The official word from the Dovetail stream (available on YT) was NO as far as platform and internal PIS are concerned. That doesn't mean that DTG...
It would also help if achievements were triggered reliably. I know there's been some issues with achievements not being triggered on the PC side...
I believe it includes an enhancement in that you can also choose one or more Ai trains to run in addition to your own train, but yes it's...
An all too accurate description of a significant proportion of posters on various forums. :D
I admire your optimism. I'm sure the 4.2.x editor is more feature-rich and that DTG has "improved" their TSW specific additions aka there is...
Sand Patch?
Having empty platforms is a performance optimisation and allows the user to view the full splendour of the station. ;)
Well this is the PC Discussion forum after all. The OP should have posted his query in the Playstation Discussion forum.
New thread created here
I really want to see a roadmap of planned features and releases , I am 100% ok if there release time slips ect that's normal and to expect any...
Now this all sounds pretty reasonable, however I then read and wonder how this is going to impact the new TSW2 DLC. We're told TSW2 establishes a...
It's not that switching dioesn't interest me but it's not the be all and end all from my point of view. The original had a reasonable amount of...
Sadly I have to bring you back from fantasy land and into the real world. What you envisage would require DTG to create a completely new...
There probably will be a discount but I wouldn't expect it to be more than £5, £7.50 at a push, or in percentage terms 20% (30% at a push). Just...
They answered that in the stream and the answer was Yes.
I believe it called a scenario planner which is not the same thing at all and frankly from the description it's effectively Quick Drive that...
This is almost certainly a forlorn hope but I'll try to explain this in simple terms. The underlying engine for TSW is Unreal Engine 16.3...
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Definite thumbs up to jagay for his post. For me one of the most disappointing aspects was the list of features that Matt confirmed will NOT...
DTG are making the bare minimum of changes to existing DLC so that it will run on TSW2. In fact they will have two versions of existing DLC - one...
But that wouldn't be fair on current console owners and DTG is all about fairness to all communities. /s
Yes.
But will the TSW2 routes then also become a preserved collection to join those from TSW1?
Well at least you won't be disappointed! :D
Well I suppose by manipulating both the AI consists and your own consist you can achieve a workaround to some scripting but sill nothing about...
I'm open to correction but there was no mention of scripting or giving instructions and notifications. At present it sounds like an enhanced Quick...
Yep.
My impression was that they mean no full editor.
Looks like my "possibly" is heading towards a "No". Will have to think about it next year.
Unless there's a seriously good discount, which I highly doubt, then I'll probably wait to see reports on how TSW2 performs, quality of the...
Almost from the time TSW was released, if not before, they were getting calls for details about the editor and when it would appear. Not talking...
Apart from some possible bug fixes nothing new is coming for TSW 2020 plus TSW2 will have some features not present and never coming to TSW 2020...
Well according to this tweet it's 8pm BST. Why DTG can't just post these details on the forums for those of us who don't live on social media is...
I suspect they used CSX to develop and refine features such as adhesion.
Personally I think from DTG's point of view there's two good reasons why TSW2 is the best option. Migrating and reworking simugraph, developing...
It all comes down to whether such flexibility would be commercially attractive to DTG. I suspect the answer to that is a definite no.
Not entirely surprisingly there's bound to be a lot of questions on Thurday's stream. It's also a certainty that there will be a certain amount of...
The advantage of just getting the updated base game for free was that there was no need to buy routes in which you were not interested or already...
Looking through this thread it seems that a reasonable summation of DTG's contributions to this thread following the TSW2 announcement would be...
The FAQ says that another large engine upgrade before steam engines are likely to appear. Does this mean that the appearance of a paid version of...
I do wonder whether (a) how far into the future the roadmap will stretch and (b) if this is a one-off or a regular thing? Sorry to be somewhat...
From the FAQ:
Don't hold your breath since they're claiming better performance for Sand Patch. Maybe we'll get a nominal £5 (choose your local currency) knocked...
More to the point what happens when DTG move to UE5.x - does that mean we have to buy TSW3?
Judging by the reference to UE5 in the FAQ TSW2 is still using Unreal Engine so can DTG tell us which version it's using?
Try reading the FAQ which answers that question.
So no free upgrade to TSW but we ALL need to buy TSW 2?
My baseless speculation is that they're finally going to upgrade the engine from 16.3 to a later version, possobly in preparation for supporting...
This thread should be the Community Submissions forum.
My peeve is unrealistic timetabling. Essential you need to game the system by speeding by just enough to not get pinged and then slam on the...
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