Well the TPWS system does have a time out from a brake demand before it resets. Normally it's 60 to 90 seconds. Keying out and then back in...
Did you turn the fuse on in the Class 150 to make them work? I've not driven it yet, but I believe you have to turn them both on, on the fuse box...
The only issue I've come across so far is the incorrect brake setup when trying to drive a Class 37 with turbot wagons. Loco spawns in Air goods...
You'd really benefit from posting the signals you're being held at to help the timetable guy figure out where the issue is.
Hello all, I don't want to be that guy, but I'm going to be. Issues found with WCL Class 37 and wagons. No tail lamp due to train still being...
If you really want it, just buy it from the Australian marketplace and it should appear on your Xbox at midnight in your local time....
Maybe they have finally decided to listen to people and have stopped release to update the core game. While this is a Rivet Games release, it's...
Basically Xbox Series' consoles run games in DX12 mode, where as Xbox One S/X run it in DX11 mode. The issue appears to be in the Unreal Engine...
It will be interesting to see if it's too late to stop release on Xbox and Playstation as someone will have already pushed the button to start the...
Thank you for backing me up on this. Maybe someone might actually stop peddling their minor texture flickering as a HUGE GRAPHICAL BUG!
This is not the same bug that the users are reporting.... Jeez dude..... This is texture flickering. Yes they know about that. But it's the full...
I hadn't played since Rush Hour came out because of the issue with bugs etc. Today has allowed me to enjoy the BML (which was the first rush hour...
I think you'd get 720's, 745's and 321's as passenger trains with 66 and 90s on freight.
I'm lost for words on this. Not sure what the policy is in your country, but you only ever drive from the back cab in real life in the UK if you...
Ah well maybe I was wrong. I remember why I took a break from these forums now. I best go off and enjoy life again. While I might not be...
Bob12212 - Just curious do you only have the internal SSD installed on your Series X or do you have the Seagate expansion card as well?
That's impressive. I have loads of videos on my Youtube of old runs in both TSW and TSW2 where you can watch flickering in cabs to your hearts...
I can assure you that there's been texture flickering in cabs for most of TSW's life. Most notably the AWS sunflower on the HST and 166. Then it...
Dude the texture flickering has been part and parcel of TSW since it's release on Xbox.
I've just done a run in the 166 semi fast from Reading to Paddington - No issues apart from issues that have been present in GWE since it's...
What route, time of day and rolling stock and I'll test on my stream later.
Well like I said further in the thread, I'm seeing a massive improvement in the issues, only issues for me is when I go from external to internal...
Passenger stock on HST's didn't tend to, because it was a "safety feature or suicide deterrent". You'd struggle to undo the door at line speed if...
The only thing that could POSSIBLY be different between my Series X and yours, is that I'm in the Xbox Preview programme running the Alpha Skip...
Well we must be playing different games then. Yes I get texture flickers, but that's been present in TSW since it came out, it's never been fixed....
The texture issue on Xbox Series consoles has been greatly reduced and eradicated on some routes. Yes it still needs some tweaking, but it's much...
No it's not........ Jesus wept..... This used to be game breaking every 10 seconds....
Yes it's annoying that you've got some small flickers present and the signal aspect text is a bit poor, but at least it's playable now which it...
Are you sure the game has even updated for you?
Seriously guys, the problem is resolved (yes a little bit of blur happens when you go external and back to internal while it reloads but it's less...
OK testing the ACS-64 now. Can you give me a little more information as to what you're doing when it weird for you? So I can try and replicate it...
What console are you using? Just testing the TGV at the moment then I'll move on to the ACS-64. No issue noticed with the TGV at the moment. High...
It's got to be something to do with memory usage on Series S, as I'm not getting any low res texture pop or flickering on the Series X. Cab is...
What route you running it on?
I've been very critical of Dovetail Games the last 8 weeks. The issues have gone away for me on Series X on SEHS. Didn't have time to test any...
They are out dated, so therefore aren't the current version.
Maps added to above post.
I'm trying to source you guys some route maps of the BML which show signals etc, so you can figure out what you're up against. While BML...
I'm giving you real world input from a drivers point of view. Same old Bescot.....
Just to clear a few bits up here. Check your calling schedule before setting off, and know where you're going to be routed over junctions, it...
Let's wait and see if it is actually fixed before rejoicing.
It's a simulation of life on the railway, hence why it's called Train Sim World and not Train Driving Sim World.
You'd be better off modelling the WCML to Nuneaton, as that would be the end of freight runs that would be heading off to Hams Hall or Landor...
I don't get your point or see what your issue with another role within the "railway simulator" is? You asked how it could be implemented within...
All a second man really does on a diesel locomotive is call out signals for the driver, make tea and check on the heating system for vacuum piped...
I would suggest you go and read up about the role of a guard before saying it wouldn't be active or involving. In theory a guard has more to do...
No they don't. You're overcomplicating the principal of multiplayer. When not doing ticket checks, you're doing door operations at stations....
Those things are already built in to the timetable, it's called station dwell time for door opening operations, which would reward for time...
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