Shiny clean version is getting more complete... [ATTACH]
I think I might as well give up too. Apparently having DTG make scenarios that involve refueling is important. Who knew!
As many a wise folk has said, if you are going to argue, you ought to have evidence for it. And as far as I can tell, all the evidence points...
The first step of a Railion Logistics repaint. Will be making an extremely clean version to replicate what the 185.2 looked like 10 years ago when...
How is that going to make things restrictive? It will give more ways to cheat out of bounds. I don’t consider that restrictive.
Walls don't have any effect on trains. So there most likely won't be any motivation to change those. As a result, we will have a bunch of new...
Well, you are on consoles. Mods getting on consoles is quite unlikely. There are exceptions, but the overwhelming rule is that you go to PC if you...
Also with some town scenery for those who want it. The door makes for an interesting frame to work with! [IMG]
The boxcar: the first form of passenger transport to come with CSX Heavy Haul. [IMG]
Can't upvote this enough! I definitely think the limitation of just routes and scenarios for TS2018 is an annoying limit. Just having scenery...
You have basically just described what UE4 calls 'cooking.' Whenever you package a project for public use, all the files in the project are cooked...
So will I finally be able to add new paint jobs to existing stock instead of completely overwriting the original paint? I figure this could be...
The one that was supposed to be for August will probably end up being the September one. I figure even if its a month after the intended date, it...
Yeah, I've had this happen. It's most likely a bug with the signal itself, but if I recall correctly, it is a known bug.
I also hope we see Steam Workshop support. Workshop just makes things so easy. But I'd like to see some better support than TS2018 has, as it...
As usual, no clue when this will actually be up on RWA, but it should happen eventually. [ATTACH] Surprisingly, this one actually went up on the...
Lemme guess...the routes that DTG has said it will include? Yeah, I bet it will have those routes.
Curves, bends, and more curves. The Ruhr Sieg line can't get by without going with the flow of the hills-and of the river. [IMG]
As another autumn morning passes, the mountain gets a little smaller as quarrying continues. [IMG]
Mirmar is one of those places that doesn't get enough attention. A hill to interrupt all your fancy high speed fun. [ATTACH]
There are many reasons to love Marias Pass, the mountains are just one of them. [ATTACH]
This has been said probably hundreds of times, but I'll say it again. Unreal Engine's default motion blur isn't great. DTG can't do anything...
This achievement was broken on PC, so I bet it is indeed broken again. Not sure why they didn't do anything to fix/remove the achievement.
People complain when the release comes with a new route (TS2018 and North Wales Coastal) and then complain when the next one doesn't come with a...
[IMG]
Since we are throwing reality out the window, I’d definitely love to see the whole Seligman subdivision. 300 miles of high desert action, 100...
I suspect its because those were from a month ago at this point. As the competition says, the loading screenshot stays for just a month.
No I have all 8 light collectables that actually work. And definitely the one you are mentioning. [SPOILER]
I was holding off on publishing an RSN collectable guide considering the multiple broken collectables. However, I managed to find enough extra...
I have to say the 47 and 143. Simply because they are the most nuanced to drive considering they have proper physics that are actually interesting...
It’s also very unlikely that DTG would even begin to make this kind of thing without licensing. And for that matter, allow its continued existance...
I can confirm that those files did not exist until after release. I think it was with the EWS 66 that they appeared as well, so they didn’t even...
Yeah all level crossings have remained permanantly closed ever since Rapid Transit. Something to do with no cars driving on those roads so...
DTG has already made the content for FGW 166s and HSTs. Its just not used. And it doesn't really work that well either.... [IMG] (yuck)...
If you are around any of the same things as me, you'll be used to hearing things about TSW not looking right. Whether that's underwhelming draw...
RSN timelapse is up! This time at Boele, where you get the junction between the freight line and the passenger line. Should make for something...
Got some stuff that should be out soon. (ish-took 3 weeks for those in charge to upload my previous project) [ATTACH] [ATTACH] You can get the...
Alright, added that one on to the list of useful commands since it is pretty useful.
I ended up with 41 as well. I think I've found most everything, but with the broken number of collectables, I can't trust that I actually have...
Cajon Pass is part of the BNSF transcon. The UP route just a few yards away through the Palmdale cutoff is not appreciated much, but it's also not...
Sherman Hill in TS2018 is enough. It's literally the only route made for modern Union Pacific, so its been way overused, and I am tired of it. I...
There are actually more than 40 signs present. And I think there is a missing hammer and light. Which is why I've not put a guide up yet. All this...
Well now the attempt is to condense it down into one thread. Not sure how long that'll last, as it appears someone could still post a 'one liner'...
As Sintbert has said, this choice of layout is entirely about consistency with other games (that the average console player will be used to), and...
Another one of these posts. Move along people. Nothing you haven't already seen here. Now, may I direct this discussion to a location with more...
The PS4 has TSW, not TS. So no, The Mallard and Flying Scotsman don’t even exist yet. I also wouldn’t consider any steam locomotives toddler...
We are talking about low effort here. Effort so low that people won't even write words on their own post, much less write words in the search box....
I think we are all pretty aware of how many low effort proposals are coming through these days, clogging up this subforum and hiding the stuff...
If you use the right tools, the version shouldn't matter anywhere except when you package the textures. For GWE I think 4.16 or 4.17 will both work.
No not really, the mess here isn't exactly something anyone can make functional outside of DTG. So, kinda DTG's turn to pick up the torch on this.
Separate names with a comma.