Are you sure? I've found the problem btw Rivet. [ATTACH]
I know we are in Scotland but why does the 170 sound like there's a bagpipe stuck in the engine when you get to around 85mph plus? This really...
Here is the sound of the 170 running beyond 85mph. What is this? https://gyazo.com/bbbd4665e4590346ba1d11c4112585ee Wait a few seconds, as the...
Thanks. I was just wondering why nobody mentioned it before. Jasper add it to the bugs list then.
Can someone free roam the 170 on a higher speed line like ECML and see what the in cab running audio does after 90mph. I'm not sure if it's just...
Rivet just need to add a soundclass to the pipe sound cues, so they're heard externally only perhaps. Are they muffled in any way by the cab...
Hi, The main pack has been updated to exclude the modification to the piper. Anyone wanting to lose the pipes - will need to download both packs.
I'm in contact with LM, but his mod is a long way off.
Fair. Next small update I'll split the bagpiper off from the main offering so you can opt in or out.
The full version is now out :) Don't forget the major part of the scenery will only work on the custom 2024 timetable by Fawx and you also need...
ESR can be anything from 200m - 400m from the advance speed indicator yep Vern
We have the same problem in one of the Goblin line scenarios. No braking distance, followed by several incorrectly used R (reminder) boards...
I realise you might be frustrated by the backlash, but really? That's no way for a representative of any company to speak to it's potential...
LucaZone saving the day. Well done Adam and the team! Edit: and Liam :)
I'm almost certain this is an addon-manager problem. So far I've been unable to get any assets from German content into the UK. Either that or...
Just to add why are rivet using really bad foliage materials? All the grass and trees are the same really bright green, flat, and lifeless. The...
Also, to note; the game will read any tiles you place inside the route's default map folder and automatically layer them! So you can build an...
Ah yes, for foliage painting you need have a scenario scenery definition file too. I can't edit the initial post any more, but here's a guide:...
Ok crikey that's photo is old. That's me leaning out of the window lolol. 150s haven't worked there for over 15 years, and most of those were a...
The 158 has DRA set by default. Not much consistency in this game. Anyone wanting the speed limiter set to 124mph as the driver mentioned, I've...
This! Individual doors should close after 45 seconds after they've opened to save the HVAC working overtime. CLOSE - not lock. Very big...
D'oh I knew I'd forget collisions at some point. I'll fix that when I can Nothing to do with this. It's just a scenery layer
The pack has been updated today to fix and add some scenery, thanks for the feedback! Added fencing & stop boards at Clapham Junction. Clutter...
Does the 642 handle mod break things guys? I can't update it yet, and I don't even know if it's still required.
josh#4926 Coming along [ATTACH]
I'll have a look at Clapham, thanks for the feedback :)
Thameslink only needed the DOO equipment for 8 cars. They didn't run 12 car class 319s
Hi everyone, After getting to grips with the official TSW4 editor I thought I'd get some more practice in by layering over some nicely detailed...
Can you check, for example the Cross City timetable and compare what trains are available to drive in the EWS versions vs the ONE/DRS ones?...
I'm reading comments that neither the DRS or ONE sub in on any other timetables. Might have been worth a punt, but if I could only drive/see them...
I wasn't sure that the wagon brakes were actually applying at first. The train slows down at a similar rate when just applying the loco brake....
I'd just like the station lights to come on when it's dark and for the snow all to be the same colour. Easily pleased me, but those two core...
Nowt wrong with a bit of variety as long as the price is right. Mk2 air cons next please!
Good news, but there doesn't seem to be any mention of the utterly deafening roar on the 158 when you go through tunnels or under bridges. It...
Took two days for my Blackpool Illuminations scenario to be registered with Mastery after I completed it. Some really weird stuff going on with...
It's quite well documented that many of the 2Gxx Part 2. Services don't work since TSW4. Have the same problem. Doubt it'll be fixed. Vigilance...
It's easy, don't overspeed. Seriously though, brake earlier. You're going too fast for the braking curve. Do no more than 50 past a single...
You're playing the Steam version you say:...
Hi Simon, fancy seeing you here! I've seen the same error message in a crash on West Cornwall at St Erth but couldn't reproduce it when I played...
Just a small thing, but I did a short early morning drive and none of the road vehicles had lights on. It was dark 06:30 today's date. Street...
Only experienced this myself this week. The scenario promised a clear run but I was getting double yellows and couldn't hear the AWS over the...
Smashed it out of the park lads. Was really great to hear Tom's Benedict's and Steve's obvious knowledge and passion. Watched the second half...
That's not what they meant so come off that high horse. Several services want you to open the doors the wrong side, AI gets stuck.
Hands up, it was me that mislead JetWash there. We were discussing this personally. I said it seemed quick, so he timed it. I misinterpreted...
Yeah, It just blocks CC liveries from appearing on AI in timetable mode. You could actually, if you wanted, set up each route separately in God...
PC users can add this to their engine.ini file: ts2.dbg.MaxReskinsPerTimetable=0 \Documents\My Games\TrainSimWorld4\Saved\Config\WindowsNoEditor\
I at least hope they remove the add-on manager on the Steam version until they've got the add-on manager in a fit state. At the moment I just...
A VERY swift fix is required, or roll back the core update. First DLC mods broke, now core mods and even GodMode don't work. This is farcical to...
Re supporting US routes with this vegetation, we've now working on Boston & Harlem. Looking into whether it's possible to add Horse Shoe &...
Yes. Any updates? It's very frustrating that we've lost a lot of (what I call 'replacement'*) mods that just refuse to load in TSW4 without the...
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