad_statistics_by_mileage.html, where it shows miles of track by state....
Also, since I'm totting up scores (following on from my previous edit above), routes by era. 1800's Cheyenne 1869 1920's Sacramento Northern...
I wouldn't mind us getting a non-mountain pass at some point. The triple-tracked UP line across Nebraska sees over a hundred trains a day, is...
And not the East Coast. I'm sick and tired of the east coast and NEW YORK. It'd be like making every UK route based only in London and maybe...
If you create each brick as an individual model (I tried that once. Killed a 64-GB RAM computer.), it will be incredibly resource-intensive. If...
I think you can bring in textures from Blender, but it's usually just easier to import something into Unreal 4, then tweak it as needed. I get...
At about 1,000-1,200 feet (305-365 m), the headlights will illuminate objects a bit. Basically, you'll be able to see that an object is there, but...
I feel like getting reference pictures of the route might not go so well...
Oh, I know. I figure this is something for the people that have the enthusiasm for developing and polishing something that they truly like,...
Speaking of lighting and all, this is a new game coming to UE4. Crazy to think that this type of terrain, detail, and realism is possible in TSW:...
As an addendum to your videos, and for the topic in general: I used to work on American trains on the night shift, using locomotives (including...
This post aged well. Today's update: https://forums.dovetailgames.com/threads/14935/
Next DE route. Certainly isn't steam. I like the grass and the rails; they look more detailed and better (rust) than some others. It's a unit...
I think part of the expectations here comes from the host of recent releases; Ruhr-Sieg released in August of 2018. Long Island in late November....
I agree. It's been very quiet since the new year began. Are they still out for the holidays?
See, what I'd do if I were DTG, is to mess with everyone by either calling every future DLC (routes, scenario packs, repaints) as something like...
Separate names with a comma.