Yeah that. And start with the livestream posted above. I know it's long but things usually aren't just about knowing which button to click but...
If you load in the SRTM files before creating landscape tiles, they will be generated with the heightmap applied. As simple as that. [ATTACH]
Thanks. I think we could use the ÖBB 4024, the Taurus with IC coaches and whatever freight locomotives are capable of running in Austria like the...
Hello. As you may or may not have noticed from some of my questions and posts, I have been working on a route and I think it's about the right...
As has been said, all editor content will be published through third-party websites like TrainSimCommunity mentioned above. As for when there will...
You can just skip the LIDAR step and work with the generated SRTM tiles straight away. No extra steps required. Also if you haven't already, I...
Well, this is certainly one of the more interesting routes being considered and I would sure love to see the variety of both track profiles and...
Have you tried switching to a different mode? Network Edit Mode for example allows for editing Track Tiles and Track Scenery Tiles.
It's a known issue with the current version of the editor. If you look into that directory in the file explorer, you will find that the files are...
Yeah, that's fine. I meant that if you hit the "play in editor" button and then exit and try again, the error might not show up anymore.
If none of the nodes in the material is red, I would try to run it and then see if it asks again. The editor has quite a few of these cases where...
Ups. I didn't realize the time-stamps didn't go through when pasting a link. First Video: 6:20 Second Video: 1:43:50 I know what a PZB speed...
That's cool but it still doesn't show a situation where you would have two magnets between a pair of signals. It's always a single 500Hz placed at...
This one's actually really simple. Just set the material blend mode to Translucent and Lighting Mode to Surface Forward Shading (or some other...
Hello. As it happens, I have once again run into something weird when working on a route. The exit signals in a station I'm working on have a...
It seems like none of the signs are working in the editor. Including hectometer boards and stuff.
Did you check the "has Zs 3" option in the signal properties? I think it's necessary for every signal that has either Zs3 or Zs3v.
If I remember correctly, i just added mine to the signal head and it was working. This is on OBB signals though so I don't know if there's another...
1+anything is never going to result in a 1. It might be 1.01 but there is still an increase. This means that whatever the DRM is doing, it can...
You have to set a speed limit for a particular signal route and it will show a number based on that. It's as simple as that.
My favourite part about art creation is reference gathering and in general learning about the subject I'm working on. Second favourite is probably...
It seems like signals are required for the dispatcher to set a path. Even though it's visible on the map without them.
*facepalm* If I don't have a block signal after the station exit signals, they can't have any configuration anyway (and will only ever show a red...
In that case, I don't know as that's a glitch I didn't experience.
Cursor has a fixed size on the screen so it will always look big when looking from high up and scale down as you get closer to the ground. [ATTACH]
So as has been mentioned in the training stream, signaling is a very destructive process that requires all of the tracks to be final before...
More complicated answer is that all of these big sim games (TS Classic, FSX, DCS, OMSI, etc.) were built in an era where consoles didn't have very...
I think the issue in this case it that the material functions are broken in the TSW editor at the moment. Including ones that are built into UE4.
In case of bad elevation data, I would just plot the track with an even grade (even if it ends up underground) and then flatten the ground under...
Correction, it does not touch the tiles that are already created so you won't lose anything. Only way to get rid of a tile and make it...
Thanks for the typo and now onto the questions. As you know, every node has Gradient values 1/2 and 2/2, where one value sets the grade that is...
You will have to make a signal at the end of each platform and then set speed restrictions on routes from the entry signal to each of the exit...
Hello. On the route I'm making, it seems like the dispatcher is unable to flip any switches despite showing a correct path on the map. I made sure...
That could work as well since OpenRailwayMap is basically OSM with some extra layers. Both of them have their use though.
Just a simple thing. Could we please get OpenStreetMap as one of the map overlay options? I think it would be pretty easy to implement due to very...
Sure. Thanks for the appreciation.
Basically it's an anti-piracy measure that's supposed to check whether or not you have bough the game when you start it. There are many ways to do...
Here's just a little tutorial on how to make smooth gradients. Not much effort put into it but I hope it still helps someone. For the...
The TSW editor does not import elevation of KML paths. Instead it just snaps them to the landscape. Do you have the SRTM tiles loaded? Also on a...
i said it's been done for some options. Not all of them. For example the rate of change for eased curves has a pretty good explanation. Even...
Everything seems to be working fine. Thanks!
I would say yes. Just copy the folder from "TS2Prototype\Saved\Plugins" and zip it up for upload.
Route files sent so hopefully things work out sooner than later.
I don't find it too confusing. The command just looks at the kml paths and creates tiles within a certain distance. The fact that newly created...
You can hover over various labels and buttons in the editor and get a tooltip that tells you what it does. This description has been added even to...
At least in Czech railway rules, the 40 km/h speed limit is part of the signal aspect so there isn't really any permission to go faster. As for...
It's been said at some point that a failure would in most cases mean waiting for being towed into a depot, which might be the case for train...
Same here. It asked me to run the game once and fetch DLC data, which is pretty normal. Then it started crashing at 75% every single time.
PC version of Google Earth Pro is free to download. Is there some other issue? https://www.google.com/earth/about/versions/
The .kml data isn't actually downloaded from anywhere. It's just a collection of markers and paths used to define the route's extent. Just draw a...
Separate names with a comma.